Improve editor state persistence
This commit is contained in:
parent
74c34aed38
commit
dc46163b12
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@ -416,6 +416,9 @@
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<member name="editors/polygon_editor/show_previous_outline" type="bool" setter="" getter="">
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If [code]true[/code], displays the polygon's previous shape in the 2D polygon editors with an opaque gray outline. This outline is displayed while dragging a point until the left mouse button is released.
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</member>
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<member name="editors/shader_editor/behavior/files/restore_shaders_on_load" type="bool" setter="" getter="">
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If [code]true[/code], reopens shader files that were open in the shader editor when the project was last closed.
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</member>
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<member name="editors/tiles_editor/display_grid" type="bool" setter="" getter="">
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If [code]true[/code], displays a grid while the TileMap editor is active. See also [member editors/tiles_editor/grid_color].
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</member>
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@ -226,11 +226,19 @@
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Returns the next sibling TreeItem in the tree or a null object if there is none.
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</description>
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</method>
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<method name="get_next_in_tree">
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<return type="TreeItem" />
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<param index="0" name="wrap" type="bool" default="false" />
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<description>
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Returns the next TreeItem in the tree (in the context of a depth-first search) or a [code]null[/code] object if there is none.
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If [param wrap] is enabled, the method will wrap around to the first element in the tree when called on the last element, otherwise it returns [code]null[/code].
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</description>
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</method>
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<method name="get_next_visible">
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<return type="TreeItem" />
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<param index="0" name="wrap" type="bool" default="false" />
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<description>
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Returns the next visible sibling TreeItem in the tree or a null object if there is none.
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Returns the next visible TreeItem in the tree (in the context of a depth-first search) or a [code]null[/code] object if there is none.
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If [param wrap] is enabled, the method will wrap around to the first visible element in the tree when called on the last visible element, otherwise it returns [code]null[/code].
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</description>
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</method>
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@ -246,11 +254,19 @@
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Returns the previous sibling TreeItem in the tree or a null object if there is none.
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</description>
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</method>
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<method name="get_prev_in_tree">
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<return type="TreeItem" />
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<param index="0" name="wrap" type="bool" default="false" />
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<description>
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Returns the previous TreeItem in the tree (in the context of a depth-first search) or a [code]null[/code] object if there is none.
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If [param wrap] is enabled, the method will wrap around to the last element in the tree when called on the first visible element, otherwise it returns [code]null[/code].
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</description>
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</method>
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<method name="get_prev_visible">
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<return type="TreeItem" />
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<param index="0" name="wrap" type="bool" default="false" />
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<description>
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Returns the previous visible sibling TreeItem in the tree or a null object if there is none.
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Returns the previous visible sibling TreeItem in the tree (in the context of a depth-first search) or a [code]null[/code] object if there is none.
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If [param wrap] is enabled, the method will wrap around to the last visible element in the tree when called on the first visible element, otherwise it returns [code]null[/code].
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</description>
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</method>
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@ -1704,6 +1704,14 @@ void ScriptEditorDebugger::remove_debugger_tab(Control *p_control) {
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p_control->queue_free();
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}
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int ScriptEditorDebugger::get_current_debugger_tab() const {
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return tabs->get_current_tab();
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}
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void ScriptEditorDebugger::switch_to_debugger(int p_debugger_tab_idx) {
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tabs->set_current_tab(p_debugger_tab_idx);
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}
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void ScriptEditorDebugger::send_message(const String &p_message, const Array &p_args) {
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_put_msg(p_message, p_args);
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}
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@ -284,6 +284,8 @@ public:
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void add_debugger_tab(Control *p_control);
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void remove_debugger_tab(Control *p_control);
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int get_current_debugger_tab() const;
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void switch_to_debugger(int p_debugger_tab_idx);
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void send_message(const String &p_message, const Array &p_args);
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void toggle_profiler(const String &p_profiler, bool p_enable, const Array &p_data);
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@ -300,7 +300,7 @@ void EditorData::get_editor_breakpoints(List<String> *p_breakpoints) {
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}
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}
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Dictionary EditorData::get_editor_states() const {
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Dictionary EditorData::get_editor_plugin_states() const {
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Dictionary metadata;
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for (int i = 0; i < editor_plugins.size(); i++) {
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Dictionary state = editor_plugins[i]->get_state();
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@ -319,7 +319,7 @@ Dictionary EditorData::get_scene_editor_states(int p_idx) const {
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return es.editor_states;
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}
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void EditorData::set_editor_states(const Dictionary &p_states) {
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void EditorData::set_editor_plugin_states(const Dictionary &p_states) {
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if (p_states.is_empty()) {
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for (EditorPlugin *ep : editor_plugins) {
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ep->clear();
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@ -891,7 +891,7 @@ void EditorData::save_edited_scene_state(EditorSelection *p_selection, EditorSel
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es.selection = p_selection->get_full_selected_node_list();
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es.history_current = p_history->current_elem_idx;
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es.history_stored = p_history->history;
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es.editor_states = get_editor_states();
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es.editor_states = get_editor_plugin_states();
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es.custom_state = p_custom;
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}
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@ -907,7 +907,7 @@ Dictionary EditorData::restore_edited_scene_state(EditorSelection *p_selection,
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for (Node *E : es.selection) {
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p_selection->add_node(E);
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}
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set_editor_states(es.editor_states);
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set_editor_plugin_states(es.editor_states);
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return es.custom_state;
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}
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@ -156,9 +156,9 @@ public:
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void copy_object_params(Object *p_object);
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void paste_object_params(Object *p_object);
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Dictionary get_editor_states() const;
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Dictionary get_editor_plugin_states() const;
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Dictionary get_scene_editor_states(int p_idx) const;
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void set_editor_states(const Dictionary &p_states);
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void set_editor_plugin_states(const Dictionary &p_states);
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void get_editor_breakpoints(List<String> *p_breakpoints);
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void clear_editor_states();
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void save_editor_external_data();
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@ -67,6 +67,7 @@
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#include "editor/audio_stream_preview.h"
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#include "editor/debugger/editor_debugger_node.h"
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#include "editor/debugger/script_editor_debugger.h"
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#include "editor/dependency_editor.h"
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#include "editor/editor_about.h"
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#include "editor/editor_audio_buses.h"
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@ -157,6 +158,8 @@ EditorNode *EditorNode::singleton = nullptr;
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// The metadata key used to store and retrieve the version text to copy to the clipboard.
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static const String META_TEXT_TO_COPY = "text_to_copy";
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static const String EDITOR_NODE_CONFIG_SECTION = "EditorNode";
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class AcceptDialogAutoReparent : public AcceptDialog {
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GDCLASS(AcceptDialogAutoReparent, AcceptDialog);
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@ -1094,7 +1097,7 @@ void EditorNode::_sources_changed(bool p_exist) {
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EditorResourcePreview::get_singleton()->start();
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}
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_load_docks();
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_load_editor_layout();
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if (!defer_load_scene.is_empty()) {
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Engine::get_singleton()->startup_benchmark_begin_measure("editor_load_scene");
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@ -1463,39 +1466,28 @@ void EditorNode::_dialog_display_load_error(String p_file, Error p_error) {
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}
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}
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void EditorNode::_get_scene_metadata(const String &p_file) {
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void EditorNode::_load_editor_plugin_states_from_config(const Ref<ConfigFile> &p_config_file) {
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Node *scene = editor_data.get_edited_scene_root();
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if (!scene) {
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return;
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}
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String path = EditorPaths::get_singleton()->get_project_settings_dir().path_join(p_file.get_file() + "-editstate-" + p_file.md5_text() + ".cfg");
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Ref<ConfigFile> cf;
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cf.instantiate();
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Error err = cf->load(path);
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if (err != OK || !cf->has_section("editor_states")) {
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// Must not exist.
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return;
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}
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List<String> esl;
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cf->get_section_keys("editor_states", &esl);
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p_config_file->get_section_keys("editor_states", &esl);
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Dictionary md;
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for (const String &E : esl) {
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Variant st = cf->get_value("editor_states", E);
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Variant st = p_config_file->get_value("editor_states", E);
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if (st.get_type() != Variant::NIL) {
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md[E] = st;
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}
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}
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editor_data.set_editor_states(md);
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editor_data.set_editor_plugin_states(md);
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}
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void EditorNode::_set_scene_metadata(const String &p_file, int p_idx) {
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void EditorNode::_save_editor_states(const String &p_file, int p_idx) {
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Node *scene = editor_data.get_edited_scene_root(p_idx);
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if (!scene) {
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@ -1508,20 +1500,27 @@ void EditorNode::_set_scene_metadata(const String &p_file, int p_idx) {
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cf.instantiate();
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Dictionary md;
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if (p_idx < 0 || editor_data.get_edited_scene() == p_idx) {
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md = editor_data.get_editor_states();
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md = editor_data.get_editor_plugin_states();
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} else {
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md = editor_data.get_scene_editor_states(p_idx);
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}
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List<Variant> keys;
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md.get_key_list(&keys);
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for (const Variant &E : keys) {
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cf->set_value("editor_states", E, md[E]);
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}
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// Save the currently selected nodes.
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List<Node *> selection = editor_selection->get_full_selected_node_list();
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TypedArray<NodePath> selection_paths;
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for (Node *selected_node : selection) {
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selection_paths.push_back(selected_node->get_path());
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}
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cf->set_value("editor_states", "selected_nodes", selection_paths);
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Error err = cf->save(path);
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ERR_FAIL_COND_MSG(err != OK, "Cannot save config file to '" + path + "'.");
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}
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@ -1813,7 +1812,7 @@ void EditorNode::_save_scene(String p_file, int idx) {
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_reset_animation_players(scene, &anim_backups);
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save_default_environment();
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_set_scene_metadata(p_file, idx);
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_save_editor_states(p_file, idx);
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Ref<PackedScene> sdata;
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@ -2025,7 +2024,7 @@ void EditorNode::_dialog_action(String p_file) {
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save_default_environment();
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_save_scene_with_preview(p_file, scene_idx);
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_add_to_recent_scenes(p_file);
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save_layout();
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save_editor_layout_delayed();
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if (scene_idx != -1) {
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_discard_changes();
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@ -2605,7 +2604,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
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if (scene_idx != -1) {
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_discard_changes();
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}
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save_layout();
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save_editor_layout_delayed();
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} else {
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show_save_accept(vformat(TTR("%s no longer exists! Please specify a new save location."), scene->get_scene_file_path().get_base_dir()), TTR("OK"));
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}
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@ -3084,7 +3083,7 @@ int EditorNode::_next_unsaved_scene(bool p_valid_filename, int p_start) {
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void EditorNode::_exit_editor(int p_exit_code) {
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exiting = true;
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resource_preview->stop(); // Stop early to avoid crashes.
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_save_docks();
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_save_editor_layout();
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// Dim the editor window while it's quitting to make it clearer that it's busy.
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dim_editor(true);
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@ -3753,7 +3752,14 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
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new_scene->set_scene_instance_state(Ref<SceneState>());
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set_edited_scene(new_scene);
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_get_scene_metadata(p_scene);
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String config_file_path = EditorPaths::get_singleton()->get_project_settings_dir().path_join(p_scene.get_file() + "-editstate-" + p_scene.md5_text() + ".cfg");
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Ref<ConfigFile> editor_state_cf;
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editor_state_cf.instantiate();
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Error editor_state_cf_err = editor_state_cf->load(config_file_path);
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if (editor_state_cf_err == OK || editor_state_cf->has_section("editor_states")) {
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_load_editor_plugin_states_from_config(editor_state_cf);
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}
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_update_title();
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_update_scene_tabs();
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@ -3774,8 +3780,20 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
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push_item(new_scene);
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// Load the selected nodes.
