Merge pull request #27733 from nekomatata/transform_flip_fix
Fixed Transform FLIP_Y and FLIP_Z set as identity transform
This commit is contained in:
commit
de825df121
|
@ -1927,9 +1927,9 @@ void register_variant_methods() {
|
|||
_VariantCall::add_variant_constant(Variant::TRANSFORM, "IDENTITY", identity_transform);
|
||||
transform_x.set(-1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0);
|
||||
_VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_X", transform_x);
|
||||
transform_x.set(1, 0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0);
|
||||
transform_y.set(1, 0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0);
|
||||
_VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_Y", transform_y);
|
||||
transform_x.set(1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0);
|
||||
transform_z.set(1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0);
|
||||
_VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_Z", transform_z);
|
||||
|
||||
_VariantCall::add_variant_constant(Variant::PLANE, "PLANE_YZ", Plane(Vector3(1, 0, 0), 0));
|
||||
|
|
Loading…
Reference in New Issue