Merge pull request #33335 from Calinou/input-map-editor-fix-key-names

Fix key names being wrongly capitalized in the input map editor
This commit is contained in:
Rémi Verschelde 2019-11-04 17:24:16 +01:00 committed by GitHub
commit dc114fa2ef
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2 changed files with 3 additions and 27 deletions

View File

@ -442,15 +442,7 @@ void ProjectSettingsEditor::_wait_for_key(const Ref<InputEvent> &p_event) {
if (k.is_valid() && k->is_pressed() && k->get_scancode() != 0) {
last_wait_for_key = p_event;
String str = keycode_get_string(k->get_scancode()).capitalize();
if (k->get_metakey())
str = vformat("%s+", find_keycode_name(KEY_META)) + str;
if (k->get_shift())
str = TTR("Shift+") + str;
if (k->get_alt())
str = TTR("Alt+") + str;
if (k->get_control())
str = TTR("Control+") + str;
const String str = keycode_get_string(k->get_scancode_with_modifiers());
press_a_key_label->set_text(str);
press_a_key->accept_event();
@ -740,15 +732,7 @@ void ProjectSettingsEditor::_update_actions() {
Ref<InputEventKey> k = event;
if (k.is_valid()) {
String str = keycode_get_string(k->get_scancode()).capitalize();
if (k->get_metakey())
str = vformat("%s+", find_keycode_name(KEY_META)) + str;
if (k->get_shift())
str = TTR("Shift+") + str;
if (k->get_alt())
str = TTR("Alt+") + str;
if (k->get_control())
str = TTR("Control+") + str;
const String str = keycode_get_string(k->get_scancode_with_modifiers());
action2->set_text(0, str);
action2->set_icon(0, get_icon("Keyboard", "EditorIcons"));

View File

@ -310,15 +310,7 @@ void EditorSettingsDialog::_wait_for_key(const Ref<InputEvent> &p_event) {
if (k.is_valid() && k->is_pressed() && k->get_scancode() != 0) {
last_wait_for_key = k;
String str = keycode_get_string(k->get_scancode()).capitalize();
if (k->get_metakey())
str = vformat("%s+", find_keycode_name(KEY_META)) + str;
if (k->get_shift())
str = TTR("Shift+") + str;
if (k->get_alt())
str = TTR("Alt+") + str;
if (k->get_control())
str = TTR("Control+") + str;
const String str = keycode_get_string(k->get_scancode_with_modifiers());
press_a_key_label->set_text(str);
press_a_key->accept_event();