Merge pull request #23383 from groud/better_tilemap_transform
Enhance the tilemap transform buttons
This commit is contained in:
commit
de0d306558
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@ -31,6 +31,7 @@
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#include "tile_map_editor_plugin.h"
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#include "canvas_item_editor_plugin.h"
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#include "core/math/math_funcs.h"
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#include "core/os/input.h"
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#include "core/os/keyboard.h"
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#include "editor/editor_scale.h"
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@ -65,13 +66,11 @@ void TileMapEditor::_notification(int p_what) {
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case NOTIFICATION_ENTER_TREE: {
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transp->set_icon(get_icon("Transpose", "EditorIcons"));
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mirror_x->set_icon(get_icon("MirrorX", "EditorIcons"));
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mirror_y->set_icon(get_icon("MirrorY", "EditorIcons"));
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rotate_0->set_icon(get_icon("Rotate0", "EditorIcons"));
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rotate_90->set_icon(get_icon("Rotate90", "EditorIcons"));
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rotate_180->set_icon(get_icon("Rotate180", "EditorIcons"));
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rotate_270->set_icon(get_icon("Rotate270", "EditorIcons"));
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rotate_left_button->set_icon(get_icon("Rotate270", "EditorIcons"));
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rotate_right_button->set_icon(get_icon("Rotate90", "EditorIcons"));
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flip_horizontal_button->set_icon(get_icon("MirrorX", "EditorIcons"));
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flip_vertical_button->set_icon(get_icon("MirrorY", "EditorIcons"));
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clear_transform_button->set_icon(get_icon("Clear", "EditorIcons"));
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search_box->set_right_icon(get_icon("Search", "EditorIcons"));
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search_box->set_clear_button_enabled(true);
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@ -357,6 +356,10 @@ void TileMapEditor::_update_palette() {
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if (!node)
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return;
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// Update the clear button
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clear_transform_button->set_disabled(!flip_h && !flip_v && !transpose);
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// Update the palette
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Vector<int> selected = get_selected_tiles();
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palette->clear();
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manual_palette->clear();
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@ -429,9 +432,6 @@ void TileMapEditor::_update_palette() {
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Ref<Texture> tex = tileset->tile_get_texture(entries[i].id);
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if (tex.is_valid()) {
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Color color = tileset->tile_get_modulate(entries[i].id);
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palette->set_item_icon_modulate(palette->get_item_count() - 1, color);
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Rect2 region = tileset->tile_get_region(entries[i].id);
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if (tileset->tile_get_tile_mode(entries[i].id) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(entries[i].id) == TileSet::ATLAS_TILE) {
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@ -440,10 +440,25 @@ void TileMapEditor::_update_palette() {
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region.position += (region.size + Vector2(spacing, spacing)) * tileset->autotile_get_icon_coordinate(entries[i].id);
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}
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if (!region.has_no_area())
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// Transpose and flip
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palette->set_item_icon_transposed(palette->get_item_count() - 1, transpose);
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if (flip_h) {
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region.size.x = -region.size.x;
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}
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if (flip_v) {
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region.size.y = -region.size.y;
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}
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// Set region
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if (region.size != Size2())
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palette->set_item_icon_region(palette->get_item_count() - 1, region);
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// Set icon
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palette->set_item_icon(palette->get_item_count() - 1, tex);
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// Modulation
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Color color = tileset->tile_get_modulate(entries[i].id);
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palette->set_item_icon_modulate(palette->get_item_count() - 1, color);
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}
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palette->set_item_metadata(palette->get_item_count() - 1, entries[i].id);
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@ -519,11 +534,11 @@ void TileMapEditor::_pick_tile(const Point2 &p_pos) {
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selected.push_back(id);
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set_selected_tiles(selected);
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mirror_x->set_pressed(node->is_cell_x_flipped(p_pos.x, p_pos.y));
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mirror_y->set_pressed(node->is_cell_y_flipped(p_pos.x, p_pos.y));
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transp->set_pressed(node->is_cell_transposed(p_pos.x, p_pos.y));
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flip_h = node->is_cell_x_flipped(p_pos.x, p_pos.y);
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flip_v = node->is_cell_y_flipped(p_pos.x, p_pos.y);
