Reworked translation system

-Label and Button reload translation on the fly
-Resources are loaded and reload depending on locale
This commit is contained in:
Juan Linietsky 2017-06-28 17:00:18 -03:00
parent 9e54e1f34f
commit db3b05d289
23 changed files with 248 additions and 52 deletions

View File

@ -689,6 +689,7 @@ Error ResourceInteractiveLoaderBinary::poll() {
f->close();
resource = res;
resource->set_as_translation_remapped(translation_remapped);
error = ERR_FILE_EOF;
} else {
@ -706,6 +707,11 @@ int ResourceInteractiveLoaderBinary::get_stage_count() const {
return external_resources.size() + internal_resources.size();
}
void ResourceInteractiveLoaderBinary::set_translation_remapped(bool p_remapped) {
translation_remapped = p_remapped;
}
static void save_ustring(FileAccess *f, const String &p_string) {
CharString utf8 = p_string.utf8();
@ -920,6 +926,7 @@ ResourceInteractiveLoaderBinary::ResourceInteractiveLoaderBinary() {
endian_swap = false;
use_real64 = false;
error = OK;
translation_remapped = false;
}
ResourceInteractiveLoaderBinary::~ResourceInteractiveLoaderBinary() {

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@ -36,6 +36,7 @@
class ResourceInteractiveLoaderBinary : public ResourceInteractiveLoader {
bool translation_remapped;
String local_path;
String res_path;
String type;
@ -87,6 +88,7 @@ public:
virtual Error poll();
virtual int get_stage() const;
virtual int get_stage_count() const;
virtual void set_translation_remapped(bool p_remapped);
void set_remaps(const Map<String, String> &p_remaps) { remaps = p_remaps; }
void open(FileAccess *p_f);

