[3.x] Add option to filter the stack variables of GDScript debugger
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@ -1304,6 +1304,7 @@ void ScriptEditorDebugger::_notification(int p_what) {
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error_tree->connect("item_activated", this, "_error_activated");
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vmem_refresh->set_icon(get_icon("Reload", "EditorIcons"));
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vmem_export->set_icon(get_icon("Save", "EditorIcons"));
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search->set_right_icon(get_icon("Search", "EditorIcons"));
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reason->add_color_override("font_color", get_color("error_color", "Editor"));
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@ -1545,6 +1546,7 @@ void ScriptEditorDebugger::_notification(int p_what) {
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docontinue->set_icon(get_icon("DebugContinue", "EditorIcons"));
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vmem_refresh->set_icon(get_icon("Reload", "EditorIcons"));
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vmem_export->set_icon(get_icon("Save", "EditorIcons"));
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search->set_right_icon(get_icon("Search", "EditorIcons"));
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} break;
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}
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}
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@ -2464,11 +2466,27 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
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stack_dump->connect("cell_selected", this, "_stack_dump_frame_selected");
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sc->add_child(stack_dump);
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VBoxContainer *inspector_vbox = memnew(VBoxContainer);
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sc->add_child(inspector_vbox);
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HBoxContainer *tools_hb = memnew(HBoxContainer);
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inspector_vbox->add_child(tools_hb);
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search = memnew(LineEdit);
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search->set_h_size_flags(Control::SIZE_EXPAND_FILL);
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search->set_placeholder(TTR("Filter stack variables"));
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search->set_clear_button_enabled(true);
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tools_hb->add_child(search);
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inspector = memnew(EditorInspector);
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inspector->set_h_size_flags(SIZE_EXPAND_FILL);
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inspector->set_v_size_flags(SIZE_EXPAND_FILL);
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inspector->set_enable_capitalize_paths(false);
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inspector->set_read_only(true);
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inspector->connect("object_id_selected", this, "_scene_tree_property_select_object");
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inspector->register_text_enter(search);
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inspector->set_use_filter(true);
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inspector_vbox->add_child(inspector);
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sc->add_child(inspector);
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server.instance();
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@ -159,6 +159,7 @@ private:
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LineEdit *vmem_total;
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Tree *stack_dump;
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LineEdit *search;
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EditorInspector *inspector;
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Ref<TCP_Server> server;
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