Fix invalid RID errors when freeing a mesh with blend shapes
This commit is contained in:
parent
116f783db7
commit
dab0871d41
|
@ -633,6 +633,12 @@ void MeshStorage::mesh_set_shadow_mesh(RID p_mesh, RID p_shadow_mesh) {
|
|||
void MeshStorage::mesh_clear(RID p_mesh) {
|
||||
Mesh *mesh = mesh_owner.get_or_null(p_mesh);
|
||||
ERR_FAIL_COND(!mesh);
|
||||
|
||||
// Clear instance data before mesh data.
|
||||
for (MeshInstance *mi : mesh->instances) {
|
||||
_mesh_instance_clear(mi);
|
||||
}
|
||||
|
||||
for (uint32_t i = 0; i < mesh->surface_count; i++) {
|
||||
Mesh::Surface &s = *mesh->surfaces[i];
|
||||
|
||||
|
@ -704,10 +710,6 @@ void MeshStorage::mesh_clear(RID p_mesh) {
|
|||
mesh->surfaces = nullptr;
|
||||
mesh->surface_count = 0;
|
||||
mesh->material_cache.clear();
|
||||
//clear instance data
|
||||
for (MeshInstance *mi : mesh->instances) {
|
||||
_mesh_instance_clear(mi);
|
||||
}
|
||||
mesh->has_bone_weights = false;
|
||||
mesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MESH);
|
||||
|
||||
|
|
|
@ -727,6 +727,12 @@ void MeshStorage::mesh_set_shadow_mesh(RID p_mesh, RID p_shadow_mesh) {
|
|||
void MeshStorage::mesh_clear(RID p_mesh) {
|
||||
Mesh *mesh = mesh_owner.get_or_null(p_mesh);
|
||||
ERR_FAIL_COND(!mesh);
|
||||
|
||||
// Clear instance data before mesh data.
|
||||
for (MeshInstance *mi : mesh->instances) {
|
||||
_mesh_instance_clear(mi);
|
||||
}
|
||||
|
||||
for (uint32_t i = 0; i < mesh->surface_count; i++) {
|
||||
Mesh::Surface &s = *mesh->surfaces[i];
|
||||
if (s.vertex_buffer.is_valid()) {
|
||||
|
@ -766,10 +772,6 @@ void MeshStorage::mesh_clear(RID p_mesh) {
|
|||
mesh->surfaces = nullptr;
|
||||
mesh->surface_count = 0;
|
||||
mesh->material_cache.clear();
|
||||
//clear instance data
|
||||
for (MeshInstance *mi : mesh->instances) {
|
||||
_mesh_instance_clear(mi);
|
||||
}
|
||||
mesh->has_bone_weights = false;
|
||||
mesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MESH);
|
||||
|
||||
|
@ -860,6 +862,7 @@ void MeshStorage::_mesh_instance_clear(MeshInstance *mi) {
|
|||
|
||||
if (mi->blend_weights_buffer.is_valid()) {
|
||||
RD::get_singleton()->free(mi->blend_weights_buffer);
|
||||
mi->blend_weights_buffer = RID();
|
||||
}
|
||||
mi->blend_weights.clear();
|
||||
mi->weights_dirty = false;
|
||||
|
|
Loading…
Reference in New Issue