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@ -29,10 +29,12 @@
/*************************************************************************/
#include "resource_loader.h"
#include "global_config.h"
#include "io/resource_import.h"
#include "os/file_access.h"
#include "os/os.h"
#include "path_remap.h"
#include "print_string.h"
#include "translation.h"
ResourceFormatLoader *ResourceLoader::loader[MAX_LOADERS];
int ResourceLoader::loader_count = 0;
@ -102,6 +104,7 @@ public:
virtual Error poll() { return ERR_FILE_EOF; }
virtual int get_stage() const { return 1; }
virtual int get_stage_count() const { return 1; }
virtual void set_translation_remapped(bool p_remapped) { resource->set_as_translation_remapped(p_remapped); }
ResourceInteractiveLoaderDefault() {}
};
@ -165,38 +168,45 @@ RES ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p
else
local_path = GlobalConfig::get_singleton()->localize_path(p_path);
ERR_FAIL_COND_V(local_path == "", RES());
bool xl_remapped = false;
String path = _path_remap(local_path, &xl_remapped);
if (!p_no_cache && ResourceCache::has(local_path)) {
ERR_FAIL_COND_V(path == "", RES());
if (!p_no_cache && ResourceCache::has(path)) {
if (OS::get_singleton()->is_stdout_verbose())
print_line("load resource: " + local_path + " (cached)");
print_line("load resource: " + path + " (cached)");
return RES(ResourceCache::get(local_path));
return RES(ResourceCache::get(path));
}
if (OS::get_singleton()->is_stdout_verbose())
print_line("load resource: " + local_path);
print_line("load resource: " + path);
bool found = false;
// Try all loaders and pick the first match for the type hint
for (int i = 0; i < loader_count; i++) {
if (!loader[i]->recognize_path(local_path, p_type_hint)) {
if (!loader[i]->recognize_path(path, p_type_hint)) {
continue;
}
found = true;
RES res = loader[i]->load(local_path, local_path, r_error);
RES res = loader[i]->load(path, path, r_error);
if (res.is_null()) {
continue;
}
if (!p_no_cache)
res->set_path(local_path);
if (xl_remapped)
res->set_as_translation_remapped(true);
#ifdef TOOLS_ENABLED
res->set_edited(false);
if (timestamp_on_load) {
uint64_t mt = FileAccess::get_modified_time(local_path);
uint64_t mt = FileAccess::get_modified_time(path);
//printf("mt %s: %lli\n",remapped_path.utf8().get_data(),mt);
res->set_last_modified_time(mt);
}
@ -206,9 +216,9 @@ RES ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p
}
if (found) {
ERR_EXPLAIN("Failed loading resource: " + p_path);
ERR_EXPLAIN("Failed loading resource: " + path);
} else {
ERR_EXPLAIN("No loader found for resource: " + p_path);
ERR_EXPLAIN("No loader found for resource: " + path);
}
ERR_FAIL_V(RES());
return RES();
@ -225,14 +235,17 @@ Ref<ResourceInteractiveLoader> ResourceLoader::load_interactive(const String &p_
else
local_path = GlobalConfig::get_singleton()->localize_path(p_path);
ERR_FAIL_COND_V(local_path == "", Ref<ResourceInteractiveLoader>());
bool xl_remapped = false;
String path = _path_remap(local_path, &xl_remapped);
if (!p_no_cache && ResourceCache::has(local_path)) {
ERR_FAIL_COND_V(path == "", Ref<ResourceInteractiveLoader>());
if (!p_no_cache && ResourceCache::has(path)) {
if (OS::get_singleton()->is_stdout_verbose())
print_line("load resource: " + local_path + " (cached)");
print_line("load resource: " + path + " (cached)");
Ref<Resource> res_cached = ResourceCache::get(local_path);
Ref<Resource> res_cached = ResourceCache::get(path);
Ref<ResourceInteractiveLoaderDefault> ril = Ref<ResourceInteractiveLoaderDefault>(memnew(ResourceInteractiveLoaderDefault));
ril->resource = res_cached;
@ -246,22 +259,24 @@ Ref<ResourceInteractiveLoader> ResourceLoader::load_interactive(const String &p_
for (int i = 0; i < loader_count; i++) {
if (!loader[i]->recognize_path(local_path, p_type_hint))
if (!loader[i]->recognize_path(path, p_type_hint))
continue;
found = true;
Ref<ResourceInteractiveLoader> ril = loader[i]->load_interactive(local_path, r_error);
Ref<ResourceInteractiveLoader> ril = loader[i]->load_interactive(path, r_error);
