Merge pull request #87008 from KoBeWi/cache_mode_replace_fixes²

Fix² behavior of ResourceFormatLoader `CACHE_MODE_REPLACE`
This commit is contained in:
Rémi Verschelde 2024-02-13 23:43:18 +01:00
commit dc99c8d4a4
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GPG Key ID: C3336907360768E1
2 changed files with 23 additions and 6 deletions

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@ -341,7 +341,15 @@ void ResourceLoader::_thread_load_function(void *p_userdata) {
if (load_task.resource.is_valid()) {
if (load_task.cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) {
load_task.resource->set_path(load_task.local_path);
if (load_task.cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE) {
Ref<Resource> old_res = ResourceCache::get_ref(load_task.local_path);
if (old_res.is_valid() && old_res != load_task.resource) {
// If resource is already loaded, only replace its data, to avoid existing invalidating instances.
old_res->copy_from(load_task.resource);
load_task.resource = old_res;
}
}
load_task.resource->set_path(load_task.local_path, load_task.cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE);
} else if (!load_task.local_path.is_resource_file()) {
load_task.resource->set_path_cache(load_task.local_path);
}
@ -362,6 +370,17 @@ void ResourceLoader::_thread_load_function(void *p_userdata) {
if (_loaded_callback) {
_loaded_callback(load_task.resource, load_task.local_path);
}
} else if (load_task.cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) {
Ref<Resource> existing = ResourceCache::get_ref(load_task.local_path);
if (existing.is_valid()) {
load_task.resource = existing;
load_task.status = THREAD_LOAD_LOADED;
load_task.progress = 1.0;
if (_loaded_callback) {
_loaded_callback(load_task.resource, load_task.local_path);
}
}
}
thread_load_mutex.unlock();
@ -464,7 +483,7 @@ Ref<ResourceLoader::LoadToken> ResourceLoader::_load_start(const String &p_path,
load_task.type_hint = p_type_hint;
load_task.cache_mode = p_cache_mode;
load_task.use_sub_threads = p_thread_mode == LOAD_THREAD_DISTRIBUTE;
if (p_cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) {
if (p_cache_mode == ResourceFormatLoader::CACHE_MODE_REUSE) {
Ref<Resource> existing = ResourceCache::get_ref(local_path);
if (existing.is_valid()) {
//referencing is fine

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@ -5624,8 +5624,7 @@ void EditorNode::reload_instances_with_path_in_edited_scenes(const String &p_ins
if (edited_scene_map.size() > 0) {
// Reload the new instance.
Error err;
Ref<PackedScene> instance_scene_packed_scene = ResourceLoader::load(p_instance_path, "", ResourceFormatLoader::CACHE_MODE_IGNORE, &err);
instance_scene_packed_scene->set_path(p_instance_path, true);
Ref<PackedScene> instance_scene_packed_scene = ResourceLoader::load(p_instance_path, "", ResourceFormatLoader::CACHE_MODE_REPLACE, &err);
ERR_FAIL_COND(err != OK);
ERR_FAIL_COND(instance_scene_packed_scene.is_null());
@ -5732,8 +5731,7 @@ void EditorNode::reload_instances_with_path_in_edited_scenes(const String &p_ins
// be properly updated.
for (String path : required_load_paths) {
if (!local_scene_cache.find(path)) {
current_packed_scene = ResourceLoader::load(path, "", ResourceFormatLoader::CACHE_MODE_IGNORE, &err);
current_packed_scene->set_path(path, true);
current_packed_scene = ResourceLoader::load(path, "", ResourceFormatLoader::CACHE_MODE_REPLACE, &err);
local_scene_cache[path] = current_packed_scene;
} else {
current_packed_scene = local_scene_cache[path];