Merge pull request #39637 from MCrafterzz/tilemapinprovements
Make tilemap lines/rectangles their own tools
This commit is contained in:
commit
db168abe7d
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@ -64,6 +64,8 @@ void TileMapEditor::_notification(int p_what) {
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}
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paint_button->set_icon(get_theme_icon("Edit", "EditorIcons"));
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line_button->set_icon(get_theme_icon("CurveLinear", "EditorIcons"));
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rectangle_button->set_icon(get_theme_icon("RectangleShape2D", "EditorIcons"));
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bucket_fill_button->set_icon(get_theme_icon("Bucket", "EditorIcons"));
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picker_button->set_icon(get_theme_icon("ColorPick", "EditorIcons"));
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select_button->set_icon(get_theme_icon("ActionCopy", "EditorIcons"));
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@ -91,9 +93,10 @@ void TileMapEditor::_notification(int p_what) {
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}
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void TileMapEditor::_update_button_tool() {
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Button *tb[4] = { paint_button, bucket_fill_button, picker_button, select_button };
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Button *tb[6] = { paint_button, line_button, rectangle_button, bucket_fill_button, picker_button, select_button };
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// Unpress all buttons
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for (int i = 0; i < 4; i++) {
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for (int i = 0; i < 6; i++) {
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tb[i]->set_pressed(false);
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}
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@ -103,6 +106,12 @@ void TileMapEditor::_update_button_tool() {
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case TOOL_PAINTING: {
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paint_button->set_pressed(true);
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} break;
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case TOOL_LINE_PAINT: {
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line_button->set_pressed(true);
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} break;
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case TOOL_RECTANGLE_PAINT: {
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rectangle_button->set_pressed(true);
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} break;
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case TOOL_BUCKET: {
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bucket_fill_button->set_pressed(true);
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} break;
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@ -993,19 +1002,8 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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}
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if (tool == TOOL_NONE) {
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if (mb->get_shift()) {
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if (mb->get_command()) {
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tool = TOOL_RECTANGLE_PAINT;
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} else {
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tool = TOOL_LINE_PAINT;
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}
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selection_active = false;
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rectangle_begin = over_tile;
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_update_button_tool();
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return true;
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}
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tool = TOOL_PAINTING;
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_update_button_tool();
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if (mb->get_command()) {
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tool = TOOL_PICKING;
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@ -1014,12 +1012,14 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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return true;
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}
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tool = TOOL_PAINTING;
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_update_button_tool();
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}
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if (tool == TOOL_PAINTING) {
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if (tool == TOOL_LINE_PAINT || tool == TOOL_RECTANGLE_PAINT) {
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selection_active = false;
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rectangle_begin = over_tile;
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mouse_down = true;
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} else if (tool == TOOL_PAINTING) {
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Vector<int> ids = get_selected_tiles();
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if (ids.size() > 0 && ids[0] != TileMap::INVALID_CELL) {
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@ -1050,6 +1050,10 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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paint_undo.clear();
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}
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} else if (tool == TOOL_LINE_PAINT) {
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if (!mouse_down) {
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return true;
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}
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Vector<int> ids = get_selected_tiles();
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if (ids.size() > 0 && ids[0] != TileMap::INVALID_CELL) {
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@ -1062,8 +1066,17 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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paint_undo.clear();
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CanvasItemEditor::get_singleton()->update_viewport();
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mouse_down = false;
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return true;
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}
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mouse_down = false;
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} else if (tool == TOOL_RECTANGLE_PAINT) {
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if (!mouse_down) {
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return true;
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}
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Vector<int> ids = get_selected_tiles();
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if (ids.size() > 0 && ids[0] != TileMap::INVALID_CELL) {
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@ -1076,7 +1089,12 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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_finish_undo();
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CanvasItemEditor::get_singleton()->update_viewport();
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mouse_down = false;
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return true;
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}
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mouse_down = false;
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} else if (tool == TOOL_PASTING) {
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Point2 ofs = over_tile - rectangle.position;
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Vector<int> ids;
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@ -1141,6 +1159,28 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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if (tool == TOOL_PASTING) {
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tool = TOOL_NONE;
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CanvasItemEditor::get_singleton()->update_viewport();
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_update_button_tool();