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transpose = node->is_cell_transposed(p_pos.x, p_pos.y);
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_update_transform_buttons();
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_update_palette();
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CanvasItemEditor::get_singleton()->update_viewport();
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}
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@ -1366,22 +1381,19 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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}
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if (ED_IS_SHORTCUT("tile_map_editor/mirror_x", p_event)) {
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flip_h = !flip_h;
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mirror_x->set_pressed(flip_h);
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_update_transform_buttons();
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_update_palette();
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CanvasItemEditor::get_singleton()->update_viewport();
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return true;
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}
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if (ED_IS_SHORTCUT("tile_map_editor/mirror_y", p_event)) {
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flip_v = !flip_v;
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mirror_y->set_pressed(flip_v);
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_update_transform_buttons();
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_update_palette();
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CanvasItemEditor::get_singleton()->update_viewport();
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return true;
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}
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if (ED_IS_SHORTCUT("tile_map_editor/transpose", p_event)) {
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transpose = !transpose;
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transp->set_pressed(transpose);
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_update_transform_buttons();
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_update_palette();
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CanvasItemEditor::get_singleton()->update_viewport();
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return true;
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}
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@ -1664,7 +1676,10 @@ void TileMapEditor::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_canvas_mouse_enter"), &TileMapEditor::_canvas_mouse_enter);
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ClassDB::bind_method(D_METHOD("_canvas_mouse_exit"), &TileMapEditor::_canvas_mouse_exit);
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ClassDB::bind_method(D_METHOD("_tileset_settings_changed"), &TileMapEditor::_tileset_settings_changed);
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ClassDB::bind_method(D_METHOD("_update_transform_buttons"), &TileMapEditor::_update_transform_buttons);
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ClassDB::bind_method(D_METHOD("_rotate"), &TileMapEditor::_rotate);
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ClassDB::bind_method(D_METHOD("_flip_horizontal"), &TileMapEditor::_flip_horizontal);
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ClassDB::bind_method(D_METHOD("_flip_vertical"), &TileMapEditor::_flip_vertical);
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ClassDB::bind_method(D_METHOD("_clear_transform"), &TileMapEditor::_clear_transform);
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ClassDB::bind_method(D_METHOD("_palette_selected"), &TileMapEditor::_palette_selected);
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ClassDB::bind_method(D_METHOD("_palette_multi_selected"), &TileMapEditor::_palette_multi_selected);
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@ -1689,37 +1704,66 @@ TileMapEditor::CellOp TileMapEditor::_get_op_from_cell(const Point2i &p_pos) {
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return op;
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}
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void TileMapEditor::_update_transform_buttons(Object *p_button) {
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//ERR_FAIL_NULL(p_button);
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ToolButton *b = Object::cast_to<ToolButton>(p_button);
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//ERR_FAIL_COND(!b);
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void TileMapEditor::_rotate(int steps) {
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const bool normal_rotation_matrix[][3] = {
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{ false, false, false },
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{ true, true, false },
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{ false, true, true },
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{ true, false, true }
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};
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if (b == rotate_0) {
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mirror_x->set_pressed(false);
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mirror_y->set_pressed(false);
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transp->set_pressed(false);
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} else if (b == rotate_90) {
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mirror_x->set_pressed(true);
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mirror_y->set_pressed(false);
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transp->set_pressed(true);
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} else if (b == rotate_180) {
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mirror_x->set_pressed(true);
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mirror_y->set_pressed(true);
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transp->set_pressed(false);
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} else if (b == rotate_270) {
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mirror_x->set_pressed(false);
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mirror_y->set_pressed(true);
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transp->set_pressed(true);
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const bool mirrored_rotation_matrix[][3] = {
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{ false, true, false },
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{ true, true, true },
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{ false, false, true },
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{ true, false, false }
