Added support for SVG

This commit is contained in:
Daniel J. Ramirez 2017-08-18 21:21:24 -05:00
parent ab13d0aeed
commit da8fecf25e
26 changed files with 4710 additions and 26 deletions

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@ -43,7 +43,7 @@ bool ImageFormatLoader::recognize(const String &p_extension) const {
return false; return false;
} }
Error ImageLoader::load_image(String p_file, Ref<Image> p_image, FileAccess *p_custom, bool p_force_linear) { Error ImageLoader::load_image(String p_file, Ref<Image> p_image, FileAccess *p_custom, bool p_force_linear, float p_scale) {
ERR_FAIL_COND_V(p_image.is_null(), ERR_INVALID_PARAMETER); ERR_FAIL_COND_V(p_image.is_null(), ERR_INVALID_PARAMETER);
FileAccess *f = p_custom; FileAccess *f = p_custom;
@ -62,7 +62,7 @@ Error ImageLoader::load_image(String p_file, Ref<Image> p_image, FileAccess *p_c
if (!loader[i]->recognize(extension)) if (!loader[i]->recognize(extension))
continue; continue;
Error err = loader[i]->load_image(p_image, f, p_force_linear); Error err = loader[i]->load_image(p_image, f, p_force_linear, p_scale);
if (err != ERR_FILE_UNRECOGNIZED) { if (err != ERR_FILE_UNRECOGNIZED) {

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@ -56,7 +56,7 @@ class ImageFormatLoader {
friend class ImageLoader; friend class ImageLoader;
protected: protected:
virtual Error load_image(Ref<Image> p_image, FileAccess *p_fileaccess, bool p_force_linear) = 0; virtual Error load_image(Ref<Image> p_image, FileAccess *p_fileaccess, bool p_force_linear, float p_scale) = 0;
virtual void get_recognized_extensions(List<String> *p_extensions) const = 0; virtual void get_recognized_extensions(List<String> *p_extensions) const = 0;
bool recognize(const String &p_extension) const; bool recognize(const String &p_extension) const;
@ -75,7 +75,7 @@ class ImageLoader {
protected: protected:
public: public:
static Error load_image(String p_file, Ref<Image> p_image, FileAccess *p_custom = NULL, bool p_force_linear = false); static Error load_image(String p_file, Ref<Image> p_image, FileAccess *p_custom = NULL, bool p_force_linear = false, float p_scale = 1.0);
static void get_recognized_extensions(List<String> *p_extensions); static void get_recognized_extensions(List<String> *p_extensions);
static bool recognize(const String &p_extension); static bool recognize(const String &p_extension);

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@ -201,7 +201,7 @@ Error ImageLoaderPNG::_load_image(void *rf_up, png_rw_ptr p_func, Ref<Image> p_i
return OK; return OK;
} }
Error ImageLoaderPNG::load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear) { Error ImageLoaderPNG::load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale) {
Error err = _load_image(f, _read_png_data, p_image); Error err = _load_image(f, _read_png_data, p_image);
f->close(); f->close();

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@ -43,7 +43,7 @@ class ImageLoaderPNG : public ImageFormatLoader {
public: public:
static Error _load_image(void *rf_up, png_rw_ptr p_func, Ref<Image> p_image); static Error _load_image(void *rf_up, png_rw_ptr p_func, Ref<Image> p_image);
virtual Error load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear); virtual Error load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale);
virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual void get_recognized_extensions(List<String> *p_extensions) const;
ImageLoaderPNG(); ImageLoaderPNG();
}; };