if (ril.is_null())
continue;
if (!p_no_cache)
ril->set_local_path(local_path);
if (xl_remapped)
ril->set_translation_remapped(true);
return ril;
}
if (found) {
ERR_EXPLAIN("Failed loading resource: " + p_path);
ERR_EXPLAIN("Failed loading resource: " + path);
} else {
ERR_EXPLAIN("No loader found for resource: " + p_path);
ERR_EXPLAIN("No loader found for resource: " + path);
}
ERR_FAIL_V(Ref<ResourceInteractiveLoader>());
return Ref<ResourceInteractiveLoader>();
@ -283,11 +298,13 @@ void ResourceLoader::add_resource_format_loader(ResourceFormatLoader *p_format_l
void ResourceLoader::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) {
String path = _path_remap(p_path);
String local_path;
if (p_path.is_rel_path())
local_path = "res://" + p_path;
if (path.is_rel_path())
local_path = "res://" + path;
else
local_path = GlobalConfig::get_singleton()->localize_path(p_path);
local_path = GlobalConfig::get_singleton()->localize_path(path);
for (int i = 0; i < loader_count; i++) {
@ -304,11 +321,13 @@ void ResourceLoader::get_dependencies(const String &p_path, List<String> *p_depe
Error ResourceLoader::rename_dependencies(const String &p_path, const Map<String, String> &p_map) {
String path = _path_remap(p_path);
String local_path;
if (p_path.is_rel_path())
local_path = "res://" + p_path;
if (path.is_rel_path())
local_path = "res://" + path;
else
local_path = GlobalConfig::get_singleton()->localize_path(p_path);
local_path = GlobalConfig::get_singleton()->localize_path(path);
for (int i = 0; i < loader_count; i++) {
@ -342,6 +361,95 @@ String ResourceLoader::get_resource_type(const String &p_path) {
return "";
}
String ResourceLoader::_path_remap(const String &p_path, bool *r_translation_remapped) {
if (translation_remaps.has(p_path)) {
Vector<String> &v = *translation_remaps.getptr(p_path);
String locale = TranslationServer::get_singleton()->get_locale();
if (r_translation_remapped) {
*r_translation_remapped = true;
}
for (int i = 0; i < v.size(); i++) {
int split = v[i].find_last(":");
if (split == -1)
continue;
String l = v[i].right(split + 1).strip_edges();
if (l == String())
continue;
if (l.begins_with(locale)) {
return v[i].left(split);
}
}
}
return p_path;
}
String ResourceLoader::import_remap(const String &p_path) {
if (ResourceFormatImporter::get_singleton()->recognize_path(p_path)) {
return ResourceFormatImporter::get_singleton()->get_internal_resource_path(p_path);
}
return p_path;
}
String ResourceLoader::path_remap(const String &p_path) {
return _path_remap(p_path);
}
void ResourceLoader::reload_translation_remaps() {
if (ResourceCache::lock) {
ResourceCache::lock->read_lock();
}
List<Resource *> to_reload;
SelfList<Resource> *E = remapped_list.first();
while (E) {
to_reload.push_back(E->self());
E = E->next();
}
if (ResourceCache::lock) {
ResourceCache::lock->read_unlock();
}
//now just make sure to not delete any of these resources while changing locale..
while (to_reload.front()) {
to_reload.front()->get()->reload_from_file();
to_reload.pop_front();
}
}
void ResourceLoader::load_translation_remaps() {
Dictionary remaps = GlobalConfig::get_singleton()->get("locale/translation_remaps");
List<Variant> keys;
remaps.get_key_list(&keys);
for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
Array langs = remaps[E->get()];
Vector<String> lang_remaps;
lang_remaps.resize(langs.size());
for (int i = 0; i < langs.size(); i++) {
lang_remaps[i] = langs[i];
}
translation_remaps[String(E->get())] = lang_remaps;
}
}
void ResourceLoader::clear_translation_remaps() {
translation_remaps.clear();
}
ResourceLoadErrorNotify ResourceLoader::err_notify = NULL;
void *ResourceLoader::err_notify_ud = NULL;
@ -350,3 +458,6 @@ void *ResourceLoader::dep_err_notify_ud = NULL;
bool ResourceLoader::abort_on_missing_resource = true;
bool ResourceLoader::timestamp_on_load = false;
SelfList<Resource>::List ResourceLoader::remapped_list;
HashMap<String, Vector<String> > ResourceLoader::translation_remaps;