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};
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if (transpose ^ flip_h ^ flip_v) {
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// Odd number of flags activated = mirrored rotation
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for (int i = 0; i < 4; i++) {
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if (transpose == mirrored_rotation_matrix[i][0] &&
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flip_h == mirrored_rotation_matrix[i][1] &&
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flip_v == mirrored_rotation_matrix[i][2]) {
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int new_id = Math::wrapi(i + steps, 0, 4);
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transpose = mirrored_rotation_matrix[new_id][0];
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flip_h = mirrored_rotation_matrix[new_id][1];
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flip_v = mirrored_rotation_matrix[new_id][2];
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}
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}
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} else {
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// Even number of flags activated = normal rotation
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for (int i = 0; i < 4; i++) {
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if (transpose == normal_rotation_matrix[i][0] &&
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flip_h == normal_rotation_matrix[i][1] &&
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flip_v == normal_rotation_matrix[i][2]) {
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int new_id = Math::wrapi(i + steps, 0, 4);
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transpose = normal_rotation_matrix[new_id][0];
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flip_h = normal_rotation_matrix[new_id][1];
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flip_v = normal_rotation_matrix[new_id][2];
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break;
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}
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}
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}
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flip_h = mirror_x->is_pressed();
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flip_v = mirror_y->is_pressed();
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transpose = transp->is_pressed();
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_update_palette();
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}
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rotate_0->set_pressed(!flip_h && !flip_v && !transpose);
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rotate_90->set_pressed(flip_h && !flip_v && transpose);
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rotate_180->set_pressed(flip_h && flip_v && !transpose);
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rotate_270->set_pressed(!flip_h && flip_v && transpose);
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void TileMapEditor::_flip_horizontal() {
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flip_h = !flip_h;
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_update_palette();
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}
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void TileMapEditor::_flip_vertical() {
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flip_v = !flip_v;
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_update_palette();
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}
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void TileMapEditor::_clear_transform() {
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transpose = false;
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flip_h = false;
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flip_v = false;
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_update_palette();
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}
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TileMapEditor::TileMapEditor(EditorNode *p_editor) {
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@ -1752,10 +1796,8 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
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ED_SHORTCUT("tile_map_editor/mirror_x", TTR("Mirror X"), KEY_A);
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ED_SHORTCUT("tile_map_editor/mirror_y", TTR("Mirror Y"), KEY_S);
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HBoxContainer *tool_hb1 = memnew(HBoxContainer);
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add_child(tool_hb1);
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HBoxContainer *tool_hb2 = memnew(HBoxContainer);
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add_child(tool_hb2);
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HBoxContainer *tool_hb = memnew(HBoxContainer);
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add_child(tool_hb);
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manual_button = memnew(CheckBox);
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manual_button->set_text("Disable Autotile");
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@ -1840,52 +1882,37 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
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p->connect("id_pressed", this, "_menu_option");
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toolbar->add_child(options);
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rotate_left_button = memnew(ToolButton);
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rotate_left_button->set_tooltip(TTR("Rotate left"));
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rotate_left_button->set_focus_mode(FOCUS_NONE);
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rotate_left_button->connect("pressed", this, "_rotate", varray(-1));
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tool_hb->add_child(rotate_left_button);
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transp = memnew(ToolButton);
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transp->set_toggle_mode(true);
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transp->set_tooltip(TTR("Transpose") + " (" + ED_GET_SHORTCUT("tile_map_editor/transpose")->get_as_text() + ")");
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transp->set_focus_mode(FOCUS_NONE);
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transp->connect("pressed", this, "_update_transform_buttons", make_binds(transp));
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tool_hb1->add_child(transp);
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mirror_x = memnew(ToolButton);
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mirror_x->set_toggle_mode(true);
