Fix error when non-ASCII characters in resource pack path
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@ -47,7 +47,7 @@ static void *godot_open(voidpf opaque, const char *p_fname, int mode) {
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return nullptr;
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}
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Ref<FileAccess> f = FileAccess::open(p_fname, FileAccess::READ);
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Ref<FileAccess> f = FileAccess::open(String::utf8(p_fname), FileAccess::READ);
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ERR_FAIL_COND_V(f.is_null(), nullptr);
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ZipData *zd = memnew(ZipData);
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