Preserve signal connections when replacing the target node
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@ -1770,6 +1770,8 @@ void Node::replace_by(Node* p_node,bool p_keep_data) {
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}
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}
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_replace_connections_target(p_node);
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if (data.owner) {
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for(int i=0;i<get_child_count();i++)
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find_owned_by(data.owner,get_child(i),&owned_by_owner);
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@ -1808,6 +1810,20 @@ void Node::replace_by(Node* p_node,bool p_keep_data) {
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}
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void Node::_replace_connections_target(Node* p_new_target) {
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List<Connection> cl;
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get_signals_connected_to_this(&cl);
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for(List<Connection>::Element *E=cl.front();E;E=E->next()) {
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Connection &c=E->get();
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c.source->disconnect(c.signal,this,c.method);
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c.source->connect(c.signal,p_new_target,c.method,c.binds,c.flags);
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}
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}
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Vector<Variant> Node::make_binds(VARIANT_ARG_DECLARE) {
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@ -121,7 +121,7 @@ private:
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Node *_get_node(const NodePath& p_path) const;
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Node *_get_child_by_name(const StringName& p_name) const;
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void _replace_connections_target(Node* p_new_target);
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void _validate_child_name(Node *p_name, bool p_force_human_readable=false);
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