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@ -49,6 +49,7 @@ public:
virtual Error poll() = 0;
virtual int get_stage() const = 0;
virtual int get_stage_count() const = 0;
virtual void set_translation_remapped(bool p_remapped) = 0;
virtual Error wait();
ResourceInteractiveLoader() {}
@ -87,6 +88,12 @@ class ResourceLoader {
static void *dep_err_notify_ud;
static DependencyErrorNotify dep_err_notify;
static bool abort_on_missing_resource;
static HashMap<String, Vector<String> > translation_remaps;
static String _path_remap(const String &p_path, bool *r_translation_remapped = NULL);
friend class Resource;
static SelfList<Resource>::List remapped_list;
public:
static Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false, Error *r_error = NULL);
@ -118,6 +125,13 @@ public:
static void set_abort_on_missing_resources(bool p_abort) { abort_on_missing_resource = p_abort; }
static bool get_abort_on_missing_resources() { return abort_on_missing_resource; }
static String path_remap(const String &p_path);
static String import_remap(const String &p_path);
static void reload_translation_remaps();
static void load_translation_remaps();
static void clear_translation_remaps();
};
#endif

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@ -31,9 +31,9 @@
#include "core_string_names.h"
#include "io/resource_loader.h"
#include "io/resource_loader.h"
#include "os/file_access.h"
#include "script_language.h"
#include <stdio.h>
void Resource::emit_changed() {
@ -127,7 +127,7 @@ void Resource::reload_from_file() {
if (!path.is_resource_file())
return;
Ref<Resource> s = ResourceLoader::load(path, get_class(), true);
Ref<Resource> s = ResourceLoader::load(ResourceLoader::path_remap(path), get_class(), true);
if (!s.is_valid())
return;
@ -302,6 +302,31 @@ void Resource::setup_local_to_scene() {
Node *(*Resource::_get_local_scene_func)() = NULL;
void Resource::set_as_translation_remapped(bool p_remapped) {
if (remapped_list.in_list() == p_remapped)
return;
if (ResourceCache::lock) {
ResourceCache::lock->write_lock();
}
if (p_remapped) {
ResourceLoader::remapped_list.add(&remapped_list);
} else {
ResourceLoader::remapped_list.remove(&remapped_list);
}
if (ResourceCache::lock) {
ResourceCache::lock->write_unlock();
}
}
bool Resource::is_translation_remapped() const {
return remapped_list.in_list();
}
void Resource::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_path", "path"), &Resource::_set_path);
@ -325,7 +350,8 @@ void Resource::_bind_methods() {
BIND_VMETHOD(MethodInfo("_setup_local_to_scene"));
}
Resource::Resource() {
Resource::Resource()
: remapped_list(this) {
#ifdef TOOLS_ENABLED
last_modified_time = 0;

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@ -35,6 +35,7 @@
#include "ref_ptr.h"
#include "reference.h"
#include "safe_refcount.h"
#include "self_list.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
@ -74,6 +75,8 @@ class Resource : public Reference {
friend class SceneState;
Node *local_scene;
SelfList<Resource> remapped_list;
protected:
void emit_changed();
@ -127,6 +130,9 @@ public:
#endif
void set_as_translation_remapped(bool p_remapped);
bool is_translation_remapped() const;
virtual RID get_rid() const; // some resources may offer conversion to RID
Resource();
@ -137,6 +143,7 @@ typedef Ref<Resource> RES;
class ResourceCache {
friend class Resource;
friend class ResourceLoader; //need the lock
static RWLock *lock;
static HashMap<String, Resource *> resources;
friend void unregister_core_types();

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@ -870,6 +870,10 @@ void Translation::set_locale(const String &p_locale) {
} else {
locale = univ_locale;
}
if (OS::get_singleton()->get_main_loop()) {
OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED);
}
}
void Translation::add_message(const StringName &p_src_text, const StringName &p_xlated_text) {
@ -945,6 +949,8 @@ void TranslationServer::set_locale(const String &p_locale) {
if (OS::get_singleton()->get_main_loop()) {
OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED);
}
ResourceLoader::reload_translation_remaps();
}
String TranslationServer::get_locale() const {

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@ -2148,7 +2148,7 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const {
} break; // 10
case RECT3: {
p_list->push_back(PropertyInfo(Variant::VECTOR3, "pos"));
p_list->push_back(PropertyInfo(Variant::VECTOR3, "position"));
p_list->push_back(PropertyInfo(Variant::VECTOR3, "size"));
p_list->push_back(PropertyInfo(Variant::VECTOR3, "end"));
} break;

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@ -5026,6 +5026,7 @@ EditorNode::EditorNode() {
EditorHelp::generate_doc(); //before any editor classes are crated
SceneState::set_disable_placeholders(true);
ResourceLoader::clear_translation_remaps(); //no remaps using during editor
editor_initialize_certificates(); //for asset sharing
InputDefault *id = Input::get_singleton()->cast_to<InputDefault>();

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@ -1013,6 +1013,7 @@ Error Main::setup2() {
translation_server->set_locale(locale);
}
translation_server->load_translations();
ResourceLoader::load_translation_remaps(); //load remaps for resources
audio_server->load_default_bus_layout();

