Disable GI probe capturing lights with bake mode disabled

The bake mode property of lights previously didn't affect GI probes.
This change makes the GI probe ignore lights that have their bake mode
set to disabled.
This commit is contained in:
Daniel Rakos 2019-04-23 11:36:36 +02:00
parent 4b6327fb30
commit de33ef2d1b
13 changed files with 67 additions and 0 deletions

View File

@ -1986,6 +1986,17 @@
<description>
</description>
</method>
<method name="light_set_use_gi">
<return type="void">
</return>
<argument index="0" name="light" type="RID">
</argument>
<argument index="1" name="enabled" type="bool">
</argument>
<description>
Sets whether GI probes capture light information from this light.
</description>
</method>
<method name="light_set_color">
<return type="void">
</return>

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@ -483,6 +483,7 @@ public:
void light_set_negative(RID p_light, bool p_enable) {}
void light_set_cull_mask(RID p_light, uint32_t p_mask) {}
void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) {}
void light_set_use_gi(RID p_light, bool p_enabled) {}
void light_omni_set_shadow_mode(RID p_light, VS::LightOmniShadowMode p_mode) {}
void light_omni_set_shadow_detail(RID p_light, VS::LightOmniShadowDetail p_detail) {}
@ -502,6 +503,7 @@ public:
AABB light_get_aabb(RID p_light) const { return AABB(); }
float light_get_param(RID p_light, VS::LightParam p_param) { return 0.0; }
Color light_get_color(RID p_light) { return Color(); }
bool light_get_use_gi(RID p_light) { return false; }
uint64_t light_get_version(RID p_light) const { return 0; }
/* PROBE API */

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@ -3369,6 +3369,7 @@ RID RasterizerStorageGLES2::light_create(VS::LightType p_type) {
light->directional_blend_splits = false;
light->directional_range_mode = VS::LIGHT_DIRECTIONAL_SHADOW_DEPTH_RANGE_STABLE;
light->reverse_cull = false;
light->use_gi = true;
light->version = 0;
return light_owner.make_rid(light);
@ -3455,6 +3456,16 @@ void RasterizerStorageGLES2::light_set_reverse_cull_face_mode(RID p_light, bool
light->instance_change_notify(true, false);
}
void RasterizerStorageGLES2::light_set_use_gi(RID p_light, bool p_enabled) {
Light *light = light_owner.getornull(p_light);
ERR_FAIL_COND(!light);
light->use_gi = p_enabled;
light->version++;
light->instance_change_notify(true, false);
}
void RasterizerStorageGLES2::light_omni_set_shadow_mode(RID p_light, VS::LightOmniShadowMode p_mode) {
Light *light = light_owner.getornull(p_light);
ERR_FAIL_COND(!light);
@ -3550,6 +3561,13 @@ Color RasterizerStorageGLES2::light_get_color(RID p_light) {
return light->color;
}
bool RasterizerStorageGLES2::light_get_use_gi(RID p_light) {
Light *light = light_owner.getornull(p_light);
ERR_FAIL_COND_V(!light, false);
return light->use_gi;
}
bool RasterizerStorageGLES2::light_has_shadow(RID p_light) const {
Light *light = light_owner.getornull(p_light);
ERR_FAIL_COND_V(!light, false);

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@ -885,6 +885,7 @@ public:
bool shadow;
bool negative;
bool reverse_cull;
bool use_gi;
uint32_t cull_mask;
@ -911,6 +912,7 @@ public:
virtual void light_set_negative(RID p_light, bool p_enable);
virtual void light_set_cull_mask(RID p_light, uint32_t p_mask);
virtual void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled);
virtual void light_set_use_gi(RID p_light, bool p_enabled);
virtual void light_omni_set_shadow_mode(RID p_light, VS::LightOmniShadowMode p_mode);
virtual void light_omni_set_shadow_detail(RID p_light, VS::LightOmniShadowDetail p_detail);
@ -930,6 +932,7 @@ public:
virtual VS::LightType light_get_type(RID p_light) const;
virtual float light_get_param(RID p_light, VS::LightParam p_param);
virtual Color light_get_color(RID p_light);
virtual bool light_get_use_gi(RID p_light);
virtual AABB light_get_aabb(RID p_light) const;
virtual uint64_t light_get_version(RID p_light) const;

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@ -5185,6 +5185,7 @@ RID RasterizerStorageGLES3::light_create(VS::LightType p_type) {
light->directional_blend_splits = false;
light->directional_range_mode = VS::LIGHT_DIRECTIONAL_SHADOW_DEPTH_RANGE_STABLE;
light->reverse_cull = false;
light->use_gi = true;
light->version = 0;
return light_owner.make_rid(light);
@ -5275,6 +5276,15 @@ void RasterizerStorageGLES3::light_set_reverse_cull_face_mode(RID p_light, bool
light->instance_change_notify(true, false);
}
void RasterizerStorageGLES3::light_set_use_gi(RID p_light, bool p_enabled) {
Light *light = light_owner.getornull(p_light);
ERR_FAIL_COND(!light);
light->use_gi = p_enabled;
light->version++;
light->instance_change_notify(true, false);
}
void RasterizerStorageGLES3::light_omni_set_shadow_mode(RID p_light, VS::LightOmniShadowMode p_mode) {
Light *light = light_owner.getornull(p_light);
@ -5380,6 +5390,13 @@ Color RasterizerStorageGLES3::light_get_color(RID p_light) {
return light->color;
}
bool RasterizerStorageGLES3::light_get_use_gi(RID p_light) {
Light *light = light_owner.getornull(p_light);
ERR_FAIL_COND_V(!light, false);
return light->use_gi;
}
bool RasterizerStorageGLES3::light_has_shadow(RID p_light) const {
const Light *light = light_owner.getornull(p_light);