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@ -45,8 +45,6 @@ void ResourceImporterTexture::_texture_reimport_srgb(const Ref<StreamTexture> &p
singleton->make_flags[path] |= MAKE_SRGB_FLAG; singleton->make_flags[path] |= MAKE_SRGB_FLAG;
print_line("requesting srgb for " + String(path));
singleton->mutex->unlock(); singleton->mutex->unlock();
} }
@ -61,8 +59,6 @@ void ResourceImporterTexture::_texture_reimport_3d(const Ref<StreamTexture> &p_t
singleton->make_flags[path] |= MAKE_3D_FLAG; singleton->make_flags[path] |= MAKE_3D_FLAG;
print_line("requesting 3d for " + String(path));
singleton->mutex->unlock(); singleton->mutex->unlock();
} }
@ -77,8 +73,6 @@ void ResourceImporterTexture::_texture_reimport_normal(const Ref<StreamTexture>
singleton->make_flags[path] |= MAKE_NORMAL_FLAG; singleton->make_flags[path] |= MAKE_NORMAL_FLAG;
print_line("requesting normalfor " + String(path));
singleton->mutex->unlock(); singleton->mutex->unlock();
} }
@ -97,8 +91,6 @@ void ResourceImporterTexture::update_imports() {
Vector<String> to_reimport; Vector<String> to_reimport;
for (Map<StringName, int>::Element *E = make_flags.front(); E; E = E->next()) { for (Map<StringName, int>::Element *E = make_flags.front(); E; E = E->next()) {
print_line("checking for reimport " + String(E->key()));
Ref<ConfigFile> cf; Ref<ConfigFile> cf;
cf.instance(); cf.instance();
String src_path = String(E->key()) + ".import"; String src_path = String(E->key()) + ".import";
@ -207,11 +199,11 @@ void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options,
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "stream"), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "stream"), false));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "size_limit", PROPERTY_HINT_RANGE, "0,4096,1"), 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "size_limit", PROPERTY_HINT_RANGE, "0,4096,1"), 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "detect_3d"), p_preset == PRESET_DETECT)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "detect_3d"), p_preset == PRESET_DETECT));
r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "scale", PROPERTY_HINT_RANGE, "0.001,100,0.1"), 1.0));
} }
void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_force_rgbe, bool p_detect_normal, bool p_force_normal) { void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_force_rgbe, bool p_detect_normal, bool p_force_normal) {
print_line("saving: " + p_to_path);
FileAccess *f = FileAccess::open(p_to_path, FileAccess::WRITE); FileAccess *f = FileAccess::open(p_to_path, FileAccess::WRITE);
f->store_8('G'); f->store_8('G');
f->store_8('D'); f->store_8('D');
@ -365,10 +357,11 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
bool force_rgbe = int(p_options["compress/hdr_mode"]) == 1; bool force_rgbe = int(p_options["compress/hdr_mode"]) == 1;
bool hdr_as_srgb = p_options["process/HDR_as_SRGB"]; bool hdr_as_srgb = p_options["process/HDR_as_SRGB"];
int normal = p_options["compress/normal_map"]; int normal = p_options["compress/normal_map"];
float scale = p_options["scale"];
Ref<Image> image; Ref<Image> image;
image.instance(); image.instance();
Error err = ImageLoader::load_image(p_source_file, image, NULL, hdr_as_srgb); Error err = ImageLoader::load_image(p_source_file, image, NULL, hdr_as_srgb, scale);
if (err != OK) if (err != OK)
return err; return err;

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@ -34,7 +34,7 @@
#include "thirdparty/tinyexr/tinyexr.h" #include "thirdparty/tinyexr/tinyexr.h"
Error ImageLoaderHDR::load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear) { Error ImageLoaderHDR::load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale) {
String header = f->get_token(); String header = f->get_token();

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@ -38,7 +38,7 @@
class ImageLoaderHDR : public ImageFormatLoader { class ImageLoaderHDR : public ImageFormatLoader {
public: public:
virtual Error load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear); virtual Error load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale);
virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual void get_recognized_extensions(List<String> *p_extensions) const;
ImageLoaderHDR(); ImageLoaderHDR();
}; };

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@ -89,7 +89,7 @@ Error jpeg_load_image_from_buffer(Image *p_image, const uint8_t *p_buffer, int p
return OK; return OK;
} }
Error ImageLoaderJPG::load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear) { Error ImageLoaderJPG::load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale) {
PoolVector<uint8_t> src_image; PoolVector<uint8_t> src_image;
int src_image_len = f->get_len(); int src_image_len = f->get_len();

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@ -38,7 +38,7 @@
class ImageLoaderJPG : public ImageFormatLoader { class ImageLoaderJPG : public ImageFormatLoader {
public: public:
virtual Error load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear); virtual Error load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale);
virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual void get_recognized_extensions(List<String> *p_extensions) const;
ImageLoaderJPG(); ImageLoaderJPG();
}; };