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if (editor_state_cf->has_section_key("editor_states", "selected_nodes")) {
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TypedArray<NodePath> selected_node_list = editor_state_cf->get_value("editor_states", "selected_nodes", TypedArray<String>());
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for (int i = 0; i < selected_node_list.size(); i++) {
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Node *selected_node = new_scene->get_node_or_null(selected_node_list[i]);
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if (selected_node) {
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editor_selection->add_node(selected_node);
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}
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}
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}
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if (!restoring_scenes) {
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save_layout();
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save_editor_layout_delayed();
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}
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return OK;
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@ -4609,7 +4627,7 @@ void EditorNode::_dock_select_input(const Ref<InputEvent> &p_input) {
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_update_dock_containers();
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_edit_current();
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_save_docks();
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_save_editor_layout();
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}
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}
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}
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@ -4635,7 +4653,7 @@ void EditorNode::_dock_move_left() {
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dock_slot[dock_popup_selected_idx]->move_child(current_ctl, prev_ctl->get_index(false));
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dock_select->queue_redraw();
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_edit_current();
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_save_docks();
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_save_editor_layout();
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}
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void EditorNode::_dock_move_right() {
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@ -4647,7 +4665,7 @@ void EditorNode::_dock_move_right() {
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dock_slot[dock_popup_selected_idx]->move_child(next_ctl, current_ctl->get_index(false));
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dock_select->queue_redraw();
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_edit_current();
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_save_docks();
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_save_editor_layout();
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}
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void EditorNode::_dock_select_draw() {
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@ -4736,7 +4754,7 @@ void EditorNode::_dock_select_draw() {
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}
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}
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void EditorNode::_save_docks() {
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void EditorNode::_save_editor_layout() {
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if (waiting_for_first_scan) {
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return; // Scanning, do not touch docks.
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}
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@ -4746,7 +4764,8 @@ void EditorNode::_save_docks() {
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config->load(EditorPaths::get_singleton()->get_project_settings_dir().path_join("editor_layout.cfg"));
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_save_docks_to_config(config, "docks");
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_save_open_scenes_to_config(config, "EditorNode");
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_save_open_scenes_to_config(config);
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_save_central_editor_layout_to_config(config);
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editor_data.get_plugin_window_layout(config);
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config->save(EditorPaths::get_singleton()->get_project_settings_dir().path_join("editor_layout.cfg"));
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@ -4772,6 +4791,11 @@ void EditorNode::_save_docks_to_config(Ref<ConfigFile> p_layout, const String &p
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if (!names.is_empty()) {
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p_layout->set_value(p_section, config_key, names);
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}
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int selected_tab_idx = dock_slot[i]->get_current_tab();
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if (selected_tab_idx >= 0) {
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p_layout->set_value(p_section, "dock_" + itos(i + 1) + "_selected_tab_idx", selected_tab_idx);
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}
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}
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Dictionary floating_docks_dump;
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@ -4803,11 +4827,6 @@ void EditorNode::_save_docks_to_config(Ref<ConfigFile> p_layout, const String &p
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p_layout->set_value(p_section, "dock_floating", floating_docks_dump);
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p_layout->set_value(p_section, "dock_filesystem_split", FileSystemDock::get_singleton()->get_split_offset());
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p_layout->set_value(p_section, "dock_filesystem_display_mode", FileSystemDock::get_singleton()->get_display_mode());
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p_layout->set_value(p_section, "dock_filesystem_file_sort", FileSystemDock::get_singleton()->get_file_sort());
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p_layout->set_value(p_section, "dock_filesystem_file_list_display_mode", FileSystemDock::get_singleton()->get_file_list_display_mode());
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for (int i = 0; i < vsplits.size(); i++) {
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if (vsplits[i]->is_visible_in_tree()) {
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p_layout->set_value(p_section, "dock_split_" + itos(i + 1), vsplits[i]->get_split_offset());
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@ -4817,10 +4836,21 @@ void EditorNode::_save_docks_to_config(Ref<ConfigFile> p_layout, const String &p
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for (int i = 0; i < hsplits.size(); i++) {
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p_layout->set_value(p_section, "dock_hsplit_" + itos(i + 1), hsplits[i]->get_split_offset());
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}
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// Save FileSystemDock state.
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p_layout->set_value(p_section, "dock_filesystem_split", FileSystemDock::get_singleton()->get_split_offset());
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p_layout->set_value(p_section, "dock_filesystem_display_mode", FileSystemDock::get_singleton()->get_display_mode());
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p_layout->set_value(p_section, "dock_filesystem_file_sort", FileSystemDock::get_singleton()->get_file_sort());
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p_layout->set_value(p_section, "dock_filesystem_file_list_display_mode", FileSystemDock::get_singleton()->get_file_list_display_mode());
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PackedStringArray selected_files = FileSystemDock::get_singleton()->get_selected_paths();
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p_layout->set_value(p_section, "dock_filesystem_selected_paths", selected_files);
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Vector<String> uncollapsed_paths = FileSystemDock::get_singleton()->get_uncollapsed_paths();
|
||||
p_layout->set_value(p_section, "dock_filesystem_uncollapsed_paths", uncollapsed_paths);
|
||||
}
|
||||
|
||||
void EditorNode::_save_open_scenes_to_config(Ref<ConfigFile> p_layout, const String &p_section) {
|
||||
Array scenes;
|
||||
void EditorNode::_save_open_scenes_to_config(Ref<ConfigFile> p_layout) {
|
||||
PackedStringArray scenes;
|
||||
for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
|
||||
String path = editor_data.get_scene_path(i);
|
||||
if (path.is_empty()) {
|
||||
|
@ -4828,18 +4858,21 @@ void EditorNode::_save_open_scenes_to_config(Ref<ConfigFile> p_layout, const Str
|
|||
}
|
||||
scenes.push_back(path);
|
||||
}
|
||||
p_layout->set_value(p_section, "open_scenes", scenes);
|
||||
p_layout->set_value(EDITOR_NODE_CONFIG_SECTION, "open_scenes", scenes);
|
||||
|
||||
String currently_edited_scene_path = editor_data.get_scene_path(editor_data.get_edited_scene());
|
||||
p_layout->set_value(EDITOR_NODE_CONFIG_SECTION, "current_scene", currently_edited_scene_path);
|
||||
}
|
||||
|
||||
void EditorNode::save_layout() {
|
||||
dock_drag_timer->start();
|
||||
void EditorNode::save_editor_layout_delayed() {
|
||||
editor_layout_save_delay_timer->start();
|
||||
}
|
||||
|
||||
void EditorNode::_dock_split_dragged(int ofs) {
|
||||
dock_drag_timer->start();
|
||||
editor_layout_save_delay_timer->start();
|
||||
}
|
||||
|
||||
void EditorNode::_load_docks() {
|
||||
void EditorNode::_load_editor_layout() {
|
||||
Ref<ConfigFile> config;
|
||||
config.instantiate();
|
||||
Error err = config->load(EditorPaths::get_singleton()->get_project_settings_dir().path_join("editor_layout.cfg"));
|
||||
|
@ -4852,7 +4885,8 @@ void EditorNode::_load_docks() {
|
|||
}
|
||||
|
||||
_load_docks_from_config(config, "docks");
|
||||
_load_open_scenes_from_config(config, "EditorNode");
|
||||
_load_open_scenes_from_config(config);
|
||||
_load_central_editor_layout_from_config(config);
|
||||
|
||||
editor_data.set_plugin_window_layout(config);
|
||||
}
|
||||
|
@ -5031,26 +5065,15 @@ void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String
|
|||
_dock_floating_close_request(wrapper);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (p_layout->has_section_key(p_section, "dock_filesystem_split")) {
|
||||
int fs_split_ofs = p_layout->get_value(p_section, "dock_filesystem_split");
|
||||
FileSystemDock::get_singleton()->set_split_offset(fs_split_ofs);
|
||||
}
|
||||
if (!p_layout->has_section_key(p_section, "dock_" + itos(i + 1) + "_selected_tab_idx")) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (p_layout->has_section_key(p_section, "dock_filesystem_display_mode")) {
|
||||
FileSystemDock::DisplayMode dock_filesystem_display_mode = FileSystemDock::DisplayMode(int(p_layout->get_value(p_section, "dock_filesystem_display_mode")));
|
||||
FileSystemDock::get_singleton()->set_display_mode(dock_filesystem_display_mode);
|
||||
}
|
||||
|
||||
if (p_layout->has_section_key(p_section, "dock_filesystem_file_sort")) {
|
||||
FileSystemDock::FileSortOption dock_filesystem_file_sort = FileSystemDock::FileSortOption(int(p_layout->get_value(p_section, "dock_filesystem_file_sort")));
|
||||
FileSystemDock::get_singleton()->set_file_sort(dock_filesystem_file_sort);
|
||||
}
|
||||
|
||||
if (p_layout->has_section_key(p_section, "dock_filesystem_file_list_display_mode")) {
|
||||
FileSystemDock::FileListDisplayMode dock_filesystem_file_list_display_mode = FileSystemDock::FileListDisplayMode(int(p_layout->get_value(p_section, "dock_filesystem_file_list_display_mode")));
|
||||
FileSystemDock::get_singleton()->set_file_list_display_mode(dock_filesystem_file_list_display_mode);
|
||||
int selected_tab_idx = p_layout->get_value(p_section, "dock_" + itos(i + 1) + "_selected_tab_idx");
|
||||
if (selected_tab_idx >= 0 && selected_tab_idx < dock_slot[i]->get_tab_count()) {
|
||||
dock_slot[i]->call_deferred("set_current_tab", selected_tab_idx);
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < vsplits.size(); i++) {
|
||||
|
@ -5090,24 +5113,141 @@ void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String
|
|||
dock_slot[i]->set_current_tab(0);
|
||||
}
|
||||
}
|
||||
|
||||
// FileSystemDock.
|
||||
|
||||
if (p_layout->has_section_key(p_section, "dock_filesystem_split")) {
|
||||
int fs_split_ofs = p_layout->get_value(p_section, "dock_filesystem_split");
|
||||
FileSystemDock::get_singleton()->set_split_offset(fs_split_ofs);
|
||||
}
|
||||
|
||||
if (p_layout->has_section_key(p_section, "dock_filesystem_display_mode")) {
|
||||
FileSystemDock::DisplayMode dock_filesystem_display_mode = FileSystemDock::DisplayMode(int(p_layout->get_value(p_section, "dock_filesystem_display_mode")));
|
||||
FileSystemDock::get_singleton()->set_display_mode(dock_filesystem_display_mode);
|
||||
}
|
||||
|
||||
if (p_layout->has_section_key(p_section, "dock_filesystem_file_sort")) {
|
||||
FileSystemDock::FileSortOption dock_filesystem_file_sort = FileSystemDock::FileSortOption(int(p_layout->get_value(p_section, "dock_filesystem_file_sort")));
|
||||
FileSystemDock::get_singleton()->set_file_sort(dock_filesystem_file_sort);
|
||||
}
|
||||
|
||||
if (p_layout->has_section_key(p_section, "dock_filesystem_file_list_display_mode")) {
|
||||
FileSystemDock::FileListDisplayMode dock_filesystem_file_list_display_mode = FileSystemDock::FileListDisplayMode(int(p_layout->get_value(p_section, "dock_filesystem_file_list_display_mode")));
|
||||
FileSystemDock::get_singleton()->set_file_list_display_mode(dock_filesystem_file_list_display_mode);
|
||||
}
|
||||
|
||||
if (p_layout->has_section_key(p_section, "dock_filesystem_selected_paths")) {
|
||||
PackedStringArray dock_filesystem_selected_paths = p_layout->get_value(p_section, "dock_filesystem_selected_paths");
|
||||
for (int i = 0; i < dock_filesystem_selected_paths.size(); i++) {
|
||||
FileSystemDock::get_singleton()->select_file(dock_filesystem_selected_paths[i]);
|
||||
}
|
||||
}
|
||||
|
||||
// Restore collapsed state of FileSystemDock.
|
||||
if (p_layout->has_section_key(p_section, "dock_filesystem_uncollapsed_paths")) {
|
||||
PackedStringArray uncollapsed_tis = p_layout->get_value(p_section, "dock_filesystem_uncollapsed_paths");
|
||||
for (int i = 0; i < uncollapsed_tis.size(); i++) {
|
||||
TreeItem *uncollapsed_ti = FileSystemDock::get_singleton()->get_tree_control()->get_item_with_metadata(uncollapsed_tis[i], 0);
|
||||
if (uncollapsed_ti) {
|
||||
uncollapsed_ti->set_collapsed(false);
|
||||
}
|
||||
}
|
||||
FileSystemDock::get_singleton()->get_tree_control()->queue_redraw();
|
||||
}
|
||||
}
|
||||
|
||||
void EditorNode::_load_open_scenes_from_config(Ref<ConfigFile> p_layout, const String &p_section) {
|
||||
void EditorNode::_save_central_editor_layout_to_config(Ref<ConfigFile> p_config_file) {
|
||||
// Bottom panel.
