Haiku: fix build, link with libGL and libGLEW
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513d509783
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@ -50,6 +50,11 @@ def configure(env):
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env.Append(CCFLAGS=['-g2', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED'])
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#env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
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env.Append(CPPFLAGS = ['-DOPENGL_ENABLED', '-DGLEW_ENABLED'])
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env.Append(CPPFLAGS = ['-DOPENGL_ENABLED'])
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env.Append(CPPFLAGS = ['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL'])
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env.Append(LIBS = ['be', 'z', 'network', 'bnetapi'])
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env.Append(LIBS = ['be', 'GL', 'GLEW', 'z', 'network', 'bnetapi'])
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import methods
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env.Append(BUILDERS = {'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl')})
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env.Append(BUILDERS = {'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl')})
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env.Append(BUILDERS = {'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl')})
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@ -1,4 +1,5 @@
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#include "servers/visual/visual_server_raster.h"
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#include "servers/visual/visual_server_wrap_mt.h"
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#include "drivers/gles2/rasterizer_gles2.h"
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#include "os_haiku.h"
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@ -3,4 +3,4 @@
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// for ifaddrs.h needed in drivers/unix/ip_unix.cpp
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#define _BSD_SOURCE 1
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#define GLES2_INCLUDE_H "gl_context/glew.h"
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#define GLES2_INCLUDE_H <GL/glew.h>
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