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@ -926,6 +926,7 @@ public:
bool shadow;
bool negative;
bool reverse_cull;
bool use_gi;
uint32_t cull_mask;
VS::LightOmniShadowMode omni_shadow_mode;
VS::LightOmniShadowDetail omni_shadow_detail;
@ -947,6 +948,7 @@ public:
virtual void light_set_negative(RID p_light, bool p_enable);
virtual void light_set_cull_mask(RID p_light, uint32_t p_mask);
virtual void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled);
virtual void light_set_use_gi(RID p_light, bool p_enabled);
virtual void light_omni_set_shadow_mode(RID p_light, VS::LightOmniShadowMode p_mode);
virtual void light_omni_set_shadow_detail(RID p_light, VS::LightOmniShadowDetail p_detail);
@ -966,6 +968,7 @@ public:
virtual VS::LightType light_get_type(RID p_light) const;
virtual float light_get_param(RID p_light, VS::LightParam p_param);
virtual Color light_get_color(RID p_light);
virtual bool light_get_use_gi(RID p_light);
virtual AABB light_get_aabb(RID p_light) const;
virtual uint64_t light_get_version(RID p_light) const;

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@ -152,6 +152,7 @@ PoolVector<Face3> Light::get_faces(uint32_t p_usage_flags) const {
void Light::set_bake_mode(BakeMode p_mode) {
bake_mode = p_mode;
VS::get_singleton()->light_set_use_gi(light, p_mode != BAKE_DISABLED);
}
Light::BakeMode Light::get_bake_mode() const {

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@ -372,6 +372,7 @@ public:
virtual void light_set_negative(RID p_light, bool p_enable) = 0;
virtual void light_set_cull_mask(RID p_light, uint32_t p_mask) = 0;
virtual void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) = 0;
virtual void light_set_use_gi(RID p_light, bool p_enable) = 0;
virtual void light_omni_set_shadow_mode(RID p_light, VS::LightOmniShadowMode p_mode) = 0;
virtual void light_omni_set_shadow_detail(RID p_light, VS::LightOmniShadowDetail p_detail) = 0;
@ -391,6 +392,7 @@ public:
virtual AABB light_get_aabb(RID p_light) const = 0;
virtual float light_get_param(RID p_light, VS::LightParam p_param) = 0;
virtual Color light_get_color(RID p_light) = 0;
virtual bool light_get_use_gi(RID p_light) = 0;
virtual uint64_t light_get_version(RID p_light) const = 0;
/* PROBE API */

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@ -312,6 +312,7 @@ public:
BIND2(light_set_negative, RID, bool)
BIND2(light_set_cull_mask, RID, uint32_t)
BIND2(light_set_reverse_cull_face_mode, RID, bool)
BIND2(light_set_use_gi, RID, bool)
BIND2(light_omni_set_shadow_mode, RID, LightOmniShadowMode)
BIND2(light_omni_set_shadow_detail, RID, LightOmniShadowDetail)

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@ -3086,6 +3086,9 @@ bool VisualServerScene::_check_gi_probe(Instance *p_gi_probe) {
for (List<Instance *>::Element *E = p_gi_probe->scenario->directional_lights.front(); E; E = E->next()) {
if (!VSG::storage->light_get_use_gi(E->get()->base))
continue;
InstanceGIProbeData::LightCache lc;
lc.type = VSG::storage->light_get_type(E->get()->base);
lc.color = VSG::storage->light_get_color(E->get()->base);
@ -3106,6 +3109,9 @@ bool VisualServerScene::_check_gi_probe(Instance *p_gi_probe) {
for (Set<Instance *>::Element *E = probe_data->lights.front(); E; E = E->next()) {
if (!VSG::storage->light_get_use_gi(E->get()->base))
continue;
InstanceGIProbeData::LightCache lc;
lc.type = VSG::storage->light_get_type(E->get()->base);
lc.color = VSG::storage->light_get_color(E->get()->base);

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@ -247,6 +247,7 @@ public:
FUNC2(light_set_negative, RID, bool)
FUNC2(light_set_cull_mask, RID, uint32_t)
FUNC2(light_set_reverse_cull_face_mode, RID, bool)
FUNC2(light_set_use_gi, RID, bool)
FUNC2(light_omni_set_shadow_mode, RID, LightOmniShadowMode)
FUNC2(light_omni_set_shadow_detail, RID, LightOmniShadowDetail)

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@ -1780,6 +1780,7 @@ void VisualServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("light_set_negative", "light", "enable"), &VisualServer::light_set_negative);
ClassDB::bind_method(D_METHOD("light_set_cull_mask", "light", "mask"), &VisualServer::light_set_cull_mask);
ClassDB::bind_method(D_METHOD("light_set_reverse_cull_face_mode", "light", "enabled"), &VisualServer::light_set_reverse_cull_face_mode);
ClassDB::bind_method(D_METHOD("light_set_use_gi", "light", "enabled"), &VisualServer::light_set_use_gi);
ClassDB::bind_method(D_METHOD("light_omni_set_shadow_mode", "light", "mode"), &VisualServer::light_omni_set_shadow_mode);
ClassDB::bind_method(D_METHOD("light_omni_set_shadow_detail", "light", "detail"), &VisualServer::light_omni_set_shadow_detail);

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@ -434,6 +434,7 @@ public:
virtual void light_set_negative(RID p_light, bool p_enable) = 0;
virtual void light_set_cull_mask(RID p_light, uint32_t p_mask) = 0;
virtual void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) = 0;
virtual void light_set_use_gi(RID p_light, bool p_enable) = 0;
// omni light
enum LightOmniShadowMode {