diff --git a/platform/windows/SCsub b/platform/windows/SCsub index 53ed3bf8877..586533e817d 100644 --- a/platform/windows/SCsub +++ b/platform/windows/SCsub @@ -7,6 +7,7 @@ from platform_methods import run_in_subprocess import platform_windows_builders common_win = [ + "godot_win.cpp", "context_gl_win.cpp", "crash_handler_win.cpp", "os_windows.cpp", @@ -17,17 +18,17 @@ common_win = [ "windows_terminal_logger.cpp" ] -restarget = "godot_res" + env["OBJSUFFIX"] +res_file = 'godot_res.rc' -obj = env.RES(restarget, 'godot_res.rc') +res_target = "godot_res" + env["OBJSUFFIX"] -common_win.append(obj) +res_obj = env.RES(res_target, res_file) -prog = env.add_program('#bin/godot', ['godot_win.cpp'] + common_win, PROGSUFFIX=env["PROGSUFFIX"]) +prog = env.add_program('#bin/godot', common_win + res_obj, PROGSUFFIX=env["PROGSUFFIX"]) # Microsoft Visual Studio Project Generation if env['vsproj']: - env.vs_srcs = env.vs_srcs + ["platform/windows/godot_win.cpp"] + env.vs_srcs = env.vs_srcs + ["platform/windows/" + res_file] for x in common_win: env.vs_srcs = env.vs_srcs + ["platform/windows/" + str(x)]