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@ -627,7 +627,7 @@ void ParticlesMaterial::_update_shader() {
if (flags[FLAG_DISABLE_Z]) {
code += " float angle1 = rand_from_seed(alt_seed)*spread*3.1416;\n";
code += " float angle1 = (rand_from_seed(alt_seed)*2.0-1.0)*spread/180.0*3.1416;\n";
code += " vec3 rot=vec3( cos(angle1), sin(angle1),0.0 );\n";
code += " VELOCITY=(rot*initial_linear_velocity+rot*initial_linear_velocity_random*rand_from_seed(alt_seed));\n";

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@ -65,7 +65,12 @@ void Label::_notification(int p_what) {
if (p_what == NOTIFICATION_TRANSLATION_CHANGED) {
xl_text = XL_MESSAGE(text);
String new_text = XL_MESSAGE(text);
if (new_text == xl_text)
return; //nothing new
xl_text = new_text;
regenerate_word_cache();
minimum_size_changed();
update();
}

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@ -687,7 +687,9 @@ void SceneTree::_notification(int p_notification) {
get_root()->propagate_notification(p_notification);
} break;
case NOTIFICATION_TRANSLATION_CHANGED: {
get_root()->propagate_notification(Node::NOTIFICATION_TRANSLATION_CHANGED);
if (!is_editor_hint()) {
get_root()->propagate_notification(Node::NOTIFICATION_TRANSLATION_CHANGED);
}
} break;
case NOTIFICATION_WM_UNFOCUS_REQUEST: {

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@ -39,8 +39,6 @@ void AudioStreamPlaybackSample::start(float p_from_pos) {
ima_adpcm[i].last_nibble = -1;
ima_adpcm[i].loop_pos = 0x7FFFFFFF;
ima_adpcm[i].window_ofs = 0;
ima_adpcm[i].ptr = (const uint8_t *)base->data;
ima_adpcm[i].ptr += AudioStreamSample::DATA_PAD;
}
seek_pos(p_from_pos);
@ -122,7 +120,8 @@ void AudioStreamPlaybackSample::do_resample(const Depth *p_src, AudioFrame *p_ds
int16_t nibble, diff, step;
ima_adpcm[i].last_nibble++;
const uint8_t *src_ptr = ima_adpcm[i].ptr;
const uint8_t *src_ptr = (const uint8_t *)base->data;
src_ptr += AudioStreamSample::DATA_PAD;
uint8_t nbb = src_ptr[(ima_adpcm[i].last_nibble >> 1) * (is_stereo ? 2 : 1) + i];
nibble = (ima_adpcm[i].last_nibble & 1) ? (nbb >> 4) : (nbb & 0xF);

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@ -53,7 +53,6 @@ class AudioStreamPlaybackSample : public AudioStreamPlayback {
int32_t last_nibble;
int32_t loop_pos;
int32_t window_ofs;
const uint8_t *ptr;
} ima_adpcm[2];
int64_t offset;

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@ -730,7 +730,7 @@ void Curve::set_data(Array input) {
// Validate input
for (int i = 0; i < input.size(); i += ELEMS) {
ERR_FAIL_COND(input[i].get_type() != Variant::VECTOR2);
ERR_FAIL_COND(input[i + 1].get_type() != Variant::REAL);
ERR_FAIL_COND(!input[i + 1].is_num());
ERR_FAIL_COND(input[i + 2].get_type() != Variant::REAL);
ERR_FAIL_COND(input[i + 3].get_type() != Variant::INT);

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@ -49,7 +49,7 @@ Material::~Material() {
bool ShaderMaterial::_set(const StringName &p_name, const Variant &p_value) {
if (p_name == SceneStringNames::get_singleton()->shader_shader) {
if (p_name == SceneStringNames::get_singleton()->shader) {
set_shader(p_value);
return true;
} else {
@ -75,7 +75,7 @@ bool ShaderMaterial::_set(const StringName &p_name, const Variant &p_value) {
bool ShaderMaterial::_get(const StringName &p_name, Variant &r_ret) const {
if (p_name == SceneStringNames::get_singleton()->shader_shader) {
if (p_name == SceneStringNames::get_singleton()->shader) {
r_ret = get_shader();
return true;
@ -97,7 +97,7 @@ bool ShaderMaterial::_get(const StringName &p_name, Variant &r_ret) const {
void ShaderMaterial::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::OBJECT, "shader/shader", PROPERTY_HINT_RESOURCE_TYPE, "Shader,ShaderGraph"));
p_list->push_back(PropertyInfo(Variant::OBJECT, "shader", PROPERTY_HINT_RESOURCE_TYPE, "Shader,ShaderGraph"));
if (!shader.is_null()) {

