Merge pull request #35203 from timothyqiu/image-loader-null
Adds null check before using image loader
This commit is contained in:
commit
df13245408
|
@ -1302,6 +1302,8 @@ Error EditorSceneImporterGLTF::_parse_images(GLTFState &state, const String &p_b
|
|||
|
||||
if (mimetype.findn("png") != -1) {
|
||||
//is a png
|
||||
ERR_FAIL_COND_V(Image::_png_mem_loader_func == NULL, ERR_UNAVAILABLE);
|
||||
|
||||
const Ref<Image> img = Image::_png_mem_loader_func(data_ptr, data_size);
|
||||
|
||||
ERR_FAIL_COND_V(img.is_null(), ERR_FILE_CORRUPT);
|
||||
|
@ -1316,6 +1318,8 @@ Error EditorSceneImporterGLTF::_parse_images(GLTFState &state, const String &p_b
|
|||
|
||||
if (mimetype.findn("jpeg") != -1) {
|
||||
//is a jpg
|
||||
ERR_FAIL_COND_V(Image::_jpg_mem_loader_func == NULL, ERR_UNAVAILABLE);
|
||||
|
||||
const Ref<Image> img = Image::_jpg_mem_loader_func(data_ptr, data_size);
|
||||
|
||||
ERR_FAIL_COND_V(img.is_null(), ERR_FILE_CORRUPT);
|
||||
|
|
|
@ -355,11 +355,13 @@ public:
|
|||
print_verbose("Open Asset Import: Loading embedded texture " + filename);
|
||||
if (tex->mHeight == 0) {
|
||||
if (tex->CheckFormat("png")) {
|
||||
ERR_FAIL_COND_V(Image::_png_mem_loader_func == NULL, Ref<Image>());
|
||||
Ref<Image> img = Image::_png_mem_loader_func((uint8_t *)tex->pcData, tex->mWidth);
|
||||
ERR_FAIL_COND_V(img.is_null(), Ref<Image>());
|
||||
state.path_to_image_cache.insert(p_path, img);
|
||||
return img;
|
||||
} else if (tex->CheckFormat("jpg")) {
|
||||
ERR_FAIL_COND_V(Image::_jpg_mem_loader_func == NULL, Ref<Image>());
|
||||
Ref<Image> img = Image::_jpg_mem_loader_func((uint8_t *)tex->pcData, tex->mWidth);
|
||||
ERR_FAIL_COND_V(img.is_null(), Ref<Image>());
|
||||
state.path_to_image_cache.insert(p_path, img);
|
||||
|
|
Loading…
Reference in New Issue