-Completely removed EmptyControl (but added fallback), closes #1017

This commit is contained in:
Juan Linietsky 2015-01-03 17:24:16 -03:00
parent 0e1d70f637
commit dc7ac86b79
13 changed files with 35 additions and 35 deletions

View File

@ -1192,8 +1192,8 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
undo_redo=p_editor->get_undo_redo();
int mw = EDITOR_DEF("grid_map/palette_min_width",230);
EmptyControl *ec = memnew( EmptyControl);
ec->set_minsize(Size2(mw,0));
Control *ec = memnew( Control);
ec->set_custom_minimum_size(Size2(mw,0));
add_child(ec);

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@ -39,7 +39,6 @@
#include "scene/main/viewport.h"
#include "scene/gui/control.h"
#include "scene/gui/texture_progress.h"
#include "scene/gui/empty_control.h"
#include "scene/gui/button.h"
#include "scene/gui/button_array.h"
#include "scene/gui/button_group.h"
@ -272,7 +271,8 @@ void register_scene_types() {
OS::get_singleton()->yield(); //may take time to init
ObjectTypeDB::register_type<Control>();
ObjectTypeDB::register_type<EmptyControl>();
// ObjectTypeDB::register_type<EmptyControl>();
ObjectTypeDB::add_compatibility_type("EmptyControl","control");
ObjectTypeDB::register_type<Button>();
ObjectTypeDB::register_type<Label>();
ObjectTypeDB::register_type<HScrollBar>();

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@ -2909,11 +2909,11 @@ void AnimationKeyEditor::set_anim_pos(float p_pos) {
void AnimationKeyEditor::_pane_drag(const Point2& p_delta) {
Size2 ecs = ec->get_minsize();
Size2 ecs = ec->get_custom_minimum_size();
ecs.y-=p_delta.y;
if (ecs.y<100)
ecs.y=100;
ec->set_minsize(ecs);;
ec->set_custom_minimum_size(ecs);;
}
@ -3296,8 +3296,8 @@ AnimationKeyEditor::AnimationKeyEditor(UndoRedo *p_undo_redo, EditorHistory *p_h
// menu->get_popup()->connect("item_pressed",this,"_menu_callback");
ec = memnew (EmptyControl);
ec->set_minsize(Size2(0,50));
ec = memnew (Control);
ec->set_custom_minimum_size(Size2(0,50));
add_child(ec);
ec->set_v_size_flags(SIZE_EXPAND_FILL);

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@ -37,7 +37,7 @@
#include "scene/gui/scroll_bar.h"
#include "scene/gui/tool_button.h"
#include "scene/gui/file_dialog.h"
#include "scene/gui/empty_control.h"
#include "scene/resources/animation.h"
#include "scene/animation/animation_cache.h"
#include "scene_tree_editor.h"
@ -157,7 +157,7 @@ class AnimationKeyEditor : public VBoxContainer {
PopupMenu *track_menu;
PopupMenu *type_menu;
EmptyControl *ec;
Control *ec;
TextureFrame *zoomicon;
HSlider *zoom;
//MenuButton *menu;

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@ -1361,8 +1361,8 @@ EditorHelp::EditorHelp(EditorNode *p_editor) {
Separator *hs = memnew( VSeparator );
panel_hb->add_child(hs);
EmptyControl *ec = memnew( EmptyControl );
ec->set_minsize(Size2(200,1));
Control *ec = memnew( Control );
ec->set_custom_minimum_size(Size2(200,1));
panel_hb->add_child(ec);
search = memnew( LineEdit );
ec->add_child(search);

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@ -203,9 +203,9 @@ EditorLog::EditorLog() {
tb->connect("pressed",this,"_close_request");
ec = memnew( EmptyControl);
ec = memnew( Control);
vb->add_child(ec);
ec->set_minsize(Size2(0,100));
ec->set_custom_minimum_size(Size2(0,100));
ec->set_v_size_flags(SIZE_EXPAND_FILL);

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@ -33,7 +33,7 @@
#include "scene/gui/label.h"
#include "scene/gui/rich_text_label.h"
#include "scene/gui/texture_button.h"
#include "scene/gui/empty_control.h"
//#include "scene/gui/empty_control.h"
#include "scene/gui/box_container.h"
#include "scene/gui/panel_container.h"
#include "scene/gui/texture_frame.h"
@ -50,7 +50,7 @@ class EditorLog : public PanelContainer {
TextureButton *tb;
HBoxContainer *title_hb;
// PaneDrag *pd;
EmptyControl *ec;
Control *ec;
static void _error_handler(void *p_self, const char*p_func, const char*p_file,int p_line, const char*p_error,const char*p_errorexp,ErrorHandlerType p_type);