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return true;
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}
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if (tool == TOOL_LINE_PAINT) {
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tool = TOOL_LINE_ERASE;
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mouse_down = true;
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rectangle_begin = over_tile;
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CanvasItemEditor::get_singleton()->update_viewport();
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_update_button_tool();
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return true;
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}
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if (tool == TOOL_RECTANGLE_PAINT) {
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tool = TOOL_RECTANGLE_ERASE;
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mouse_down = true;
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rectangle_begin = over_tile;
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copydata.clear();
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CanvasItemEditor::get_singleton()->update_viewport();
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@ -1155,39 +1195,74 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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Point2 local = node->world_to_map(xform_inv.xform(mb->get_position()));
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_start_undo(TTR("Erase TileMap"));
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if (mb->get_shift()) {
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if (mb->get_command()) {
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tool = TOOL_RECTANGLE_ERASE;
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} else {
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tool = TOOL_LINE_ERASE;
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}
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selection_active = false;
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rectangle_begin = local;
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} else {
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tool = TOOL_ERASING;
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_set_cell(local, invalid_cell);
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}
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tool = TOOL_ERASING;
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_set_cell(local, invalid_cell);
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_update_button_tool();
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return true;
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}
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} else {
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if (tool == TOOL_ERASING || tool == TOOL_RECTANGLE_ERASE || tool == TOOL_LINE_ERASE) {
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_finish_undo();
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if (tool == TOOL_RECTANGLE_ERASE || tool == TOOL_LINE_ERASE) {
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CanvasItemEditor::get_singleton()->update_viewport();
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if (tool == TOOL_LINE_ERASE) {
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if (!mouse_down) {
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return true;
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}
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tool = TOOL_NONE;
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tool = TOOL_LINE_PAINT;
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_update_button_tool();
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return true;
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Vector<int> ids = get_selected_tiles();
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if (ids.size() > 0 && ids[0] != TileMap::INVALID_CELL) {
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_start_undo(TTR("Line Erase"));
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for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) {
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_set_cell(E->key(), invalid_cell, flip_h, flip_v, transpose);
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}
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_finish_undo();
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paint_undo.clear();
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CanvasItemEditor::get_singleton()->update_viewport();
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mouse_down = false;
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return true;
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}
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mouse_down = false;
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} else if (tool == TOOL_RECTANGLE_ERASE) {
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if (!mouse_down) {
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return true;
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}
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tool = TOOL_RECTANGLE_PAINT;
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_update_button_tool();
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Vector<int> ids = get_selected_tiles();
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if (ids.size() > 0 && ids[0] != TileMap::INVALID_CELL) {
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_start_undo(TTR("Rectangle Erase"));
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for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) {
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for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) {
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_set_cell(Point2i(j, i), invalid_cell, flip_h, flip_v, transpose);
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}
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}
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_finish_undo();
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paint_undo.clear();
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CanvasItemEditor::get_singleton()->update_viewport();
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mouse_down = false;
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return true;
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}
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mouse_down = false;
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tool = TOOL_RECTANGLE_PAINT;
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}
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if (tool == TOOL_ERASING) {
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tool = TOOL_NONE;
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_update_button_tool();
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return true;
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} else if (tool == TOOL_BUCKET) {
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Vector<int> ids;
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ids.push_back(node->get_cell(over_tile.x, over_tile.y));
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@ -1278,6 +1353,10 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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Vector<int> tmp_cell;
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bool erasing = (tool == TOOL_LINE_ERASE);
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if (!mouse_down) {
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return true;
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}
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tmp_cell.push_back(0);
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if (erasing && paint_undo.size()) {
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for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) {
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@ -1308,7 +1387,20 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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Vector<int> tmp_cell;
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tmp_cell.push_back(0);
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_select(rectangle_begin, over_tile);
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Point2i end_tile = over_tile;
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if (!mouse_down) {