|
||||
|
||||
int center_split_offset = center_split->get_split_offset();
|
||||
p_config_file->set_value(EDITOR_NODE_CONFIG_SECTION, "center_split_offset", center_split_offset);
|
||||
|
||||
int selected_bottom_panel_item_idx = -1;
|
||||
for (int i = 0; i < bottom_panel_items.size(); i++) {
|
||||
if (bottom_panel_items[i].button->is_pressed()) {
|
||||
selected_bottom_panel_item_idx = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (selected_bottom_panel_item_idx != -1) {
|
||||
p_config_file->set_value(EDITOR_NODE_CONFIG_SECTION, "selected_bottom_panel_item", selected_bottom_panel_item_idx);
|
||||
}
|
||||
|
||||
// Debugger tab.
|
||||
|
||||
int selected_default_debugger_tab_idx = EditorDebuggerNode::get_singleton()->get_default_debugger()->get_current_debugger_tab();
|
||||
p_config_file->set_value(EDITOR_NODE_CONFIG_SECTION, "selected_default_debugger_tab_idx", selected_default_debugger_tab_idx);
|
||||
|
||||
// Main editor (plugin).
|
||||
|
||||
int selected_main_editor_idx = -1;
|
||||
for (int i = 0; i < main_editor_buttons.size(); i++) {
|
||||
if (main_editor_buttons[i]->is_pressed()) {
|
||||
selected_main_editor_idx = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (selected_main_editor_idx != -1) {
|
||||
p_config_file->set_value(EDITOR_NODE_CONFIG_SECTION, "selected_main_editor_idx", selected_main_editor_idx);
|
||||
}
|
||||
}
|
||||
|
||||
void EditorNode::_load_central_editor_layout_from_config(Ref<ConfigFile> p_config_file) {
|
||||
// Bottom panel.
|
||||
|
||||
if (p_config_file->has_section_key(EDITOR_NODE_CONFIG_SECTION, "center_split_offset")) {
|
||||
int center_split_offset = p_config_file->get_value(EDITOR_NODE_CONFIG_SECTION, "center_split_offset");
|
||||
center_split->set_split_offset(center_split_offset);
|
||||
}
|
||||
|
||||
if (p_config_file->has_section_key(EDITOR_NODE_CONFIG_SECTION, "selected_bottom_panel_item")) {
|
||||
int selected_bottom_panel_item_idx = p_config_file->get_value(EDITOR_NODE_CONFIG_SECTION, "selected_bottom_panel_item");
|
||||
if (selected_bottom_panel_item_idx >= 0 && selected_bottom_panel_item_idx < bottom_panel_items.size()) {
|
||||
_bottom_panel_switch(true, selected_bottom_panel_item_idx);
|
||||
}
|
||||
}
|
||||
|
||||
// Debugger tab.
|
||||
|
||||
if (p_config_file->has_section_key(EDITOR_NODE_CONFIG_SECTION, "selected_default_debugger_tab_idx")) {
|
||||
int selected_default_debugger_tab_idx = p_config_file->get_value(EDITOR_NODE_CONFIG_SECTION, "selected_default_debugger_tab_idx");
|
||||
EditorDebuggerNode::get_singleton()->get_default_debugger()->switch_to_debugger(selected_default_debugger_tab_idx);
|
||||
}
|
||||
|
||||
// Main editor (plugin).
|
||||
|
||||
if (p_config_file->has_section_key(EDITOR_NODE_CONFIG_SECTION, "selected_main_editor_idx")) {
|
||||
int selected_main_editor_idx = p_config_file->get_value(EDITOR_NODE_CONFIG_SECTION, "selected_main_editor_idx");
|
||||
if (selected_main_editor_idx >= 0 && selected_main_editor_idx < main_editor_buttons.size()) {
|
||||
callable_mp(this, &EditorNode::editor_select).call_deferred(selected_main_editor_idx);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void EditorNode::_load_open_scenes_from_config(Ref<ConfigFile> p_layout) {
|
||||
if (!bool(EDITOR_GET("interface/scene_tabs/restore_scenes_on_load"))) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!p_layout->has_section(p_section) || !p_layout->has_section_key(p_section, "open_scenes")) {
|
||||
if (!p_layout->has_section(EDITOR_NODE_CONFIG_SECTION) ||
|
||||
!p_layout->has_section_key(EDITOR_NODE_CONFIG_SECTION, "open_scenes")) {
|
||||
return;
|
||||
}
|
||||
|
||||
restoring_scenes = true;
|
||||
|
||||
Array scenes = p_layout->get_value(p_section, "open_scenes");
|
||||
PackedStringArray scenes = p_layout->get_value(EDITOR_NODE_CONFIG_SECTION, "open_scenes");
|
||||
for (int i = 0; i < scenes.size(); i++) {
|
||||
load_scene(scenes[i]);
|
||||
}
|
||||
save_layout();
|
||||
|
||||
if (p_layout->has_section_key(EDITOR_NODE_CONFIG_SECTION, "current_scene")) {
|
||||
String current_scene = p_layout->get_value(EDITOR_NODE_CONFIG_SECTION, "current_scene");
|
||||
int current_scene_idx = scenes.find(current_scene);
|
||||
set_current_scene(current_scene_idx);
|
||||
}
|
||||
|
||||
save_editor_layout_delayed();
|
||||
|
||||
restoring_scenes = false;
|
||||
}
|
||||
|
@ -5122,10 +5262,10 @@ bool EditorNode::has_scenes_in_session() {
|
|||
if (err != OK) {
|
||||
return false;
|
||||
}
|
||||
if (!config->has_section("EditorNode") || !config->has_section_key("EditorNode", "open_scenes")) {
|
||||
if (!config->has_section(EDITOR_NODE_CONFIG_SECTION) || !config->has_section_key(EDITOR_NODE_CONFIG_SECTION, "open_scenes")) {
|
||||
return false;
|
||||
}
|
||||
Array scenes = config->get_value("EditorNode", "open_scenes");
|
||||
Array scenes = config->get_value(EDITOR_NODE_CONFIG_SECTION, "open_scenes");
|
||||
return !scenes.is_empty();
|
||||
}
|
||||
|
||||
|
@ -5251,7 +5391,7 @@ void EditorNode::_layout_menu_option(int p_id) {
|
|||
} break;
|
||||
case SETTINGS_LAYOUT_DEFAULT: {
|
||||
_load_docks_from_config(default_layout, "docks");
|
||||
_save_docks();
|
||||
_save_editor_layout();
|
||||
} break;
|
||||
default: {
|
||||
Ref<ConfigFile> config;
|
||||
|
@ -5262,7 +5402,7 @@ void EditorNode::_layout_menu_option(int p_id) {
|
|||
}
|
||||
|
||||
_load_docks_from_config(config, editor_layouts->get_item_text(p_id));
|
||||
_save_docks();
|
||||
_save_editor_layout();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5334,7 +5474,7 @@ void EditorNode::_scene_tab_closed(int p_tab, int p_option) {
|
|||
_discard_changes();
|
||||
}
|
||||
|
||||
save_layout();
|
||||
save_editor_layout_delayed();
|
||||
_update_scene_tabs();
|
||||
}
|
||||
|
||||
|
@ -5835,7 +5975,7 @@ void EditorNode::reload_scene(const String &p_path) {
|
|||
|
||||
if (current_tab == scene_idx) {
|
||||
editor_data.apply_changes_in_editors();
|
||||
_set_scene_metadata(p_path);
|
||||
_save_editor_states(p_path);
|
||||
}
|
||||
|
||||
// Reload scene.
|
||||
|
@ -6918,11 +7058,11 @@ EditorNode::EditorNode() {
|
|||
dock_slot[i]->set_use_hidden_tabs_for_min_size(true);
|
||||
}
|
||||
|
||||
dock_drag_timer = memnew(Timer);
|
||||
add_child(dock_drag_timer);
|
||||
dock_drag_timer->set_wait_time(0.5);
|
||||
dock_drag_timer->set_one_shot(true);
|
||||
dock_drag_timer->connect("timeout", callable_mp(this, &EditorNode::_save_docks));
|
||||
editor_layout_save_delay_timer = memnew(Timer);
|
||||
add_child(editor_layout_save_delay_timer);
|
||||
editor_layout_save_delay_timer->set_wait_time(0.5);
|
||||
editor_layout_save_delay_timer->set_one_shot(true);
|
||||
editor_layout_save_delay_timer->connect("timeout", callable_mp(this, &EditorNode::_save_editor_layout));
|
||||
|
||||
top_split = memnew(VSplitContainer);
|
||||
center_split->add_child(top_split);
|
||||
|
@ -7403,7 +7543,7 @@ EditorNode::EditorNode() {
|
|||
FileSystemDock *filesystem_dock = memnew(FileSystemDock);
|
||||
filesystem_dock->connect("inherit", callable_mp(this, &EditorNode::_inherit_request));
|
||||
filesystem_dock->connect("instantiate", callable_mp(this, &EditorNode::_instantiate_request));
|
||||
filesystem_dock->connect("display_mode_changed", callable_mp(this, &EditorNode::_save_docks));
|
||||
filesystem_dock->connect("display_mode_changed", callable_mp(this, &EditorNode::_save_editor_layout));
|
||||
get_project_settings()->connect_filesystem_dock_signals(filesystem_dock);
|
||||
|
||||
history_dock = memnew(HistoryDock);
|
||||
|
|
|
@ -430,7 +430,7 @@ private:
|
|||
PopupPanel *dock_select_popup = nullptr;
|
||||
Rect2 dock_select_rect[DOCK_SLOT_MAX];
|
||||
TabContainer *dock_slot[DOCK_SLOT_MAX];
|
||||
Timer *dock_drag_timer = nullptr;
|
||||
Timer *editor_layout_save_delay_timer = nullptr;
|
||||
bool docks_visible = true;
|
||||
int dock_popup_selected_idx = -1;
|
||||
int dock_select_rect_over_idx = -1;
|
||||
|
@ -559,8 +559,8 @@ private:
|
|||
void _node_renamed();
|
||||
void _editor_select_next();
|
||||
void _editor_select_prev();
|
||||
void _set_scene_metadata(const String &p_file, int p_idx = -1);
|
||||
void _get_scene_metadata(const String &p_file);
|
||||
void _save_editor_states(const String &p_file, int p_idx = -1);
|
||||
void _load_editor_plugin_states_from_config(const Ref<ConfigFile> &p_config_file);
|
||||
void _update_title();
|
||||
void _update_scene_tabs();
|
||||
void _version_control_menu_option(int p_idx);
|
||||
|
@ -648,16 +648,19 @@ private:
|
|||
|
||||
int _get_current_main_editor();
|
||||
|
||||
void _save_docks();
|
||||
void _load_docks();
|
||||
void _save_editor_layout();
|
||||
void _load_editor_layout();
|
||||
void _save_docks_to_config(Ref<ConfigFile> p_layout, const String &p_section);
|
||||
void _restore_floating_dock(const Dictionary &p_dock_dump, Control *p_wrapper, int p_slot_index);
|
||||
void _load_docks_from_config(Ref<ConfigFile> p_layout, const String &p_section);
|
||||
void _update_dock_slots_visibility(bool p_keep_selected_tabs = false);
|
||||
void _dock_tab_changed(int p_tab);
|
||||
|
||||
void _save_open_scenes_to_config(Ref<ConfigFile> p_layout, const String &p_section);
|
||||
void _load_open_scenes_from_config(Ref<ConfigFile> p_layout, const String &p_section);
|
||||
void _save_central_editor_layout_to_config(Ref<ConfigFile> p_config_file);
|
||||
void _load_central_editor_layout_from_config(Ref<ConfigFile> p_config_file);
|
||||
|
||||
void _save_open_scenes_to_config(Ref<ConfigFile> p_layout);
|
||||
void _load_open_scenes_from_config(Ref<ConfigFile> p_layout);
|
||||
|
||||
void _update_layouts_menu();
|
||||
void _layout_menu_option(int p_id);
|
||||
|
@ -884,7 +887,7 @@ public:
|
|||
|
||||
bool is_scene_in_use(const String &p_path);
|
||||
|
||||
void save_layout();
|
||||
void save_editor_layout_delayed();
|
||||
void save_default_environment();
|
||||
|
||||
void open_export_template_manager();
|
||||
|
|
|
@ -471,7 +471,7 @@ bool EditorPlugin::build() {
|
|||
}
|
||||
|
||||
void EditorPlugin::queue_save_layout() {
|
||||
EditorNode::get_singleton()->save_layout();
|
||||
EditorNode::get_singleton()->save_editor_layout_delayed();
|
||||
}
|
||||
|
||||
void EditorPlugin::make_bottom_panel_item_visible(Control *p_item) {
|
||||
|
|
|
@ -714,6 +714,9 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
|
|||
_initial_set("editors/animation/onion_layers_past_color", Color(1, 0, 0));
|
||||
_initial_set("editors/animation/onion_layers_future_color", Color(0, 1, 0));
|
||||
|
||||
// Shader editor
|
||||
_initial_set("editors/shader_editor/behavior/files/restore_shaders_on_load", true);
|
||||
|
||||
// Visual editors
|
||||
EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/visual_editors/minimap_opacity", 0.85, "0.0,1.0,0.01")
|
||||
EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/visual_editors/lines_curvature", 0.5, "0.0,1.0,0.01")
|
||||
|
|
|
@ -87,14 +87,14 @@ bool FileSystemDock::_create_tree(TreeItem *p_parent, EditorFileSystemDirectory
|
|||
subdirectory_item->set_selectable(0, true);
|
||||
String lpath = p_dir->get_path();
|
||||
subdirectory_item->set_metadata(0, lpath);
|
||||
if (!p_select_in_favorites && (path == lpath || ((display_mode == DISPLAY_MODE_SPLIT) && path.get_base_dir() == lpath))) {
|
||||
if (!p_select_in_favorites && (current_path == lpath || ((display_mode == DISPLAY_MODE_SPLIT) && current_path.get_base_dir() == lpath))) {
|
||||
subdirectory_item->select(0);
|
||||
// Keep select an item when re-created a tree
|
||||
// To prevent crashing when nothing is selected.
