Fix export templates ignoring assemblies in 'res://.mono/assemblies'

This commit is contained in:
Ignacio Etcheverry 2019-07-09 16:43:48 +02:00
parent 6e9cb44004
commit df6d1656fe

View File

@ -46,20 +46,6 @@ bool GDMonoAssembly::in_preload = false;
Vector<String> GDMonoAssembly::search_dirs;
static String _get_expected_api_build_config() {
#ifdef TOOLS_ENABLED
return "Debug";
#else
#ifdef DEBUG_ENABLED
return "Debug";
#else
return "Release";
#endif
#endif
}
void GDMonoAssembly::fill_search_dirs(Vector<String> &r_search_dirs, const String &p_custom_config, const String &p_custom_bcl_dir) {
String framework_dir;
@ -81,11 +67,14 @@ void GDMonoAssembly::fill_search_dirs(Vector<String> &r_search_dirs, const Strin
r_search_dirs.push_back(GodotSharpDirs::get_res_temp_assemblies_dir());
}
String api_config = p_custom_config.empty() ? _get_expected_api_build_config() :
(p_custom_config == "Release" ? "Release" : "Debug");
r_search_dirs.push_back(GodotSharpDirs::get_res_assemblies_base_dir().plus_file(api_config));
if (p_custom_config.empty()) {
r_search_dirs.push_back(GodotSharpDirs::get_res_assemblies_dir());
} else {
String api_config = p_custom_config == "Release" ? "Release" : "Debug";
r_search_dirs.push_back(GodotSharpDirs::get_res_assemblies_base_dir().plus_file(api_config));
}
r_search_dirs.push_back(GodotSharpDirs::get_res_assemblies_dir());
r_search_dirs.push_back(GodotSharpDirs::get_res_assemblies_base_dir());
r_search_dirs.push_back(OS::get_singleton()->get_resource_dir());
r_search_dirs.push_back(OS::get_singleton()->get_executable_path().get_base_dir());