From 178cd046bbb5885b418054bb68e000d253d4a362 Mon Sep 17 00:00:00 2001 From: Paul Joannon Date: Thu, 18 May 2023 13:37:34 +0200 Subject: [PATCH] Link the right build property to REAL_T_IS_DOUBLE --- .../mono/editor/GodotTools/GodotTools/Build/BuildManager.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildManager.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildManager.cs index b7e5b058c6e..13eb3bf1ad1 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Build/BuildManager.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildManager.cs @@ -270,7 +270,7 @@ namespace GodotTools.Build buildInfo.CustomProperties.Add($"GodotTargetPlatform={platform}"); if (Internal.GodotIsRealTDouble()) - buildInfo.CustomProperties.Add("GodotRealTIsDouble=true"); + buildInfo.CustomProperties.Add("GodotFloat64=true"); return buildInfo; } @@ -288,7 +288,7 @@ namespace GodotTools.Build buildInfo.CustomProperties.Add($"GodotTargetPlatform={platform}"); if (Internal.GodotIsRealTDouble()) - buildInfo.CustomProperties.Add("GodotRealTIsDouble=true"); + buildInfo.CustomProperties.Add("GodotFloat64=true"); return buildInfo; }