|
||||
subdirectory_item->set_as_cursor(0);
|
||||
}
|
||||
|
||||
if (p_unfold_path && path.begins_with(lpath) && path != lpath) {
|
||||
if (p_unfold_path && current_path.begins_with(lpath) && current_path != lpath) {
|
||||
subdirectory_item->set_collapsed(false);
|
||||
} else {
|
||||
subdirectory_item->set_collapsed(uncollapsed_paths.find(lpath) < 0);
|
||||
|
@ -155,7 +155,7 @@ bool FileSystemDock::_create_tree(TreeItem *p_parent, EditorFileSystemDirectory
|
|||
file_item->set_icon(0, _get_tree_item_icon(!fi.import_broken, fi.type));
|
||||
String file_metadata = lpath.path_join(fi.name);
|
||||
file_item->set_metadata(0, file_metadata);
|
||||
if (!p_select_in_favorites && path == file_metadata) {
|
||||
if (!p_select_in_favorites && current_path == file_metadata) {
|
||||
file_item->select(0);
|
||||
file_item->set_as_cursor(0);
|
||||
}
|
||||
|
@ -168,7 +168,7 @@ bool FileSystemDock::_create_tree(TreeItem *p_parent, EditorFileSystemDirectory
|
|||
EditorResourcePreview::get_singleton()->queue_resource_preview(file_metadata, this, "_tree_thumbnail_done", udata);
|
||||
}
|
||||
} else if (display_mode == DISPLAY_MODE_SPLIT) {
|
||||
if (lpath.get_base_dir() == path.get_base_dir()) {
|
||||
if (lpath.get_base_dir() == current_path.get_base_dir()) {
|
||||
subdirectory_item->select(0);
|
||||
subdirectory_item->set_as_cursor(0);
|
||||
}
|
||||
|
@ -186,8 +186,7 @@ bool FileSystemDock::_create_tree(TreeItem *p_parent, EditorFileSystemDirectory
|
|||
return parent_should_expand;
|
||||
}
|
||||
|
||||
Vector<String> FileSystemDock::_compute_uncollapsed_paths() {
|
||||
// Register currently collapsed paths.
|
||||
Vector<String> FileSystemDock::get_uncollapsed_paths() const {
|
||||
Vector<String> uncollapsed_paths;
|
||||
TreeItem *root = tree->get_root();
|
||||
if (root) {
|
||||
|
@ -196,21 +195,24 @@ Vector<String> FileSystemDock::_compute_uncollapsed_paths() {
|
|||
uncollapsed_paths.push_back(favorites_item->get_metadata(0));
|
||||
}
|
||||
|
||||
TreeItem *resTree = root->get_first_child()->get_next();
|
||||
if (resTree) {
|
||||
Vector<TreeItem *> needs_check;
|
||||
needs_check.push_back(resTree);
|
||||
// BFS to find all uncollapsed paths of the resource directory.
|
||||
TreeItem *res_subtree = root->get_first_child()->get_next();
|
||||
if (res_subtree) {
|
||||
List<TreeItem *> queue;
|
||||
queue.push_back(res_subtree);
|
||||
|
||||
while (needs_check.size()) {
|
||||
if (!needs_check[0]->is_collapsed()) {
|
||||
uncollapsed_paths.push_back(needs_check[0]->get_metadata(0));
|
||||
TreeItem *child = needs_check[0]->get_first_child();
|
||||
while (child) {
|
||||
needs_check.push_back(child);
|
||||
child = child->get_next();
|
||||
while (!queue.is_empty()) {
|
||||
TreeItem *ti = queue.back()->get();
|
||||
queue.pop_back();
|
||||
if (!ti->is_collapsed() && ti->get_child_count() > 0) {
|
||||
Variant path = ti->get_metadata(0);
|
||||
if (path) {
|
||||
uncollapsed_paths.push_back(path);
|
||||
}
|
||||
}
|
||||
needs_check.remove_at(0);
|
||||
for (int i = 0; i < ti->get_child_count(); i++) {
|
||||
queue.push_back(ti->get_child(i));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -286,7 +288,7 @@ void FileSystemDock::_update_tree(const Vector<String> &p_uncollapsed_paths, boo
|
|||
ti->set_tooltip_text(0, favorite);
|
||||
ti->set_selectable(0, true);
|
||||
ti->set_metadata(0, favorite);
|
||||
if (p_select_in_favorites && favorite == path) {
|
||||
if (p_select_in_favorites && favorite == current_path) {
|
||||
ti->select(0);
|
||||
ti->set_as_cursor(0);
|
||||
}
|
||||
|
@ -329,7 +331,7 @@ void FileSystemDock::_update_display_mode(bool p_force) {
|
|||
toolbar2_hbc->hide();
|
||||
}
|
||||
|
||||
_update_tree(_compute_uncollapsed_paths());
|
||||
_update_tree(get_uncollapsed_paths());
|
||||
file_list_vb->hide();
|
||||
break;
|
||||
|
||||
|
@ -338,7 +340,7 @@ void FileSystemDock::_update_display_mode(bool p_force) {
|
|||
tree->set_v_size_flags(SIZE_EXPAND_FILL);
|
||||
tree->ensure_cursor_is_visible();
|
||||
toolbar2_hbc->hide();
|
||||
_update_tree(_compute_uncollapsed_paths());
|
||||
_update_tree(get_uncollapsed_paths());
|
||||
|
||||
file_list_vb->show();
|
||||
_update_file_list(true);
|
||||
|
@ -388,7 +390,7 @@ void FileSystemDock::_notification(int p_what) {
|
|||
file_list_popup->connect("id_pressed", callable_mp(this, &FileSystemDock::_file_list_rmb_option));
|
||||
tree_popup->connect("id_pressed", callable_mp(this, &FileSystemDock::_tree_rmb_option));
|
||||
|
||||
current_path->connect("text_submitted", callable_mp(this, &FileSystemDock::_navigate_to_path).bind(false));
|
||||
current_path_line_edit->connect("text_submitted", callable_mp(this, &FileSystemDock::_navigate_to_path).bind(false));
|
||||
|
||||
always_show_folders = bool(EDITOR_GET("docks/filesystem/always_show_folders"));
|
||||
|
||||
|
@ -502,14 +504,14 @@ void FileSystemDock::_tree_multi_selected(Object *p_item, int p_column, bool p_s
|
|||
TreeItem *favorites_item = tree->get_root()->get_first_child();
|
||||
if (selected->get_parent() == favorites_item && !String(selected->get_metadata(0)).ends_with("/")) {
|
||||
// Go to the favorites if we click in the favorites and the path has changed.
|
||||
path = "Favorites";
|
||||
current_path = "Favorites";
|
||||
} else {
|
||||
path = selected->get_metadata(0);
|
||||
current_path = selected->get_metadata(0);
|
||||
// Note: the "Favorites" item also leads to this path.
|
||||
}
|
||||
|
||||
// Set the current path.
|
||||
_set_current_path_text(path);
|
||||
// Display the current path.
|
||||
_set_current_path_line_edit_text(current_path);
|
||||
_push_to_history();
|
||||
|
||||
// Update the file list.
|
||||
|
@ -523,28 +525,28 @@ Vector<String> FileSystemDock::get_selected_paths() const {
|
|||
}
|
||||
|
||||
String FileSystemDock::get_current_path() const {
|
||||
return path;
|
||||
return current_path;
|
||||
}
|
||||
|
||||
String FileSystemDock::get_current_directory() const {
|
||||
if (path.ends_with("/")) {
|
||||
return path;
|
||||
if (current_path.ends_with("/")) {
|
||||
return current_path;
|
||||
} else {
|
||||
return path.get_base_dir();
|
||||
return current_path.get_base_dir();
|
||||
}
|
||||
}
|
||||
|
||||
void FileSystemDock::_set_current_path_text(const String &p_path) {
|
||||
void FileSystemDock::_set_current_path_line_edit_text(const String &p_path) {
|
||||
if (p_path == "Favorites") {
|
||||
current_path->set_text(TTR("Favorites"));
|
||||
current_path_line_edit->set_text(TTR("Favorites"));
|
||||
} else {
|
||||
current_path->set_text(path);
|
||||
current_path_line_edit->set_text(current_path);
|
||||
}
|
||||
}
|
||||
|
||||
void FileSystemDock::_navigate_to_path(const String &p_path, bool p_select_in_favorites) {
|
||||
if (p_path == "Favorites") {
|
||||
path = p_path;
|
||||
current_path = p_path;
|
||||
} else {
|
||||
String target_path = p_path;
|
||||
// If the path is a file, do not only go to the directory in the tree, also select the file in the file list.
|
||||
|
@ -553,18 +555,18 @@ void FileSystemDock::_navigate_to_path(const String &p_path, bool p_select_in_fa
|
|||
}
|
||||
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
|
||||
if (da->file_exists(p_path)) {
|
||||
path = target_path;
|
||||
current_path = target_path;
|
||||
} else if (da->dir_exists(p_path)) {
|
||||
path = target_path + "/";
|
||||
current_path = target_path + "/";
|
||||
} else {
|
||||
ERR_FAIL_MSG(vformat("Cannot navigate to '%s' as it has not been found in the file system!", p_path));
|
||||
}
|
||||
}
|
||||
|
||||
_set_current_path_text(path);
|
||||
_set_current_path_line_edit_text(current_path);
|
||||
_push_to_history();
|
||||
|
||||
_update_tree(_compute_uncollapsed_paths(), false, p_select_in_favorites, true);
|
||||
_update_tree(get_uncollapsed_paths(), false, p_select_in_favorites, true);
|
||||
if (display_mode == DISPLAY_MODE_SPLIT) {
|
||||
_update_file_list(false);
|
||||
files->get_v_scroll_bar()->set_value(0);
|
||||
|
@ -588,7 +590,7 @@ void FileSystemDock::navigate_to_path(const String &p_path) {
|
|||
}
|
||||
|
||||
void FileSystemDock::_file_list_thumbnail_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, const Variant &p_udata) {
|
||||
if ((file_list_vb->is_visible_in_tree() || path == p_path.get_base_dir()) && p_preview.is_valid()) {
|
||||
if ((file_list_vb->is_visible_in_tree() || current_path == p_path.get_base_dir()) && p_preview.is_valid()) {
|
||||
Array uarr = p_udata;
|
||||
int idx = uarr[0];
|
||||
String file = uarr[1];
|
||||
|
@ -749,9 +751,9 @@ void FileSystemDock::_update_file_list(bool p_keep_selection) {
|
|||
|
||||
files->clear();
|
||||
|
||||
_set_current_path_text(path);
|
||||
_set_current_path_line_edit_text(current_path);
|
||||
|
||||
String directory = path;
|
||||
String directory = current_path;
|
||||
String file = "";
|
||||
|
||||
int thumbnail_size = EDITOR_GET("docks/filesystem/thumbnail_size");
|
||||
|
@ -793,7 +795,7 @@ void FileSystemDock::_update_file_list(bool p_keep_selection) {
|
|||
|
||||
// Build the FileInfo list.
