diff --git a/platform/web/web_main.cpp b/platform/web/web_main.cpp index 04513f6d578..eb616440661 100644 --- a/platform/web/web_main.cpp +++ b/platform/web/web_main.cpp @@ -35,6 +35,7 @@ #include "core/config/engine.h" #include "core/io/resource_loader.h" #include "main/main.h" +#include "scene/main/scene_tree.h" #include #include @@ -130,7 +131,7 @@ extern EMSCRIPTEN_KEEPALIVE int godot_web_main(int argc, char *argv[]) { if (Engine::get_singleton()->is_project_manager_hint() && FileAccess::exists("/tmp/preload.zip")) { PackedStringArray ps; ps.push_back("/tmp/preload.zip"); - os->get_main_loop()->emit_signal(SNAME("files_dropped"), ps, -1); + SceneTree::get_singleton()->get_root()->emit_signal(SNAME("files_dropped"), ps); } #endif emscripten_set_main_loop(main_loop_callback, -1, false);