34
modules/svg/SCsub Normal file
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@ -0,0 +1,34 @@
#!/usr/bin/env python
Import('env')
# Thirdparty source files
thirdparty_dir = "#thirdparty/nanosvg/src/"
thirdparty_sources = [
"nanosvg.cc"
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
# env.add_source_files(env.modules_sources, thirdparty_sources)
lib = env.Library("svg_builtin", thirdparty_sources)
# Needs to be appended to arrive after libscene in the linker call,
# but we don't want it to arrive *after* system libs, so manual hack
# LIBS contains first SCons Library objects ("SCons.Node.FS.File object")
# and then plain strings for system library. We insert between the two.
inserted = False
for idx, linklib in enumerate(env["LIBS"]):
if isinstance(linklib, basestring): # first system lib such as "X11", otherwise SCons lib object
env["LIBS"].insert(idx, lib)
inserted = True
break
if not inserted:
env.Append(LIBS=[lib])
env.Append(CPPPATH=[thirdparty_dir])
env.Append(CCFLAGS=["-DSVG_ENABLED"])
# Godot's own source files
env.add_source_files(env.modules_sources, "*.cpp")
Export('env')

7
modules/svg/config.py Normal file
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@ -0,0 +1,7 @@
def can_build(platform):
return True
def configure(env):
pass

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@ -0,0 +1,107 @@
/*************************************************************************/
/* image_loader_svg.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "image_loader_svg.h"
#include "os/os.h"
#include "print_string.h"
#include <ustring.h>
void SVGRasterizer::rasterize(NSVGimage *p_image, float p_tx, float p_ty, float p_scale, unsigned char *p_dst, int p_w, int p_h, int p_stride) {
nsvgRasterize(rasterizer, p_image, p_tx, p_ty, p_scale, p_dst, p_w, p_h, p_stride);
}
SVGRasterizer::SVGRasterizer() {
rasterizer = nsvgCreateRasterizer();
}
SVGRasterizer::~SVGRasterizer() {
nsvgDeleteRasterizer(rasterizer);
}
SVGRasterizer ImageLoaderSVG::rasterizer;
Error ImageLoaderSVG::_create_image(Ref<Image> p_image, const PoolVector<uint8_t> *p_data, float p_scale) {
NSVGimage *svg_image;
PoolVector<uint8_t>::Read src_r = p_data->read();
svg_image = nsvgParse((char *)src_r.ptr(), "px", 96);
if (svg_image == NULL) {
ERR_PRINT("SVG Corrupted");
return ERR_FILE_CORRUPT;
}
int w = (int)(svg_image->width * p_scale);
int h = (int)(svg_image->height * p_scale);
PoolVector<uint8_t> dst_image;
dst_image.resize(w * h * 4);
PoolVector<uint8_t>::Write dw = dst_image.write();
rasterizer.rasterize(svg_image, 0, 0, p_scale, (unsigned char *)dw.ptr(), w, h, w * 4);
dw = PoolVector<uint8_t>::Write();
p_image->create(w, h, false, Image::FORMAT_RGBA8, dst_image);
if (upsample)
p_image->shrink_x2();
nsvgDelete(svg_image);
return OK;
}
Error ImageLoaderSVG::create_image_from_string(Ref<Image> p_image, const char *svg_str, float p_scale) {
size_t str_len = strlen(svg_str);
PoolVector<uint8_t> src_data;
src_data.resize(str_len);
PoolVector<uint8_t>::Write src_w = src_data.write();
memcpy(src_w.ptr(), svg_str, str_len);
return _create_image(p_image, &src_data, p_scale);
}
Error ImageLoaderSVG::load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale) {
uint32_t size = f->get_len();
PoolVector<uint8_t> src_image;
src_image.resize(size);
PoolVector<uint8_t>::Write src_w = src_image.write();
f->get_buffer(src_w.ptr(), size);
return _create_image(p_image, &src_image, p_scale);
}
void ImageLoaderSVG::get_recognized_extensions(List<String> *p_extensions) const {
p_extensions->push_back("svg");
p_extensions->push_back("svgz");
}
ImageLoaderSVG::ImageLoaderSVG() {
}

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@ -0,0 +1,67 @@
/*************************************************************************/
/* image_loader_svg.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef IMAGE_LOADER_SVG_H
#define IMAGE_LOADER_SVG_H
#include "io/image_loader.h"
#include "ustring.h"
#include <nanosvg.h>
#include <nanosvgrast.h>
/**
@author Daniel Ramirez <djrmuv@gmail.com>
*/
class SVGRasterizer {
NSVGrasterizer *rasterizer;
public:
void rasterize(NSVGimage *p_image, float p_tx, float p_ty, float p_scale, unsigned char *p_dst, int p_w, int p_h, int p_stride);
SVGRasterizer();
~SVGRasterizer();
};
class ImageLoaderSVG : public ImageFormatLoader {
static SVGRasterizer rasterizer;
static Error _create_image(Ref<Image> p_image, const PoolVector<uint8_t> *p_data, float p_scale);
public:
static Error create_image_from_string(Ref<Image> p_image, const char *p_svg_str, float p_scale);
virtual Error load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
ImageLoaderSVG();
};
#endif