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return true;
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}
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if (mm->get_shift()) {
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int size = fmax(ABS(end_tile.x - rectangle_begin.x), ABS(end_tile.y - rectangle_begin.y));
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int xDirection = MAX(MIN(end_tile.x - rectangle_begin.x, 1), -1);
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int yDirection = MAX(MIN(end_tile.y - rectangle_begin.y, 1), -1);
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end_tile = rectangle_begin + Point2i(xDirection * size, yDirection * size);
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}
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_select(rectangle_begin, end_tile);
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if (tool == TOOL_RECTANGLE_ERASE) {
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if (paint_undo.size()) {
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@ -1379,6 +1471,20 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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_update_button_tool();
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return true;
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}
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if (ED_IS_SHORTCUT("tile_map_editor/line_fill", p_event)) {
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tool = TOOL_LINE_PAINT;
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CanvasItemEditor::get_singleton()->update_viewport();
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_update_button_tool();
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return true;
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}
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if (ED_IS_SHORTCUT("tile_map_editor/rectangle_fill", p_event)) {
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tool = TOOL_RECTANGLE_PAINT;
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CanvasItemEditor::get_singleton()->update_viewport();
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_update_button_tool();
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return true;
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}
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if (ED_IS_SHORTCUT("tile_map_editor/bucket_fill", p_event)) {
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tool = TOOL_BUCKET;
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CanvasItemEditor::get_singleton()->update_viewport();
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@ -1637,6 +1743,10 @@ void TileMapEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
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}
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if (tool == TOOL_LINE_PAINT) {
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if (!mouse_down) {
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return;
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}
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if (paint_undo.empty()) {
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return;
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}
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@ -1652,6 +1762,10 @@ void TileMapEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
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}
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} else if (tool == TOOL_RECTANGLE_PAINT) {
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if (!mouse_down) {
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return;
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}
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Vector<int> ids = get_selected_tiles();
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if (ids.size() == 1 && ids[0] == TileMap::INVALID_CELL) {
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@ -1865,6 +1979,7 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
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tool = TOOL_NONE;
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selection_active = false;
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mouse_over = false;
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mouse_down = false;
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flip_h = false;
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flip_v = false;
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@ -1962,11 +2077,27 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
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paint_button = memnew(Button);
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paint_button->set_flat(true);
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paint_button->set_shortcut(ED_SHORTCUT("tile_map_editor/paint_tile", TTR("Paint Tile"), KEY_P));
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paint_button->set_tooltip(TTR("Shift+LMB: Line Draw\nShift+Ctrl+LMB: Rectangle Paint"));
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paint_button->set_tooltip(TTR("RMB: Erase"));
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paint_button->connect("pressed", callable_mp(this, &TileMapEditor::_button_tool_select), make_binds(TOOL_NONE));
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paint_button->set_toggle_mode(true);
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toolbar->add_child(paint_button);
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line_button = memnew(Button);
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line_button->set_flat(true);
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line_button->set_shortcut(ED_SHORTCUT("tile_map_editor/line_fill", TTR("Line Fill"), KEY_L));
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line_button->set_tooltip(TTR("RMB: Erase"));
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line_button->connect("pressed", callable_mp(this, &TileMapEditor::_button_tool_select), make_binds(TOOL_LINE_PAINT));
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line_button->set_toggle_mode(true);
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toolbar->add_child(line_button);
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rectangle_button = memnew(Button);
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rectangle_button->set_flat(true);
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rectangle_button->set_shortcut(ED_SHORTCUT("tile_map_editor/rectangle_fill", TTR("Rectangle Fill"), KEY_O));
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rectangle_button->set_tooltip(TTR("Shift+LMB: Keep 1:1 proporsions\nRMB: Erase"));
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rectangle_button->connect("pressed", callable_mp(this, &TileMapEditor::_button_tool_select), make_binds(TOOL_RECTANGLE_PAINT));
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rectangle_button->set_toggle_mode(true);
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toolbar->add_child(rectangle_button);
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bucket_fill_button = memnew(Button);
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bucket_fill_button->set_flat(true);
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bucket_fill_button->set_shortcut(ED_SHORTCUT("tile_map_editor/bucket_fill", TTR("Bucket Fill"), KEY_B));
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@ -88,6 +88,8 @@ class TileMapEditor : public VBoxContainer {
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MenuButton *options;
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Button *paint_button;
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Button *line_button;
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Button *rectangle_button;
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Button *bucket_fill_button;
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Button *picker_button;
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Button *select_button;
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@ -106,6 +108,7 @@ class TileMapEditor : public VBoxContainer {
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bool selection_active;
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bool mouse_over;
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bool mouse_down;
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bool flip_h;
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bool flip_v;
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