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@ -42,9 +42,9 @@
class Material : public Resource {
GDCLASS(Material, Resource);
RES_BASE_EXTENSION("material");
OBJ_SAVE_TYPE(Material);
GDCLASS(Material, Resource)
RES_BASE_EXTENSION("material")
OBJ_SAVE_TYPE(Material)
RID material;

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@ -332,6 +332,7 @@ Error ResourceInteractiveLoaderText::poll() {
if (!ResourceCache::has(res_path)) {
resource->set_path(res_path);
}
resource->set_as_translation_remapped(translation_remapped);
}
return error;
}
@ -606,6 +607,15 @@ int ResourceInteractiveLoaderText::get_stage_count() const {
return resources_total; //+ext_resources;
}
void ResourceInteractiveLoaderText::set_translation_remapped(bool p_remapped) {
translation_remapped = p_remapped;
}
ResourceInteractiveLoaderText::ResourceInteractiveLoaderText() {
translation_remapped = false;
}
ResourceInteractiveLoaderText::~ResourceInteractiveLoaderText() {
memdelete(f);

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@ -38,6 +38,7 @@
class ResourceInteractiveLoaderText : public ResourceInteractiveLoader {
bool translation_remapped;
String local_path;
String res_path;
String error_text;
@ -94,12 +95,14 @@ public:
virtual Error poll();
virtual int get_stage() const;
virtual int get_stage_count() const;
virtual void set_translation_remapped(bool p_remapped);
void open(FileAccess *p_f, bool p_skip_first_tag = false);
String recognize(FileAccess *p_f);
void get_dependencies(FileAccess *p_f, List<String> *p_dependencies, bool p_add_types);
Error rename_dependencies(FileAccess *p_f, const String &p_path, const Map<String, String> &p_map);
ResourceInteractiveLoaderText();
~ResourceInteractiveLoaderText();
};

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@ -91,7 +91,7 @@ Texture::Texture() {
void ImageTexture::reload_from_file() {
String path = get_path();
String path = ResourceLoader::path_remap(get_path());
if (!path.is_resource_file())
return;
@ -710,13 +710,16 @@ void StreamTexture::set_flags(uint32_t p_flags) {
void StreamTexture::reload_from_file() {
#ifdef TOOLS_ENABLED
String ipath = get_import_path();
if (ipath.is_resource_file() && ipath != path_to_file) {
path_to_file = ipath;
}
#endif
load(path_to_file);
String path = get_path();
if (!path.is_resource_file())
return;
path = ResourceLoader::path_remap(path); //remap for translation
path = ResourceLoader::import_remap(path); //remap for import
if (!path.is_resource_file())
return;
load(path);
}
void StreamTexture::_bind_methods() {

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@ -44,7 +44,7 @@ SceneStringNames::SceneStringNames() {
hide = StaticCString::create("hide");
visibility_changed = StaticCString::create("visibility_changed");
input_event = StaticCString::create("input_event");
shader_shader = StaticCString::create("shader/shader");
shader = StaticCString::create("shader");
shader_unshaded = StaticCString::create("shader/unshaded");
shading_mode = StaticCString::create("shader/shading_mode");
tree_entered = StaticCString::create("tree_entered");

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@ -64,7 +64,7 @@ public:
StringName gui_input;
StringName _gui_input;
StringName item_rect_changed;
StringName shader_shader;
StringName shader;
StringName shader_unshaded;
StringName shading_mode;
StringName tree_entered;