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@ -0,0 +1,45 @@
/*************************************************************************/
/* register_types.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "register_types.h"
#include "image_loader_svg.h"
static ImageLoaderSVG *image_loader_svg = NULL;
void register_svg_types() {
image_loader_svg = memnew(ImageLoaderSVG);
ImageLoader::add_image_format_loader(image_loader_svg);
}
void unregister_svg_types() {
memdelete(image_loader_svg);
}

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@ -0,0 +1,31 @@
/*************************************************************************/
/* register_types.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
void register_svg_types();
void unregister_svg_types();

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@ -203,7 +203,7 @@ Error ImageLoaderTGA::convert_to_image(Ref<Image> p_image, const uint8_t *p_buff
return OK; return OK;
} }
Error ImageLoaderTGA::load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear) { Error ImageLoaderTGA::load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale) {
PoolVector<uint8_t> src_image; PoolVector<uint8_t> src_image;
int src_image_len = f->get_len(); int src_image_len = f->get_len();

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@ -75,7 +75,7 @@ class ImageLoaderTGA : public ImageFormatLoader {
static Error convert_to_image(Ref<Image> p_image, const uint8_t *p_buffer, const tga_header_s &p_header, const uint8_t *p_palette, const bool p_is_monochrome); static Error convert_to_image(Ref<Image> p_image, const uint8_t *p_buffer, const tga_header_s &p_header, const uint8_t *p_palette, const bool p_is_monochrome);
public: public:
virtual Error load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear); virtual Error load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale);
virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual void get_recognized_extensions(List<String> *p_extensions) const;
ImageLoaderTGA(); ImageLoaderTGA();
}; };

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@ -34,7 +34,7 @@
#include "thirdparty/tinyexr/tinyexr.h" #include "thirdparty/tinyexr/tinyexr.h"
Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear) { Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale) {
PoolVector<uint8_t> src_image; PoolVector<uint8_t> src_image;
int src_image_len = f->get_len(); int src_image_len = f->get_len();

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@ -38,7 +38,7 @@
class ImageLoaderTinyEXR : public ImageFormatLoader { class ImageLoaderTinyEXR : public ImageFormatLoader {
public: public:
virtual Error load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear); virtual Error load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale);
virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual void get_recognized_extensions(List<String> *p_extensions) const;
ImageLoaderTinyEXR(); ImageLoaderTinyEXR();
}; };

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@ -115,7 +115,7 @@ static Ref<Image> _webp_lossy_unpack(const PoolVector<uint8_t> &p_buffer) {
return img; return img;
} }
Error ImageLoaderWEBP::load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear) { Error ImageLoaderWEBP::load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale) {
uint32_t size = f->get_len(); uint32_t size = f->get_len();
PoolVector<uint8_t> src_image; PoolVector<uint8_t> src_image;

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@ -38,7 +38,7 @@
class ImageLoaderWEBP : public ImageFormatLoader { class ImageLoaderWEBP : public ImageFormatLoader {
public: public:
virtual Error load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear); virtual Error load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale);
virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual void get_recognized_extensions(List<String> *p_extensions) const;
ImageLoaderWEBP(); ImageLoaderWEBP();
}; };

18
thirdparty/nanosvg/LICENSE.txt vendored Normal file
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@ -0,0 +1,18 @@
Copyright (c) 2013-14 Mikko Mononen memon@inside.org
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.

2
thirdparty/nanosvg/README.md vendored Normal file
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@ -0,0 +1,2 @@
See:
https://github.com/memononen/nanosvg

8
thirdparty/nanosvg/src/nanosvg.cc vendored Normal file
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@ -0,0 +1,8 @@
#include "stdio.h"
#include "string.h"
#include "math.h"
#define NANOSVG_ALL_COLOR_KEYWORDS
#define NANOSVG_IMPLEMENTATION
#include "nanosvg.h"
#define NANOSVGRAST_IMPLEMENTATION
#include "nanosvgrast.h"

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