|
||||
List<FileInfo> file_list;
|
||||
if (path == "Favorites") {
|
||||
if (current_path == "Favorites") {
|
||||
// Display the favorites.
|
||||
Vector<String> favorites_list = EditorSettings::get_singleton()->get_favorites();
|
||||
for (const String &favorite : favorites_list) {
|
||||
|
@ -842,8 +844,8 @@ void FileSystemDock::_update_file_list(bool p_keep_selection) {
|
|||
}
|
||||
EditorFileSystemDirectory *efd = EditorFileSystem::get_singleton()->get_filesystem_path(directory);
|
||||
if (!efd) {
|
||||
directory = path.get_base_dir();
|
||||
file = path.get_file();
|
||||
directory = current_path.get_base_dir();
|
||||
file = current_path.get_file();
|
||||
efd = EditorFileSystem::get_singleton()->get_filesystem_path(directory);
|
||||
}
|
||||
if (!efd) {
|
||||
|
@ -1084,7 +1086,7 @@ void FileSystemDock::_file_list_activate_file(int p_idx) {
|
|||
}
|
||||
|
||||
void FileSystemDock::_preview_invalidated(const String &p_path) {
|
||||
if (file_list_display_mode == FILE_LIST_DISPLAY_THUMBNAILS && p_path.get_base_dir() == path && searched_string.length() == 0 && file_list_vb->is_visible_in_tree()) {
|
||||
if (file_list_display_mode == FILE_LIST_DISPLAY_THUMBNAILS && p_path.get_base_dir() == current_path && searched_string.length() == 0 && file_list_vb->is_visible_in_tree()) {
|
||||
for (int i = 0; i < files->get_item_count(); i++) {
|
||||
if (files->get_item_metadata(i) == p_path) {
|
||||
// Re-request preview.
|
||||
|
@ -1106,7 +1108,7 @@ void FileSystemDock::_fs_changed() {
|
|||
split_box->show();
|
||||
|
||||
if (tree->is_visible()) {
|
||||
_update_tree(_compute_uncollapsed_paths());
|
||||
_update_tree(get_uncollapsed_paths());
|
||||
}
|
||||
|
||||
if (file_list_vb->is_visible()) {
|
||||
|
@ -1146,11 +1148,11 @@ void FileSystemDock::_bw_history() {
|
|||
}
|
||||
|
||||
void FileSystemDock::_update_history() {
|
||||
path = history[history_pos];
|
||||
_set_current_path_text(path);
|
||||
current_path = history[history_pos];
|
||||
_set_current_path_line_edit_text(current_path);
|
||||
|
||||
if (tree->is_visible()) {
|
||||
_update_tree(_compute_uncollapsed_paths());
|
||||
_update_tree(get_uncollapsed_paths());
|
||||
tree->grab_focus();
|
||||
tree->ensure_cursor_is_visible();
|
||||
}
|
||||
|
@ -1164,9 +1166,9 @@ void FileSystemDock::_update_history() {
|
|||
}
|
||||
|
||||
void FileSystemDock::_push_to_history() {
|
||||
if (history[history_pos] != path) {
|
||||
if (history[history_pos] != current_path) {
|
||||
history.resize(history_pos + 1);
|
||||
history.push_back(path);
|
||||
history.push_back(current_path);
|
||||
history_pos++;
|
||||
|
||||
if (history.size() > history_max_size) {
|
||||
|
@ -1255,7 +1257,7 @@ void FileSystemDock::_try_move_item(const FileOrFolder &p_item, const String &p_
|
|||
for (int j = 0; j < ed->get_edited_scene_count(); j++) {
|
||||
if (ed->get_scene_path(j) == file_changed_paths[i]) {
|
||||
ed->get_edited_scene_root(j)->set_scene_file_path(new_item_path);
|
||||
EditorNode::get_singleton()->save_layout();
|
||||
EditorNode::get_singleton()->save_editor_layout_delayed();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -1292,7 +1294,7 @@ void FileSystemDock::_try_duplicate_item(const FileOrFolder &p_item, const Strin
|
|||
EditorNode::get_singleton()->add_io_error(TTR("Cannot move a folder into itself.") + "\n" + old_path + "\n");
|
||||
return;
|
||||
}
|
||||
const_cast<FileSystemDock *>(this)->path = new_path;
|
||||
const_cast<FileSystemDock *>(this)->current_path = new_path;
|
||||
|
||||
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
|
||||
|
||||
|
@ -1532,27 +1534,27 @@ void FileSystemDock::_file_removed(String p_file) {
|
|||
emit_signal(SNAME("file_removed"), p_file);
|
||||
|
||||
// Find the closest parent directory available, in case multiple items were deleted along the same path.
|
||||
path = p_file.get_base_dir();
|
||||
current_path = p_file.get_base_dir();
|
||||
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
|
||||
while (!da->dir_exists(path)) {
|
||||
path = path.get_base_dir();
|
||||
while (!da->dir_exists(current_path)) {
|
||||
current_path = current_path.get_base_dir();
|
||||
}
|
||||
|
||||
current_path->set_text(path);
|
||||
current_path_line_edit->set_text(current_path);
|
||||
}
|
||||
|
||||
void FileSystemDock::_folder_removed(String p_folder) {
|
||||
emit_signal(SNAME("folder_removed"), p_folder);
|
||||
|
||||
// Find the closest parent directory available, in case multiple items were deleted along the same path.
|
||||
path = p_folder.get_base_dir();
|
||||
current_path = p_folder.get_base_dir();
|
||||
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
|
||||
while (!da->dir_exists(path)) {
|
||||
path = path.get_base_dir();
|
||||
while (!da->dir_exists(current_path)) {
|
||||
current_path = current_path.get_base_dir();
|
||||
}
|
||||
|
||||
current_path->set_text(path);
|
||||
EditorFileSystemDirectory *efd = EditorFileSystem::get_singleton()->get_filesystem_path(path);
|
||||
current_path_line_edit->set_text(current_path);
|
||||
EditorFileSystemDirectory *efd = EditorFileSystem::get_singleton()->get_filesystem_path(current_path);
|
||||
if (efd) {
|
||||
efd->force_update();
|
||||
}
|
||||
|
@ -1614,8 +1616,8 @@ void FileSystemDock::_rename_operation_confirm() {
|
|||
print_verbose("FileSystem: saving moved scenes.");
|
||||
_save_scenes_after_move(file_renames);
|
||||
|
||||
path = new_path;
|
||||
current_path->set_text(path);
|
||||
current_path = new_path;
|
||||
current_path_line_edit->set_text(current_path);
|
||||
}
|
||||
|
||||
void FileSystemDock::_duplicate_operation_confirm() {
|
||||
|
@ -1758,8 +1760,8 @@ void FileSystemDock::_move_operation_confirm(const String &p_to_path, bool p_cop
|
|||
print_verbose("FileSystem: saving moved scenes.");
|
||||
_save_scenes_after_move(file_renames);
|
||||
|
||||
path = p_to_path;
|
||||
current_path->set_text(path);
|
||||
current_path = p_to_path;
|
||||
current_path_line_edit->set_text(current_path);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1840,8 +1842,8 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected
|
|||
switch (p_option) {
|
||||
case FILE_SHOW_IN_EXPLORER: {
|
||||
// Show the file/folder in the OS explorer.
|
||||
String fpath = path;
|
||||
if (path == "Favorites") {
|
||||
String fpath = current_path;
|
||||
if (current_path == "Favorites") {
|
||||
fpath = p_selected[0];
|
||||
}
|
||||
|
||||
|
@ -1850,8 +1852,8 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected
|
|||
} break;
|
||||
|
||||
case FILE_OPEN_EXTERNAL: {
|
||||
String fpath = path;
|
||||
if (path == "Favorites") {
|
||||
String fpath = current_path;
|
||||
if (current_path == "Favorites") {
|
||||
fpath = p_selected[0];
|
||||
}
|
||||
|
||||
|
@ -1914,7 +1916,7 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected
|
|||
if (p_selected.size() == 1) {
|
||||
ProjectSettings::get_singleton()->set("application/run/main_scene", p_selected[0]);
|
||||
ProjectSettings::get_singleton()->save();
|
||||
_update_tree(_compute_uncollapsed_paths());
|
||||
_update_tree(get_uncollapsed_paths());
|
||||
_update_file_list(true);
|
||||
}
|
||||
} break;
|
||||
|
@ -1942,7 +1944,7 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected
|
|||
}
|
||||
}
|
||||
EditorSettings::get_singleton()->set_favorites(favorites_list);
|
||||
_update_tree(_compute_uncollapsed_paths());
|
||||
_update_tree(get_uncollapsed_paths());
|
||||
} break;
|
||||
|
||||
case FILE_REMOVE_FAVORITE: {
|
||||
|
@ -1952,8 +1954,8 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected
|
|||
favorites_list.erase(p_selected[i]);
|
||||
}
|
||||
EditorSettings::get_singleton()->set_favorites(favorites_list);
|
||||
_update_tree(_compute_uncollapsed_paths());
|
||||
if (path == "Favorites") {
|
||||
_update_tree(get_uncollapsed_paths());
|
||||
if (current_path == "Favorites") {
|
||||
_update_file_list(true);
|
||||
}
|
||||
} break;
|
||||
|
@ -2069,7 +2071,7 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected
|
|||
} break;
|
||||
|
||||
case FILE_NEW_FOLDER: {
|
||||
String directory = path;
|
||||
String directory = current_path;
|
||||
if (!directory.ends_with("/")) {
|
||||
directory = directory.get_base_dir();
|
||||
}
|
||||
|
@ -2078,7 +2080,7 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected
|
|||
} break;
|
||||
|
||||
case FILE_NEW_SCENE: {
|
||||
String directory = path;
|
||||
String directory = current_path;
|
||||
if (!directory.ends_with("/")) {
|
||||
directory = directory.get_base_dir();
|
||||
}
|
||||
|
@ -2087,7 +2089,7 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected
|
|||
} break;
|
||||
|
||||
case FILE_NEW_SCRIPT: {
|
||||
String fpath = path;
|
||||
String fpath = current_path;
|
||||
if (!fpath.ends_with("/")) {
|
||||
fpath = fpath.get_base_dir();
|
||||
}
|
||||
|
@ -2116,7 +2118,7 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected
|
|||
new_resource_dialog->popup_create(true);
|
||||
} break;
|
||||
case FILE_NEW_TEXTFILE: {
|
||||
String fpath = path;
|
||||
String fpath = current_path;
|
||||
if (!fpath.ends_with("/")) {
|
||||
fpath = fpath.get_base_dir();
|
||||
}
|
||||
|
@ -2127,7 +2129,7 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected
|
|||
}
|
||||
|
||||
void FileSystemDock::_resource_created() {
|
||||
String fpath = path;
|
||||
String fpath = current_path;
|
||||
if (!fpath.ends_with("/")) {
|
||||
fpath = fpath.get_base_dir();
|
||||
}
|
||||
|
@ -2168,7 +2170,7 @@ void FileSystemDock::_resource_created() {
|
|||
void FileSystemDock::_search_changed(const String &p_text, const Control *p_from) {
|
||||
if (searched_string.length() == 0) {
|
||||
// Register the uncollapsed paths before they change.