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mirror_x->set_tooltip(TTR("Mirror X") + " (" + ED_GET_SHORTCUT("tile_map_editor/mirror_x")->get_as_text() + ")");
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mirror_x->set_focus_mode(FOCUS_NONE);
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mirror_x->connect("pressed", this, "_update_transform_buttons", make_binds(mirror_x));
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tool_hb1->add_child(mirror_x);
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mirror_y = memnew(ToolButton);
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mirror_y->set_toggle_mode(true);
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mirror_y->set_tooltip(TTR("Mirror Y") + " (" + ED_GET_SHORTCUT("tile_map_editor/mirror_y")->get_as_text() + ")");
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mirror_y->set_focus_mode(FOCUS_NONE);
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mirror_y->connect("pressed", this, "_update_transform_buttons", make_binds(mirror_y));
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tool_hb1->add_child(mirror_y);
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rotate_right_button = memnew(ToolButton);
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rotate_right_button->set_tooltip(TTR("Rotate right"));
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rotate_right_button->set_focus_mode(FOCUS_NONE);
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rotate_right_button->connect("pressed", this, "_rotate", varray(1));
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tool_hb->add_child(rotate_right_button);
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rotate_0 = memnew(ToolButton);
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rotate_0->set_toggle_mode(true);
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rotate_0->set_tooltip(TTR("Rotate 0 degrees"));
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rotate_0->set_focus_mode(FOCUS_NONE);
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rotate_0->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_0));
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tool_hb2->add_child(rotate_0);
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rotate_90 = memnew(ToolButton);
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rotate_90->set_toggle_mode(true);
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rotate_90->set_tooltip(TTR("Rotate 90 degrees"));
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rotate_90->set_focus_mode(FOCUS_NONE);
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rotate_90->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_90));
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tool_hb2->add_child(rotate_90);
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rotate_180 = memnew(ToolButton);
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rotate_180->set_toggle_mode(true);
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rotate_180->set_tooltip(TTR("Rotate 180 degrees"));
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rotate_180->set_focus_mode(FOCUS_NONE);
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rotate_180->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_180));
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tool_hb2->add_child(rotate_180);
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rotate_270 = memnew(ToolButton);
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rotate_270->set_toggle_mode(true);
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rotate_270->set_tooltip(TTR("Rotate 270 degrees"));
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rotate_270->set_focus_mode(FOCUS_NONE);
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rotate_270->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_270));
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tool_hb2->add_child(rotate_270);
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flip_horizontal_button = memnew(ToolButton);
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flip_horizontal_button->set_tooltip(TTR("Flip horizontally"));
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flip_horizontal_button->set_focus_mode(FOCUS_NONE);
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flip_horizontal_button->connect("pressed", this, "_flip_horizontal");
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tool_hb->add_child(flip_horizontal_button);
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rotate_0->set_pressed(true);
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flip_vertical_button = memnew(ToolButton);
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flip_vertical_button->set_tooltip(TTR("Flip vertically"));
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flip_vertical_button->set_focus_mode(FOCUS_NONE);
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flip_vertical_button->connect("pressed", this, "_flip_vertical");
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tool_hb->add_child(flip_vertical_button);
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clear_transform_button = memnew(ToolButton);
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clear_transform_button->set_tooltip(TTR("Clear transform"));
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clear_transform_button->set_focus_mode(FOCUS_NONE);
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clear_transform_button->connect("pressed", this, "_clear_transform");
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tool_hb->add_child(clear_transform_button);
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clear_transform_button->set_disabled(true);
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}
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TileMapEditor::~TileMapEditor() {
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@ -93,13 +93,13 @@ class TileMapEditor : public VBoxContainer {
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Label *tile_info;
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MenuButton *options;
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ToolButton *transp;
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ToolButton *mirror_x;
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ToolButton *mirror_y;
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ToolButton *rotate_0;
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ToolButton *rotate_90;
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ToolButton *rotate_180;
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ToolButton *rotate_270;
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ToolButton *flip_horizontal_button;
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ToolButton *flip_vertical_button;
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ToolButton *rotate_left_button;