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@ -3309,13 +3309,13 @@ EditorNode::EditorNode() {
main_editor_tabs->connect("tab_changed",this,"_editor_select");
HBoxContainer *srth = memnew( HBoxContainer );
srt->add_child( srth );
EmptyControl *tec = memnew( EmptyControl );
tec->set_minsize(Size2(100,0));
Control *tec = memnew( Control );
tec->set_custom_minimum_size(Size2(100,0));
tec->set_h_size_flags(Control::SIZE_EXPAND_FILL);
srth->add_child(tec);
srth->add_child(main_editor_tabs);
tec = memnew( EmptyControl );
tec->set_minsize(Size2(100,0));
tec = memnew( Control );
tec->set_custom_minimum_size(Size2(100,0));
srth->add_child(tec);
tec->set_h_size_flags(Control::SIZE_EXPAND_FILL);
@ -3675,8 +3675,8 @@ EditorNode::EditorNode() {
top_pallete->add_child(resources_dock);
top_pallete->set_v_size_flags(Control::SIZE_EXPAND_FILL);
EmptyControl *editor_spacer = memnew( EmptyControl );
editor_spacer->set_minsize(Size2(260,200));
Control *editor_spacer = memnew( Control );
editor_spacer->set_custom_minimum_size(Size2(260,200));
editor_spacer->set_v_size_flags(Control::SIZE_EXPAND_FILL);
editor_vsplit->add_child( editor_spacer );
editor_spacer->add_child( top_pallete );
@ -3687,8 +3687,8 @@ EditorNode::EditorNode() {
prop_pallete->set_v_size_flags(Control::SIZE_EXPAND_FILL);
editor_spacer = memnew( EmptyControl );
editor_spacer->set_minsize(Size2(260,200));
editor_spacer = memnew( Control );
editor_spacer->set_custom_minimum_size(Size2(260,200));
editor_spacer->set_v_size_flags(Control::SIZE_EXPAND_FILL);
editor_vsplit->add_child( editor_spacer );
editor_spacer->add_child( prop_pallete );

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@ -718,8 +718,8 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
undo_redo = editor->get_undo_redo();
int mw = EDITOR_DEF("tile_map/palette_min_width",80);
EmptyControl *ec = memnew( EmptyControl);
ec->set_minsize(Size2(mw,0));
Control *ec = memnew( Control);
ec->set_custom_minimum_size(Size2(mw,0));
add_child(ec);
// Add tile palette

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@ -29,7 +29,7 @@
#include "progress_dialog.h"
#include "main/main.h"
#include "message_queue.h"
#include "scene/gui/empty_control.h"
void BackgroundProgress::_add_task(const String& p_task,const String& p_label, int p_steps) {
@ -43,12 +43,12 @@ void BackgroundProgress::_add_task(const String& p_task,const String& p_label, i
t.progress = memnew( ProgressBar );
t.progress->set_max(p_steps);
t.progress->set_val(p_steps);
EmptyControl *ec = memnew( EmptyControl );
Control *ec = memnew( Control );
ec->set_h_size_flags(SIZE_EXPAND_FILL);
ec->set_v_size_flags(SIZE_EXPAND_FILL);
t.progress->set_area_as_parent_rect();
ec->add_child(t.progress);
ec->set_minsize(Size2(80,5));
ec->set_custom_minimum_size(Size2(80,5));
t.hb->add_child(ec);
add_child(t.hb);

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@ -1240,8 +1240,8 @@ ProjectExportDialog::ProjectExportDialog(EditorNode *p_editor) {
group_options->add_child(atlas_preview);
atlas_preview->show();
atlas_preview->connect("pressed",this,"_group_atlas_preview");
EmptyControl *ec = memnew(EmptyControl );
ec->set_minsize(Size2(150,1));
Control *ec = memnew(Control );
ec->set_custom_minimum_size(Size2(150,1));
gvb->add_child(ec);
VBoxContainer *group_vb_right = memnew( VBoxContainer );

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@ -40,7 +40,7 @@
#include "os/dir_access.h"
#include "os/thread.h"
#include "scene/gui/option_button.h"
#include "scene/gui/empty_control.h"
#include "scene/gui/slider.h"
#include "tools/editor/editor_file_system.h"
#include "property_editor.h"

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@ -39,7 +39,7 @@
#include "scene/gui/line_edit.h"
#include "scene/gui/panel_container.h"
#include "scene/gui/empty_control.h"
#include "scene/gui/texture_frame.h"
#include "scene/gui/margin_container.h"
#include "io/resource_saver.h"
@ -580,8 +580,8 @@ void ProjectManager::_load_recent_projects() {
VBoxContainer *vb = memnew(VBoxContainer);
hb->add_child(vb);
EmptyControl *ec = memnew( EmptyControl );
ec->set_minsize(Size2(0,1));
Control *ec = memnew( Control );
ec->set_custom_minimum_size(Size2(0,1));
vb->add_child(ec);
Label *title = memnew( Label(project_name) );
title->add_font_override("font",get_font("large","Fonts"));