|
||||
uncollapsed_paths_before_search = _compute_uncollapsed_paths();
|
||||
uncollapsed_paths_before_search = get_uncollapsed_paths();
|
||||
}
|
||||
|
||||
searched_string = p_text.to_lower();
|
||||
|
@ -2179,7 +2181,7 @@ void FileSystemDock::_search_changed(const String &p_text, const Control *p_from
|
|||
tree_search_box->set_text(searched_string);
|
||||
}
|
||||
|
||||
bool unfold_path = (p_text.is_empty() && !path.is_empty());
|
||||
bool unfold_path = (p_text.is_empty() && !current_path.is_empty());
|
||||
switch (display_mode) {
|
||||
case DISPLAY_MODE_TREE_ONLY: {
|
||||
_update_tree(searched_string.length() == 0 ? uncollapsed_paths_before_search : Vector<String>(), false, false, unfold_path);
|
||||
|
@ -2417,9 +2419,9 @@ void FileSystemDock::drop_data_fw(const Point2 &p_point, const Variant &p_data,
|
|||
}
|
||||
|
||||
EditorSettings::get_singleton()->set_favorites(dirs);
|
||||
_update_tree(_compute_uncollapsed_paths());
|
||||
_update_tree(get_uncollapsed_paths());
|
||||
|
||||
if (display_mode == DISPLAY_MODE_SPLIT && path == "Favorites") {
|
||||
if (display_mode == DISPLAY_MODE_SPLIT && current_path == "Favorites") {
|
||||
_update_file_list(true);
|
||||
}
|
||||
return;
|
||||
|
@ -2467,7 +2469,7 @@ void FileSystemDock::drop_data_fw(const Point2 &p_point, const Variant &p_data,
|
|||
}
|
||||
}
|
||||
EditorSettings::get_singleton()->set_favorites(favorites_list);
|
||||
_update_tree(_compute_uncollapsed_paths());
|
||||
_update_tree(get_uncollapsed_paths());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2491,7 +2493,7 @@ void FileSystemDock::_get_drag_target_folder(String &target, bool &target_favori
|
|||
}
|
||||
|
||||
String ltarget = files->get_item_metadata(pos);
|
||||
target = ltarget.ends_with("/") ? ltarget : path.get_base_dir();
|
||||
target = ltarget.ends_with("/") ? ltarget : current_path.get_base_dir();
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -2674,7 +2676,7 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, Vector<Str
|
|||
}
|
||||
#endif
|
||||
|
||||
path = fpath;
|
||||
current_path = fpath;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2702,7 +2704,7 @@ void FileSystemDock::_tree_empty_click(const Vector2 &p_pos, MouseButton p_butto
|
|||
return;
|
||||
}
|
||||
// Right click is pressed in the empty space of the tree.
|
||||
path = "res://";
|
||||
current_path = "res://";
|
||||
tree_popup->clear();
|
||||
tree_popup->reset_size();
|
||||
tree_popup->add_icon_item(get_theme_icon(SNAME("Folder"), SNAME("EditorIcons")), TTR("New Folder..."), FILE_NEW_FOLDER);
|
||||
|
@ -2763,7 +2765,7 @@ void FileSystemDock::_file_list_empty_clicked(const Vector2 &p_pos, MouseButton
|
|||
return;
|
||||
}
|
||||
|
||||
path = current_path->get_text();
|
||||
current_path = current_path_line_edit->get_text();
|
||||
|
||||
file_list_popup->clear();
|
||||
file_list_popup->reset_size();
|
||||
|
@ -2791,9 +2793,9 @@ void FileSystemDock::_file_multi_selected(int p_index, bool p_selected) {
|
|||
if (current == p_index) {
|
||||
String fpath = files->get_item_metadata(current);
|
||||
if (!fpath.ends_with("/")) {
|
||||
path = fpath;
|
||||
current_path = fpath;
|
||||
if (display_mode == DISPLAY_MODE_SPLIT) {
|
||||
_update_tree(_compute_uncollapsed_paths());
|
||||
_update_tree(get_uncollapsed_paths());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3076,7 +3078,7 @@ void FileSystemDock::set_file_sort(FileSortOption p_file_sort) {
|
|||
file_sort = p_file_sort;
|
||||
|
||||
// Update everything needed.
|
||||
_update_tree(_compute_uncollapsed_paths());
|
||||
_update_tree(get_uncollapsed_paths());
|
||||
_update_file_list(true);
|
||||
}
|
||||
|
||||
|
@ -3127,7 +3129,7 @@ void FileSystemDock::_bind_methods() {
|
|||
FileSystemDock::FileSystemDock() {
|
||||
singleton = this;
|
||||
set_name("FileSystem");
|
||||
path = "res://";
|
||||
current_path = "res://";
|
||||
|
||||
// `KeyModifierMask::CMD_OR_CTRL | Key::C` conflicts with other editor shortcuts.
|
||||
ED_SHORTCUT("filesystem_dock/copy_path", TTR("Copy Path"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::C);
|
||||
|
@ -3163,11 +3165,11 @@ FileSystemDock::FileSystemDock() {
|
|||
button_hist_next->set_tooltip_text(TTR("Go to next selected folder/file."));
|
||||
toolbar_hbc->add_child(button_hist_next);
|
||||
|
||||
current_path = memnew(LineEdit);
|
||||
current_path->set_structured_text_bidi_override(TextServer::STRUCTURED_TEXT_FILE);
|
||||
current_path->set_h_size_flags(SIZE_EXPAND_FILL);
|
||||
_set_current_path_text(path);
|
||||
toolbar_hbc->add_child(current_path);
|
||||
current_path_line_edit = memnew(LineEdit);
|
||||
current_path_line_edit->set_structured_text_bidi_override(TextServer::STRUCTURED_TEXT_FILE);
|
||||
current_path_line_edit->set_h_size_flags(SIZE_EXPAND_FILL);
|
||||
_set_current_path_line_edit_text(current_path);
|
||||
toolbar_hbc->add_child(current_path_line_edit);
|
||||
|
||||
button_reload = memnew(Button);
|
||||
button_reload->connect("pressed", callable_mp(this, &FileSystemDock::_rescan));
|
||||
|
|
|
@ -125,7 +125,7 @@ private:
|
|||
Button *button_file_list_display_mode = nullptr;
|
||||
Button *button_hist_next = nullptr;
|
||||
Button *button_hist_prev = nullptr;
|
||||
LineEdit *current_path = nullptr;
|
||||
LineEdit *current_path_line_edit = nullptr;
|
||||
|
||||
HBoxContainer *toolbar2_hbc = nullptr;
|
||||
LineEdit *tree_search_box = nullptr;
|
||||
|
@ -185,7 +185,7 @@ private:
|
|||
int history_pos;
|
||||
int history_max_size;
|
||||
|
||||
String path;
|
||||
String current_path;
|
||||
|
||||
bool initialized = false;
|
||||
|
||||
|
@ -204,7 +204,6 @@ private:
|
|||
|
||||
Ref<Texture2D> _get_tree_item_icon(bool p_is_valid, String p_file_type);
|
||||
bool _create_tree(TreeItem *p_parent, EditorFileSystemDirectory *p_dir, Vector<String> &uncollapsed_paths, bool p_select_in_favorites, bool p_unfold_path = false);
|
||||
Vector<String> _compute_uncollapsed_paths();
|
||||
void _update_tree(const Vector<String> &p_uncollapsed_paths = Vector<String>(), bool p_uncollapse_root = false, bool p_select_in_favorites = false, bool p_unfold_path = false);
|
||||
void _navigate_to_path(const String &p_path, bool p_select_in_favorites = false);
|
||||
|
||||
|
@ -295,7 +294,7 @@ private:
|
|||
|
||||
void _search(EditorFileSystemDirectory *p_path, List<FileInfo> *matches, int p_max_items);
|
||||
|
||||
void _set_current_path_text(const String &p_path);
|
||||
void _set_current_path_line_edit_text(const String &p_path);
|
||||
|
||||
Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
|
||||
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
|
||||
|
@ -327,6 +326,7 @@ protected:
|
|||
|
||||
public:
|
||||
Vector<String> get_selected_paths() const;
|
||||
Vector<String> get_uncollapsed_paths() const;
|
||||
|
||||
String get_current_path() const;
|
||||
String get_current_directory() const;
|
||||
|
@ -351,6 +351,8 @@ public:
|
|||
void set_file_list_display_mode(FileListDisplayMode p_mode);
|
||||
FileListDisplayMode get_file_list_display_mode() { return file_list_display_mode; };
|
||||
|
||||
Tree *get_tree_control() { return tree; }
|
||||
|
||||
FileSystemDock();
|
||||
~FileSystemDock();
|
||||
};
|
||||
|
|
|
@ -3981,10 +3981,6 @@ void CanvasItemEditor::edit(CanvasItem *p_canvas_item) {
|
|||
Array selection = editor_selection->get_selected_nodes();
|
||||
if (selection.size() != 1 || Object::cast_to<Node>(selection[0]) != p_canvas_item) {
|
||||
_reset_drag();
|
||||
|
||||
// Clear the selection
|
||||
editor_selection->clear(); //_clear_canvas_items();
|
||||
editor_selection->add_node(p_canvas_item);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -3299,6 +3299,7 @@ void Node3DEditorViewport::_menu_option(int p_option) {
|
|||
orthogonal = false;
|
||||
auto_orthogonal = false;
|
||||
call_deferred(SNAME("update_transform_gizmo_view"));
|
||||
_update_camera(0);
|
||||
_update_name();
|
||||
|
||||
} break;
|
||||
|
@ -3308,8 +3309,8 @@ void Node3DEditorViewport::_menu_option(int p_option) {
|
|||
orthogonal = true;
|
||||
auto_orthogonal = false;
|
||||
call_deferred(SNAME("update_transform_gizmo_view"));
|
||||
_update_camera(0);
|
||||
_update_name();
|
||||
|
||||
} break;
|
||||
case VIEW_SWITCH_PERSPECTIVE_ORTHOGONAL: {
|
||||
_menu_option(orthogonal ? VIEW_PERSPECTIVE : VIEW_ORTHOGONAL);
|
||||
|
@ -3402,7 +3403,7 @@ void Node3DEditorViewport::_menu_option(int p_option) {
|
|||
case VIEW_DISPLAY_NORMAL:
|
||||
case VIEW_DISPLAY_WIREFRAME:
|
||||
case VIEW_DISPLAY_OVERDRAW:
|
||||
case VIEW_DISPLAY_SHADELESS:
|
||||
case VIEW_DISPLAY_UNSHADED:
|
||||
case VIEW_DISPLAY_LIGHTING:
|
||||
case VIEW_DISPLAY_NORMAL_BUFFER:
|
||||
case VIEW_DISPLAY_DEBUG_SHADOW_ATLAS:
|
||||
|
@ -3429,7 +3430,7 @@ void Node3DEditorViewport::_menu_option(int p_option) {
|
|||
VIEW_DISPLAY_NORMAL,
|
||||
VIEW_DISPLAY_WIREFRAME,
|
||||
VIEW_DISPLAY_OVERDRAW,
|
||||
VIEW_DISPLAY_SHADELESS,
|
||||
VIEW_DISPLAY_UNSHADED,
|
||||
VIEW_DISPLAY_LIGHTING,
|
||||
VIEW_DISPLAY_NORMAL_BUFFER,
|
||||
VIEW_DISPLAY_DEBUG_SHADOW_ATLAS,
|
||||
|
@ -3778,15 +3779,9 @@ void Node3DEditorViewport::set_state(const Dictionary &p_state) {
|
|||
if (p_state.has("distance")) {
|
||||
cursor.distance = p_state["distance"];
|
||||
}
|
||||
|
||||
if (p_state.has("use_orthogonal")) {
|
||||
bool orth = p_state["use_orthogonal"];
|
||||
|
||||
if (orth) {
|
||||
_menu_option(VIEW_ORTHOGONAL);
|
||||
} else {
|
||||
_menu_option(VIEW_PERSPECTIVE);
|
||||
}
|
||||
if (p_state.has("orthogonal")) {
|
||||
bool orth = p_state["orthogonal"];
|
||||
_menu_option(orth ? VIEW_ORTHOGONAL : VIEW_PERSPECTIVE);
|
||||
}
|
||||
if (p_state.has("view_type")) {
|
||||
view_type = ViewType(p_state["view_type"].operator int());
|
||||
|
@ -3804,8 +3799,13 @@ void Node3DEditorViewport::set_state(const Dictionary &p_state) {
|
|||
int display = p_state["display_mode"];
|
||||
|
||||
int idx = view_menu->get_popup()->get_item_index(display);
|
||||
if (!view_menu->get_popup()->is_item_checked(idx)) {
|
||||
if (idx != -1 && !view_menu->get_popup()->is_item_checked(idx)) {
|
||||
_menu_option(display);
|
||||
} else {
|
||||
idx = display_submenu->get_item_index(display);
|
||||
if (idx != -1 && !display_submenu->is_item_checked(idx)) {
|
||||
_menu_option(display);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (p_state.has("lock_rotation")) {
|
||||
|
@ -3864,6 +3864,7 @@ void Node3DEditorViewport::set_state(const Dictionary &p_state) {
|
|||
|
||||
int idx = view_menu->get_popup()->get_item_index(VIEW_HALF_RESOLUTION);
|
||||
view_menu->get_popup()->set_item_checked(idx, half_res);
|
||||
_update_shrink();
|
||||
}
|
||||
if (p_state.has("cinematic_preview")) {
|
||||
previewing_cinema = p_state["cinematic_preview"];
|
||||
|
@ -3896,19 +3897,27 @@ Dictionary Node3DEditorViewport::get_state() const {
|
|||
d["y_rotation"] = cursor.y_rot;
|
||||
d["distance"] = cursor.distance;
|
||||
d["use_environment"] = camera->get_environment().is_valid();
|
||||
d["use_orthogonal"] = camera->get_projection() == Camera3D::PROJECTION_ORTHOGONAL;
|
||||
d["orthogonal"] = camera->get_projection() == Camera3D::PROJECTION_ORTHOGONAL;
|
||||
d["view_type"] = view_type;
|
||||
d["auto_orthogonal"] = auto_orthogonal;
|
||||
d["auto_orthogonal_enabled"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUTO_ORTHOGONAL));
|
||||
if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_NORMAL))) {
|
||||
d["display_mode"] = VIEW_DISPLAY_NORMAL;
|
||||
} else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_WIREFRAME))) {
|
||||
d["display_mode"] = VIEW_DISPLAY_WIREFRAME;
|
||||
} else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_OVERDRAW))) {
|
||||
d["display_mode"] = VIEW_DISPLAY_OVERDRAW;
|
||||
} else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_SHADELESS))) {
|
||||
d["display_mode"] = VIEW_DISPLAY_SHADELESS;
|
||||
|
||||
// Find selected display mode.
