Improve signal handling (fixes 87626)

Ammended to fix formatting issues
This commit is contained in:
Keaton Brown 2024-08-03 10:54:17 -05:00
parent 8a511ac79b
commit de6675e8aa
2 changed files with 9 additions and 12 deletions

View File

@ -1,5 +1,5 @@
/**************************************************************************/
/* test_viewport.h */
/* test_popup.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@ -31,15 +31,13 @@
#ifndef TEST_POPUP_H
#define TEST_POPUP_H
#include "scene/gui/popup.h"
#include "scene/gui/control.h"
#include "scene/gui/popup.h"
#include "scene/main/window.h"
#include "core/object/worker_thread_pool.h"
#include "tests/test_macros.h"
#include "tests/test_tools.h"
namespace TestPopup {
TEST_CASE("[SceneTree][Popup]") {
@ -67,7 +65,6 @@ TEST_CASE("[SceneTree][Popup]") {
CHECK_FALSE(ed.has_error);
ed.clear();
}
}
} // namespace TestPopup