Fix BLEND_SHAPE_MASK
* Should now be correct * Supersedes 53738
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@ -206,7 +206,7 @@
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<constant name="ARRAY_FORMAT_INDEX" value="4096" enum="ArrayFormat">
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Mesh array uses indices.
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</constant>
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<constant name="ARRAY_FORMAT_BLEND_SHAPE_MASK" value="2147475463" enum="ArrayFormat">
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<constant name="ARRAY_FORMAT_BLEND_SHAPE_MASK" value="7" enum="ArrayFormat">
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</constant>
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<constant name="ARRAY_FORMAT_CUSTOM_BASE" value="13" enum="ArrayFormat">
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</constant>
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@ -3626,7 +3626,7 @@
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<constant name="ARRAY_FORMAT_INDEX" value="4096" enum="ArrayFormat">
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Flag used to mark an index array.
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</constant>
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<constant name="ARRAY_FORMAT_BLEND_SHAPE_MASK" value="2147475463" enum="ArrayFormat">
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<constant name="ARRAY_FORMAT_BLEND_SHAPE_MASK" value="7" enum="ArrayFormat">
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</constant>
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<constant name="ARRAY_FORMAT_CUSTOM_BASE" value="13" enum="ArrayFormat">
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</constant>
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@ -933,7 +933,7 @@ Error RenderingServer::mesh_create_surface_data_from_arrays(SurfaceData *r_surfa
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}
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}
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ERR_FAIL_COND_V_MSG((bsformat & RS::ARRAY_FORMAT_BLEND_SHAPE_MASK) != (format & RS::ARRAY_FORMAT_BLEND_SHAPE_MASK), ERR_INVALID_PARAMETER, "Blend shape format must match the main array format for Vertex, Normal and Tangent arrays.");
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ERR_FAIL_COND_V_MSG(bsformat != (format & RS::ARRAY_FORMAT_BLEND_SHAPE_MASK), ERR_INVALID_PARAMETER, "Blend shape format must match the main array format for Vertex, Normal and Tangent arrays.");
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}
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}
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@ -259,7 +259,7 @@ public:
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ARRAY_FORMAT_WEIGHTS = 1 << ARRAY_WEIGHTS,
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ARRAY_FORMAT_INDEX = 1 << ARRAY_INDEX,
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ARRAY_FORMAT_BLEND_SHAPE_MASK = (~(ARRAY_FORMAT_COLOR | ARRAY_FORMAT_TEX_UV | ARRAY_FORMAT_TEX_UV2 | ARRAY_FORMAT_BONES | ARRAY_FORMAT_WEIGHTS | ARRAY_FORMAT_CUSTOM0 | ARRAY_FORMAT_CUSTOM1 | ARRAY_FORMAT_CUSTOM2 | ARRAY_FORMAT_CUSTOM3 | ARRAY_FORMAT_INDEX)) & 0x7FFFFFFF,
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ARRAY_FORMAT_BLEND_SHAPE_MASK = ARRAY_FORMAT_VERTEX | ARRAY_FORMAT_NORMAL | ARRAY_FORMAT_TANGENT,
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ARRAY_FORMAT_CUSTOM_BASE = (ARRAY_INDEX + 1),
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ARRAY_FORMAT_CUSTOM_BITS = 3,
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