|
||||
int display_mode = VIEW_DISPLAY_NORMAL;
|
||||
for (int i = VIEW_DISPLAY_NORMAL; i < VIEW_DISPLAY_ADVANCED; i++) {
|
||||
if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(i))) {
|
||||
display_mode = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
for (int i = VIEW_DISPLAY_ADVANCED + 1; i < VIEW_DISPLAY_MAX; i++) {
|
||||
if (display_submenu->is_item_checked(display_submenu->get_item_index(i))) {
|
||||
display_mode = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
d["display_mode"] = display_mode;
|
||||
|
||||
d["listener"] = viewport->is_audio_listener_3d();
|
||||
d["doppler"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUDIO_DOPPLER));
|
||||
d["gizmos"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_GIZMOS));
|
||||
|
@ -5005,7 +5014,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p
|
|||
view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_wireframe", TTR("Display Wireframe")), VIEW_DISPLAY_WIREFRAME);
|
||||
view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_overdraw", TTR("Display Overdraw")), VIEW_DISPLAY_OVERDRAW);
|
||||
view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_lighting", TTR("Display Lighting")), VIEW_DISPLAY_LIGHTING);
|
||||
view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_unshaded", TTR("Display Unshaded")), VIEW_DISPLAY_SHADELESS);
|
||||
view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_unshaded", TTR("Display Unshaded")), VIEW_DISPLAY_UNSHADED);
|
||||
view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_NORMAL), true);
|
||||
display_submenu->set_hide_on_checkable_item_selection(false);
|
||||
display_submenu->add_radio_check_item(TTR("Directional Shadow Splits"), VIEW_DISPLAY_DEBUG_PSSM_SPLITS);
|
||||
|
@ -5074,7 +5083,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p
|
|||
const int normal_idx = view_menu->get_popup()->get_item_index(VIEW_DISPLAY_NORMAL);
|
||||
const int wireframe_idx = view_menu->get_popup()->get_item_index(VIEW_DISPLAY_WIREFRAME);
|
||||
const int overdraw_idx = view_menu->get_popup()->get_item_index(VIEW_DISPLAY_OVERDRAW);
|
||||
const int shadeless_idx = view_menu->get_popup()->get_item_index(VIEW_DISPLAY_SHADELESS);
|
||||
const int shadeless_idx = view_menu->get_popup()->get_item_index(VIEW_DISPLAY_UNSHADED);
|
||||
const String unsupported_tooltip = TTR("Not available when using the OpenGL renderer.");
|
||||
|
||||
view_menu->get_popup()->set_item_disabled(normal_idx, true);
|
||||
|
|
|
@ -125,25 +125,28 @@ class Node3DEditorViewport : public Control {
|
|||
VIEW_GIZMOS,
|
||||
VIEW_INFORMATION,
|
||||
VIEW_FRAME_TIME,
|
||||
|
||||
// < Keep in sync with menu.
|
||||
VIEW_DISPLAY_NORMAL,
|
||||
VIEW_DISPLAY_WIREFRAME,
|
||||
VIEW_DISPLAY_OVERDRAW,
|
||||
VIEW_DISPLAY_SHADELESS,
|
||||
VIEW_DISPLAY_LIGHTING,
|
||||
VIEW_DISPLAY_UNSHADED,
|
||||
VIEW_DISPLAY_ADVANCED,
|
||||
// Advanced menu:
|
||||
VIEW_DISPLAY_DEBUG_PSSM_SPLITS,
|
||||
VIEW_DISPLAY_NORMAL_BUFFER,
|
||||
VIEW_DISPLAY_DEBUG_SHADOW_ATLAS,
|
||||
VIEW_DISPLAY_DEBUG_DIRECTIONAL_SHADOW_ATLAS,
|
||||
VIEW_DISPLAY_DEBUG_DECAL_ATLAS,
|
||||
VIEW_DISPLAY_DEBUG_VOXEL_GI_ALBEDO,
|
||||
VIEW_DISPLAY_DEBUG_VOXEL_GI_LIGHTING,
|
||||
VIEW_DISPLAY_DEBUG_VOXEL_GI_EMISSION,
|
||||
VIEW_DISPLAY_DEBUG_SDFGI,
|
||||
VIEW_DISPLAY_DEBUG_SDFGI_PROBES,
|
||||
VIEW_DISPLAY_DEBUG_SCENE_LUMINANCE,
|
||||
VIEW_DISPLAY_DEBUG_SSAO,
|
||||
VIEW_DISPLAY_DEBUG_SSIL,
|
||||
VIEW_DISPLAY_DEBUG_PSSM_SPLITS,
|
||||
VIEW_DISPLAY_DEBUG_DECAL_ATLAS,
|
||||
VIEW_DISPLAY_DEBUG_SDFGI,
|
||||
VIEW_DISPLAY_DEBUG_SDFGI_PROBES,
|
||||
VIEW_DISPLAY_DEBUG_GI_BUFFER,
|
||||
VIEW_DISPLAY_DEBUG_DISABLE_LOD,
|
||||
VIEW_DISPLAY_DEBUG_CLUSTER_OMNI_LIGHTS,
|
||||
|
@ -152,6 +155,8 @@ class Node3DEditorViewport : public Control {
|
|||
VIEW_DISPLAY_DEBUG_CLUSTER_REFLECTION_PROBES,
|
||||
VIEW_DISPLAY_DEBUG_OCCLUDERS,
|
||||
VIEW_DISPLAY_MOTION_VECTORS,
|
||||
VIEW_DISPLAY_MAX,
|
||||
// > Keep in sync with menu.
|
||||
|
||||
VIEW_LOCK_ROTATION,
|
||||
VIEW_CINEMATIC_PREVIEW,
|
||||
|
|
|
@ -2325,7 +2325,6 @@ bool ScriptEditor::edit(const Ref<Resource> &p_resource, int p_line, int p_col,
|
|||
|
||||
if (tab_container->get_current_tab() != i) {
|
||||
_go_to_tab(i);
|
||||
_update_script_names();
|
||||
}
|
||||
if (is_visible_in_tree()) {
|
||||
se->ensure_focus();
|
||||
|
@ -2707,7 +2706,7 @@ void ScriptEditor::_save_layout() {
|
|||
return;
|
||||
}
|
||||
|
||||
EditorNode::get_singleton()->save_layout();
|
||||
EditorNode::get_singleton()->save_editor_layout_delayed();
|
||||
}
|
||||
|
||||
void ScriptEditor::_editor_settings_changed() {
|
||||
|
@ -3251,12 +3250,24 @@ void ScriptEditor::set_window_layout(Ref<ConfigFile> p_layout) {
|
|||
restoring_layout = false;
|
||||
|
||||
_update_script_names();
|
||||
|
||||
if (p_layout->has_section_key("ScriptEditor", "selected_script")) {
|
||||
String selected_script = p_layout->get_value("ScriptEditor", "selected_script");
|
||||
// If the selected script is not in the list of open scripts, select nothing.
