Makes adding port in Visual Script nodes deferred
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@ -575,7 +575,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
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Button *btn = memnew(Button);
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btn->set_text(TTR("Add Input Port"));
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hbnc->add_child(btn);
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btn->connect("pressed", this, "_add_input_port", varray(E->get()));
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btn->connect("pressed", this, "_add_input_port", varray(E->get()), CONNECT_DEFERRED);
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}
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if (nd_list->is_output_port_editable()) {
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if (nd_list->is_input_port_editable())
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@ -584,7 +584,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
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Button *btn = memnew(Button);
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btn->set_text(TTR("Add Output Port"));
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hbnc->add_child(btn);
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btn->connect("pressed", this, "_add_output_port", varray(E->get()));
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btn->connect("pressed", this, "_add_output_port", varray(E->get()), CONNECT_DEFERRED);
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}
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gnode->add_child(hbnc);
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} else if (Object::cast_to<VisualScriptExpression>(node.ptr())) {
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