Fixed `window_width_override` description

This commit is contained in:
Kacper Gibas 2023-10-28 09:40:36 +02:00
parent f497156e0b
commit df0d83f856
1 changed files with 1 additions and 1 deletions

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@ -828,7 +828,7 @@
</member>
<member name="display/window/size/window_width_override" type="int" setter="" getter="" default="0">
On desktop platforms, overrides the game's initial window width. See also [member display/window/size/window_height_override], [member display/window/size/viewport_width] and [member display/window/size/viewport_height].
[b]Note:[/b] By default, or when set to [code]0[/code], the initial window width is the viewport [member display/window/size/viewport_width]. This setting is ignored on iOS, Android, and Web.
[b]Note:[/b] By default, or when set to [code]0[/code], the initial window width is the [member display/window/size/viewport_width]. This setting is ignored on iOS, Android, and Web.
</member>
<member name="display/window/stretch/aspect" type="String" setter="" getter="" default="&quot;keep&quot;">
</member>