|
||||
for (int i = 0; i < tab_container->get_tab_count(); i++) {
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_tab_control(i));
|
||||
if (se && se->get_edited_resource()->get_path() == selected_script) {
|
||||
_go_to_tab(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ScriptEditor::get_window_layout(Ref<ConfigFile> p_layout) {
|
||||
Array scripts;
|
||||
Array helps;
|
||||
|
||||
String selected_script;
|
||||
for (int i = 0; i < tab_container->get_tab_count(); i++) {
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_tab_control(i));
|
||||
if (se) {
|
||||
|
@ -3265,6 +3276,10 @@ void ScriptEditor::get_window_layout(Ref<ConfigFile> p_layout) {
|
|||
continue;
|
||||
}
|
||||
|
||||
if (tab_container->get_current_tab_control() == tab_container->get_tab_control(i)) {
|
||||
selected_script = path;
|
||||
}
|
||||
|
||||
_save_editor_state(se);
|
||||
scripts.push_back(path);
|
||||
}
|
||||
|
@ -3277,6 +3292,7 @@ void ScriptEditor::get_window_layout(Ref<ConfigFile> p_layout) {
|
|||
}
|
||||
|
||||
p_layout->set_value("ScriptEditor", "open_scripts", scripts);
|
||||
p_layout->set_value("ScriptEditor", "selected_script", selected_script);
|
||||
p_layout->set_value("ScriptEditor", "open_help", helps);
|
||||
p_layout->set_value("ScriptEditor", "script_split_offset", script_split->get_split_offset());
|
||||
p_layout->set_value("ScriptEditor", "list_split_offset", list_split->get_split_offset());
|
||||
|
|
|
@ -180,6 +180,24 @@ void ShaderEditorPlugin::make_visible(bool p_visible) {
|
|||
void ShaderEditorPlugin::selected_notify() {
|
||||
}
|
||||
|
||||
TextShaderEditor *ShaderEditorPlugin::get_shader_editor(const Ref<Shader> &p_for_shader) {
|
||||
for (EditedShader &edited_shader : edited_shaders) {
|
||||
if (edited_shader.shader == p_for_shader) {
|
||||
return edited_shader.shader_editor;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
VisualShaderEditor *ShaderEditorPlugin::get_visual_shader_editor(const Ref<Shader> &p_for_shader) {
|
||||
for (EditedShader &edited_shader : edited_shaders) {
|
||||
if (edited_shader.shader == p_for_shader) {
|
||||
return edited_shader.visual_shader_editor;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void ShaderEditorPlugin::set_window_layout(Ref<ConfigFile> p_layout) {
|
||||
if (EDITOR_GET("interface/multi_window/restore_windows_on_load") && window_wrapper->is_window_available() && p_layout->has_section_key("ShaderEditor", "window_rect")) {
|
||||
window_wrapper->restore_window_from_saved_position(
|
||||
|
@ -189,6 +207,38 @@ void ShaderEditorPlugin::set_window_layout(Ref<ConfigFile> p_layout) {
|
|||
} else {
|
||||
window_wrapper->set_window_enabled(false);
|
||||
}
|
||||
|
||||
if (!bool(EDITOR_GET("editors/shader_editor/behavior/files/restore_shaders_on_load"))) {
|
||||
return;
|
||||
}
|
||||
if (!p_layout->has_section("ShaderEditor")) {
|
||||
return;
|
||||
}
|
||||
if (!p_layout->has_section_key("ShaderEditor", "open_shaders") ||
|
||||
!p_layout->has_section_key("ShaderEditor", "selected_shader")) {
|
||||
return;
|
||||
}
|
||||
|
||||
Array shaders = p_layout->get_value("ShaderEditor", "open_shaders");
|
||||
int selected_shader_idx = 0;
|
||||
String selected_shader = p_layout->get_value("ShaderEditor", "selected_shader");
|
||||
for (int i = 0; i < shaders.size(); i++) {
|
||||
String path = shaders[i];
|
||||
Ref<Resource> res = ResourceLoader::load(path);
|
||||
if (res.is_valid()) {
|
||||
edit(res.ptr());
|
||||
}
|
||||
if (selected_shader == path) {
|
||||
selected_shader_idx = i;
|
||||
}
|
||||
}
|
||||
|
||||
if (p_layout->has_section_key("ShaderEditor", "split_offset")) {
|
||||
main_split->set_split_offset(p_layout->get_value("ShaderEditor", "split_offset"));
|
||||
}
|
||||
|
||||
_update_shader_list();
|
||||
_shader_selected(selected_shader_idx);
|
||||
}
|
||||
|
||||
void ShaderEditorPlugin::get_window_layout(Ref<ConfigFile> p_layout) {
|
||||
|
@ -209,24 +259,25 @@ void ShaderEditorPlugin::get_window_layout(Ref<ConfigFile> p_layout) {
|
|||
p_layout->erase_section_key("ShaderEditor", "window_screen_rect");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TextShaderEditor *ShaderEditorPlugin::get_shader_editor(const Ref<Shader> &p_for_shader) {
|
||||
for (EditedShader &edited_shader : edited_shaders) {
|
||||
if (edited_shader.shader == p_for_shader) {
|
||||
return edited_shader.shader_editor;
|
||||
Array shaders;
|
||||
String selected_shader;
|
||||
for (int i = 0; i < shader_tabs->get_tab_count(); i++) {
|
||||
EditedShader edited_shader = edited_shaders[i];
|
||||
if (edited_shader.shader_editor || edited_shader.visual_shader_editor) {
|
||||
shaders.push_back(edited_shader.shader->get_path());
|
||||
|
||||
TextShaderEditor *shader_editor = Object::cast_to<TextShaderEditor>(shader_tabs->get_current_tab_control());
|
||||
VisualShaderEditor *visual_shader_editor = Object::cast_to<VisualShaderEditor>(shader_tabs->get_current_tab_control());
|
||||
|
||||
if ((shader_editor && edited_shader.shader_editor == shader_editor) || (visual_shader_editor && edited_shader.visual_shader_editor == visual_shader_editor)) {
|
||||
selected_shader = edited_shader.shader->get_path();
|
||||
}
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
VisualShaderEditor *ShaderEditorPlugin::get_visual_shader_editor(const Ref<Shader> &p_for_shader) {
|
||||
for (EditedShader &edited_shader : edited_shaders) {
|
||||
if (edited_shader.shader == p_for_shader) {
|
||||
return edited_shader.visual_shader_editor;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
p_layout->set_value("ShaderEditor", "open_shaders", shaders);
|
||||
p_layout->set_value("ShaderEditor", "split_offset", main_split->get_split_offset());
|
||||
p_layout->set_value("ShaderEditor", "selected_shader", selected_shader);
|
||||
}
|
||||
|
||||
void ShaderEditorPlugin::save_external_data() {
|
||||
|
@ -247,6 +298,10 @@ void ShaderEditorPlugin::apply_changes() {
|
|||
}
|
||||
|
||||
void ShaderEditorPlugin::_shader_selected(int p_index) {
|
||||
if (p_index >= (int)edited_shaders.size()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (edited_shaders[p_index].shader_editor) {
|
||||
edited_shaders[p_index].shader_editor->validate_script();
|
||||
}
|
||||
|
|
|
@ -108,12 +108,13 @@ public:
|
|||
virtual bool handles(Object *p_object) const override;
|
||||
virtual void make_visible(bool p_visible) override;
|
||||
virtual void selected_notify() override;
|
||||
virtual void set_window_layout(Ref<ConfigFile> p_layout) override;
|
||||
virtual void get_window_layout(Ref<ConfigFile> p_layout) override;
|
||||
|
||||
TextShaderEditor *get_shader_editor(const Ref<Shader> &p_for_shader);
|
||||
VisualShaderEditor *get_visual_shader_editor(const Ref<Shader> &p_for_shader);
|
||||
|
||||
virtual void set_window_layout(Ref<ConfigFile> p_layout) override;
|
||||
virtual void get_window_layout(Ref<ConfigFile> p_layout) override;
|
||||
|
||||
virtual void save_external_data() override;
|
||||
virtual void apply_changes() override;
|
||||
|
||||
|
|
|
@ -748,7 +748,7 @@ TreeItem *TreeItem::get_first_child() const {
|
|||
return first_child;
|
||||
}
|
||||
|
||||
TreeItem *TreeItem::_get_prev_visible(bool p_wrap) {
|
||||
TreeItem *TreeItem::_get_prev_in_tree(bool p_wrap, bool p_include_invisible) {
|
||||
TreeItem *current = this;
|
||||
|
||||
TreeItem *prev_item = current->get_prev();
|
||||
|
@ -771,7 +771,7 @@ TreeItem *TreeItem::_get_prev_visible(bool p_wrap) {
|
|||
}
|
||||
} else {
|
||||
current = prev_item;
|
||||
while (!current->collapsed && current->first_child) {
|
||||
while ((!current->collapsed || p_include_invisible) && current->first_child) {
|
||||
//go to the very end
|
||||
|
||||
current = current->first_child;
|
||||
|
@ -786,9 +786,9 @@ TreeItem *TreeItem::_get_prev_visible(bool p_wrap) {
|
|||
|
||||
TreeItem *TreeItem::get_prev_visible(bool p_wrap) {
|
||||
TreeItem *loop = this;
|
||||
TreeItem *prev_item = this->_get_prev_visible(p_wrap);
|
||||
TreeItem *prev_item = this->_get_prev_in_tree(p_wrap);
|
||||
while (prev_item && !prev_item->is_visible()) {
|
||||
prev_item = prev_item->_get_prev_visible(p_wrap);
|
||||
prev_item = prev_item->_get_prev_in_tree(p_wrap);
|
||||
if (prev_item == loop) {
|
||||
// Check that we haven't looped all the way around to the start.
|
||||
prev_item = nullptr;
|
||||
|
@ -798,10 +798,10 @@ TreeItem *TreeItem::get_prev_visible(bool p_wrap) {
|
|||
return prev_item;
|
||||
}
|
||||
|
||||
TreeItem *TreeItem::_get_next_visible(bool p_wrap) {
|
||||
TreeItem *TreeItem::_get_next_in_tree(bool p_wrap, bool p_include_invisible) {
|
||||
TreeItem *current = this;
|
||||
|
||||
if (!current->collapsed && current->first_child) {
|
||||
if ((!current->collapsed || p_include_invisible) && current->first_child) {
|
||||
current = current->first_child;
|
||||
|
||||
} else if (current->next) {
|
||||
|
@ -827,9 +827,9 @@ TreeItem *TreeItem::_get_next_visible(bool p_wrap) {
|
|||
|
||||
TreeItem *TreeItem::get_next_visible(bool p_wrap) {
|
||||
TreeItem *loop = this;
|
||||
TreeItem *next_item = this->_get_next_visible(p_wrap);
|
||||
TreeItem *next_item = this->_get_next_in_tree(p_wrap);
|
||||
while (next_item && !next_item->is_visible()) {
|
||||
next_item = next_item->_get_next_visible(p_wrap);
|
||||
next_item = next_item->_get_next_in_tree(p_wrap);
|
||||
if (next_item == loop) {
|
||||
// Check that we haven't looped all the way around to the start.
|
||||
next_item = nullptr;
|
||||
|
@ -839,6 +839,16 @@ TreeItem *TreeItem::get_next_visible(bool p_wrap) {
|
|||
return next_item;
|
||||
}
|
||||
|
||||
TreeItem *TreeItem::get_prev_in_tree(bool p_wrap) {
|
||||
TreeItem *prev_item = this->_get_prev_in_tree(p_wrap, true);
|
||||
return prev_item;
|
||||
}
|
||||
|
||||
TreeItem *TreeItem::get_next_in_tree(bool p_wrap) {
|
||||
TreeItem *next_item = this->_get_next_in_tree(p_wrap, true);
|
||||
return next_item;
|
||||
}
|
||||
|
||||
TreeItem *TreeItem::get_child(int p_index) {
|
||||
_create_children_cache();
|
||||
|
||||
|
@ -1539,6 +1549,9 @@ void TreeItem::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("get_parent"), &TreeItem::get_parent);
|
||||
ClassDB::bind_method(D_METHOD("get_first_child"), &TreeItem::get_first_child);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_next_in_tree", "wrap"), &TreeItem::get_next_in_tree, DEFVAL(false));
|
||||
ClassDB::bind_method(D_METHOD("get_prev_in_tree", "wrap"), &TreeItem::get_prev_in_tree, DEFVAL(false));
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_next_visible", "wrap"), &TreeItem::get_next_visible, DEFVAL(false));
|
||||
ClassDB::bind_method(D_METHOD("get_prev_visible", "wrap"), &TreeItem::get_prev_visible, DEFVAL(false));
|
||||
|
||||
|
@ -4995,6 +5008,26 @@ TreeItem *Tree::get_item_with_text(const String &p_find) const {
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
TreeItem *Tree::get_item_with_metadata(const Variant &p_find, int p_column) const {
|
||||
if (p_column < 0) {
|
||||
for (TreeItem *current = root; current; current = current->get_next_in_tree()) {
|
||||
for (int i = 0; i < columns.size(); i++) {
|
||||
if (current->get_metadata(i) == p_find) {
|
||||
return current;
|
||||
}
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
for (TreeItem *current = root; current; current = current->get_next_in_tree()) {
|
||||
if (current->get_metadata(p_column) == p_find) {
|
||||
return current;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void Tree::_do_incr_search(const String &p_add) {
|
||||
uint64_t time = OS::get_singleton()->get_ticks_usec() / 1000; // convert to msec
|
||||
uint64_t diff = time - last_keypress;
|
||||
|
|
|
@ -217,8 +217,8 @@ private:
|
|||
void _propagate_check_through_children(int p_column, bool p_checked, bool p_emit_signal);
|
||||
void _propagate_check_through_parents(int p_column, bool p_emit_signal);
|
||||
|
||||
TreeItem *_get_prev_visible(bool p_wrap = false);
|
||||
TreeItem *_get_next_visible(bool p_wrap = false);
|
||||
TreeItem *_get_prev_in_tree(bool p_wrap = false, bool p_include_invisible = false);
|
||||
TreeItem *_get_next_in_tree(bool p_wrap = false, bool p_include_invisible = false);
|
||||
|
||||
public:
|
||||
void set_text(int p_column, String p_text);
|
||||
|
@ -344,6 +344,9 @@ public:
|
|||
TreeItem *get_parent() const;
|
||||
TreeItem *get_first_child() const;
|
||||
|
||||
TreeItem *get_prev_in_tree(bool p_wrap = false);
|
||||
TreeItem *get_next_in_tree(bool p_wrap = false);
|
||||
|
||||
TreeItem *get_prev_visible(bool p_wrap = false);
|
||||
TreeItem *get_next_visible(bool p_wrap = false);
|
||||
|
||||
|
@ -731,6 +734,7 @@ public:
|
|||
TreeItem *search_item_text(const String &p_find, int *r_col = nullptr, bool p_selectable = false);
|
||||
// First item that matches the whole text, from the first item down.
|
||||
TreeItem *get_item_with_text(const String &p_find) const;
|
||||
TreeItem *get_item_with_metadata(const Variant &p_find, int p_column = -1) const;
|
||||
|
||||
Point2 get_scroll() const;
|
||||
void scroll_to_item(TreeItem *p_item, bool p_center_on_item = false);
|
||||
|
|
Loading…
Reference in New Issue