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ToolButton *rotate_right_button;
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ToolButton *clear_transform_button;
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CheckBox *manual_button;
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Tool tool;
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@ -196,11 +196,15 @@ class TileMapEditor : public VBoxContainer {
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void _tileset_settings_changed();
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void _icon_size_changed(float p_value);
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void _clear_transform();
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void _flip_horizontal();
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void _flip_vertical();
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void _rotate(int steps);
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protected:
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void _notification(int p_what);
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static void _bind_methods();
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CellOp _get_op_from_cell(const Point2i &p_pos);
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void _update_transform_buttons(Object *p_button = NULL);
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public:
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HBoxContainer *get_toolbar() const { return toolbar; }
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@ -36,6 +36,7 @@ void ItemList::add_item(const String &p_item, const Ref<Texture> &p_texture, boo
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Item item;
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item.icon = p_texture;
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item.icon_transposed = false;
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item.icon_region = Rect2i();
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item.icon_modulate = Color(1, 1, 1, 1);
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item.text = p_item;
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@ -54,6 +55,7 @@ void ItemList::add_icon_item(const Ref<Texture> &p_item, bool p_selectable) {
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Item item;
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item.icon = p_item;
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item.icon_transposed = false;
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item.icon_region = Rect2i();
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item.icon_modulate = Color(1, 1, 1, 1);
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//item.text=p_item;
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@ -124,6 +126,22 @@ Ref<Texture> ItemList::get_item_icon(int p_idx) const {
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return items[p_idx].icon;
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}
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void ItemList::set_item_icon_transposed(int p_idx, const bool p_transposed) {
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ERR_FAIL_INDEX(p_idx, items.size());
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items.write[p_idx].icon_transposed = p_transposed;
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update();
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shape_changed = true;
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}
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bool ItemList::is_item_icon_transposed(int p_idx) const {
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ERR_FAIL_INDEX_V(p_idx, items.size(), false);
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||||
|
||||
return items[p_idx].icon_transposed;
|
||||
}
|
||||
|
||||
void ItemList::set_item_icon_region(int p_idx, const Rect2 &p_region) {
|
||||
|
||||
ERR_FAIL_INDEX(p_idx, items.size());
|
||||
|
@ -416,6 +434,7 @@ void ItemList::set_icon_mode(IconMode p_mode) {
|
|||
update();
|
||||
shape_changed = true;
|
||||
}
|
||||
|
||||
ItemList::IconMode ItemList::get_icon_mode() const {
|
||||
|
||||
return icon_mode;
|
||||
|
@ -435,10 +454,15 @@ Size2 ItemList::Item::get_icon_size() const {
|
|||
|
||||
if (icon.is_null())
|
||||
return Size2();
|
||||
if (icon_region.has_no_area())
|
||||
return icon->get_size();
|
||||
|
||||
return icon_region.size;
|
||||
Size2 size_result = Size2(icon_region.size).abs();
|
||||
if (icon_transposed) {
|
||||
Size2 size_tmp = size_result;
|
||||
size_result.x = size_tmp.y;
|
||||
size_result.y = size_tmp.x;
|
||||
}
|
||||
|
||||
return size_result;
|
||||
}
|
||||
|
||||
void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
|
||||
|
@ -1067,10 +1091,14 @@ void ItemList::_notification(int p_what) {
|
|||
if (items[i].disabled)
|
||||
modulate.a *= 0.5;
|
||||
|
||||
if (items[i].icon_region.has_no_area())
|
||||
draw_texture_rect(items[i].icon, draw_rect, false, modulate);
|
||||
else
|
||||
draw_texture_rect_region(items[i].icon, draw_rect, items[i].icon_region, modulate);
|
||||
// If the icon is transposed, we have to swith the size so that it is drawn correctly
|
||||
if (items[i].icon_transposed) {
|
||||
Size2 size_tmp = draw_rect.size;
|
||||
draw_rect.size.x = size_tmp.y;
|
||||
draw_rect.size.y = size_tmp.x;
|
||||
}
|
||||
|
||||
draw_texture_rect_region(items[i].icon, draw_rect, items[i].icon_region, modulate, items[i].icon_transposed);
|
||||
}
|
||||
|
||||
if (items[i].tag_icon.is_valid()) {
|
||||
|
@ -1405,6 +1433,9 @@ void ItemList::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "icon"), &ItemList::set_item_icon);
|
||||
ClassDB::bind_method(D_METHOD("get_item_icon", "idx"), &ItemList::get_item_icon);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_item_icon_transposed", "idx", "rect"), &ItemList::set_item_icon_transposed);
|
||||
ClassDB::bind_method(D_METHOD("is_item_icon_transposed", "idx"), &ItemList::is_item_icon_transposed);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_item_icon_region", "idx", "rect"), &ItemList::set_item_icon_region);
|
||||
ClassDB::bind_method(D_METHOD("get_item_icon_region", "idx"), &ItemList::get_item_icon_region);
|
||||
|
||||
|
|
|
@ -53,6 +53,7 @@ private:
|
|||
struct Item {
|
||||
|
||||
Ref<Texture> icon;
|
||||
bool icon_transposed;
|
||||
Rect2i icon_region;
|
||||
Color icon_modulate;
|
||||
Ref<Texture> tag_icon;
|
||||
|
@ -133,6 +134,9 @@ public:
|
|||
void set_item_icon(int p_idx, const Ref<Texture> &p_icon);
|
||||
Ref<Texture> get_item_icon(int p_idx) const;
|
||||
|
||||
void set_item_icon_transposed(int p_idx, const bool transposed);
|
||||
bool is_item_icon_transposed(int p_idx) const;
|
||||
|
||||
void set_item_icon_region(int p_idx, const Rect2 &p_region);
|
||||
Rect2 get_item_icon_region(int p_idx) const;
|
||||
|
||||
|
|
Loading…
Reference in New Issue