Merge pull request #49562 from RandomShaper/fix_mono_build
Improve & fix Mono build
This commit is contained in:
commit
de2250d786
|
@ -1444,7 +1444,7 @@ bool CSharpLanguage::setup_csharp_script_binding(CSharpScriptBinding &r_script_b
|
|||
// Unsafe refcount increment. The managed instance also counts as a reference.
|
||||
// This way if the unmanaged world has no references to our owner
|
||||
// but the managed instance is alive, the refcount will be 1 instead of 0.
|
||||
// See: godot_icall_Reference_Dtor(MonoObject *p_obj, Object *p_ptr)
|
||||
// See: godot_icall_RefCounted_Dtor(MonoObject *p_obj, Object *p_ptr)
|
||||
|
||||
rc->reference();
|
||||
CSharpLanguage::get_singleton()->post_unsafe_reference(rc);
|
||||
|
|
|
@ -371,7 +371,7 @@ namespace GodotTools
|
|||
return (ExternalEditorId)editorSettings.GetSetting("mono/editor/external_editor") != ExternalEditorId.None;
|
||||
}
|
||||
|
||||
public override bool Build()
|
||||
public override bool _Build()
|
||||
{
|
||||
return BuildManager.EditorBuildCallback();
|
||||
}
|
||||
|
@ -413,9 +413,9 @@ namespace GodotTools
|
|||
bottomPanelBtn.Icon = MSBuildPanel.BuildOutputView.BuildStateIcon;
|
||||
}
|
||||
|
||||
public override void EnablePlugin()
|
||||
public override void _EnablePlugin()
|
||||
{
|
||||
base.EnablePlugin();
|
||||
base._EnablePlugin();
|
||||
|
||||
if (Instance != null)
|
||||
throw new InvalidOperationException();
|
||||
|
|
|
@ -66,7 +66,7 @@ namespace Godot
|
|||
if (memoryOwn)
|
||||
{
|
||||
memoryOwn = false;
|
||||
godot_icall_Reference_Disposed(this, ptr, !disposing);
|
||||
godot_icall_RefCounted_Disposed(this, ptr, !disposing);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -129,7 +129,7 @@ namespace Godot
|
|||
internal static extern void godot_icall_Object_Disposed(Object obj, IntPtr ptr);
|
||||
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
internal static extern void godot_icall_Reference_Disposed(Object obj, IntPtr ptr, bool isFinalizer);
|
||||
internal static extern void godot_icall_RefCounted_Disposed(Object obj, IntPtr ptr, bool isFinalizer);
|
||||
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
internal static extern void godot_icall_Object_ConnectEventSignals(IntPtr obj);
|
||||
|
|
|
@ -78,7 +78,7 @@ void godot_icall_Object_Disposed(MonoObject *p_obj, Object *p_ptr) {
|
|||
}
|
||||
}
|
||||
|
||||
void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, MonoBoolean p_is_finalizer) {
|
||||
void godot_icall_RefCounted_Disposed(MonoObject *p_obj, Object *p_ptr, MonoBoolean p_is_finalizer) {
|
||||
#ifdef DEBUG_ENABLED
|
||||
CRASH_COND(p_ptr == nullptr);
|
||||
// This is only called with RefCounted derived classes
|
||||
|
@ -88,7 +88,7 @@ void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, MonoBoolea
|
|||
RefCounted *rc = static_cast<RefCounted *>(p_ptr);
|
||||
|
||||
if (rc->get_script_instance()) {
|
||||
CSharpInstance *cs_instance = CAST_CSHARP_INSTANCE(ref->get_script_instance());
|
||||
CSharpInstance *cs_instance = CAST_CSHARP_INSTANCE(rc->get_script_instance());
|
||||
if (cs_instance) {
|
||||
if (!cs_instance->is_destructing_script_instance()) {
|
||||
bool delete_owner;
|
||||
|
@ -108,11 +108,11 @@ void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, MonoBoolea
|
|||
|
||||
// Unsafe refcount decrement. The managed instance also counts as a reference.
|
||||
// See: CSharpLanguage::alloc_instance_binding_data(Object *p_object)
|
||||
CSharpLanguage::get_singleton()->pre_unsafe_unreference(ref);
|
||||
if (ref->unreference()) {
|
||||
memdelete(ref);
|
||||
CSharpLanguage::get_singleton()->pre_unsafe_unreference(rc);
|
||||
if (rc->unreference()) {
|
||||
memdelete(rc);
|
||||
} else {
|
||||
void *data = ref->get_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index());
|
||||
void *data = rc->get_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index());
|
||||
|
||||
if (data) {
|
||||
CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
|
||||
|
@ -242,7 +242,7 @@ MonoString *godot_icall_Object_ToString(Object *p_ptr) {
|
|||
void godot_register_object_icalls() {
|
||||
GDMonoUtils::add_internal_call("Godot.Object::godot_icall_Object_Ctor", godot_icall_Object_Ctor);
|
||||
GDMonoUtils::add_internal_call("Godot.Object::godot_icall_Object_Disposed", godot_icall_Object_Disposed);
|
||||
GDMonoUtils::add_internal_call("Godot.Object::godot_icall_Reference_Disposed", godot_icall_Reference_Disposed);
|
||||
GDMonoUtils::add_internal_call("Godot.Object::godot_icall_RefCounted_Disposed", godot_icall_RefCounted_Disposed);
|
||||
GDMonoUtils::add_internal_call("Godot.Object::godot_icall_Object_ConnectEventSignals", godot_icall_Object_ConnectEventSignals);
|
||||
GDMonoUtils::add_internal_call("Godot.Object::godot_icall_Object_ClassDB_get_method", godot_icall_Object_ClassDB_get_method);
|
||||
GDMonoUtils::add_internal_call("Godot.Object::godot_icall_Object_ToString", godot_icall_Object_ToString);
|
||||
|
|
|
@ -80,7 +80,7 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) {
|
|||
// Unsafe refcount increment. The managed instance also counts as a reference.
|
||||
// This way if the unmanaged world has no references to our owner
|
||||
// but the managed instance is alive, the refcount will be 1 instead of 0.
|
||||
// See: godot_icall_Reference_Dtor(MonoObject *p_obj, Object *p_ptr)
|
||||
// See: godot_icall_RefCounted_Dtor(MonoObject *p_obj, Object *p_ptr)
|
||||
|
||||
// May not me referenced yet, so we must use init_ref() instead of reference()
|
||||
if (rc->init_ref()) {
|
||||
|
|
|
@ -114,7 +114,7 @@ MonoObject *unmanaged_get_managed(Object *unmanaged) {
|
|||
// Unsafe refcount increment. The managed instance also counts as a reference.
|
||||
// This way if the unmanaged world has no references to our owner
|
||||
// but the managed instance is alive, the refcount will be 1 instead of 0.
|
||||
// See: godot_icall_Reference_Dtor(MonoObject *p_obj, Object *p_ptr)
|
||||
// See: godot_icall_RefCounted_Dtor(MonoObject *p_obj, Object *p_ptr)
|
||||
rc->reference();
|
||||
CSharpLanguage::get_singleton()->post_unsafe_reference(rc);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue