Add missing binding to AudioStream class
This allows for the extension of AudioStream where you can call `instance_plackback` on child AudioStream instances within gdscript, much like the implementation of some child classes in C++. See `AudioStreamRandomPitch` for an example of how this can be used.
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@ -39,6 +39,12 @@
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Returns the length of the audio stream in seconds.
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</description>
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</method>
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<method name="instance_playback">
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<return type="AudioStreamPlayback" />
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<description>
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Returns an AudioStreamPlayback. Useful for when you want to extend `_instance_playback` but call `instance_playback` from an internally held AudioStream subresource. An example of this can be found in the source files for `AudioStreamRandomPitch::instance_playback`.
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</description>
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</method>
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<method name="is_monophonic" qualifiers="const">
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<return type="bool" />
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<description>
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@ -200,6 +200,7 @@ bool AudioStream::is_monophonic() const {
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void AudioStream::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_length"), &AudioStream::get_length);
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ClassDB::bind_method(D_METHOD("is_monophonic"), &AudioStream::is_monophonic);
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ClassDB::bind_method(D_METHOD("instance_playback"), &AudioStream::instance_playback);
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GDVIRTUAL_BIND(_instance_playback);
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GDVIRTUAL_BIND(_get_stream_name);
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GDVIRTUAL_BIND(_get_length);
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