Merge pull request #61365 from Calinou/textmesh-improve-decomposition-error-message
This commit is contained in:
commit
df9dae2408
|
@ -2339,18 +2339,18 @@ void TextMesh::_generate_glyph_mesh_data(uint32_t p_hash, const Glyph &p_gl) con
|
|||
//Decompose and triangulate.
|
||||
List<TPPLPoly> out_poly;
|
||||
if (tpart.ConvexPartition_HM(&in_poly, &out_poly) == 0) {
|
||||
ERR_FAIL_MSG("Convex decomposing failed!");
|
||||
ERR_FAIL_MSG("Convex decomposing failed. Make sure the font doesn't contain self-intersecting lines, as these are not supported in TextMesh.");
|
||||
}
|
||||
List<TPPLPoly> out_tris;
|
||||
for (List<TPPLPoly>::Element *I = out_poly.front(); I; I = I->next()) {
|
||||
if (tpart.Triangulate_OPT(&(I->get()), &out_tris) == 0) {
|
||||
ERR_FAIL_MSG("Triangulation failed!");
|
||||
ERR_FAIL_MSG("Triangulation failed. Make sure the font doesn't contain self-intersecting lines, as these are not supported in TextMesh.");
|
||||
}
|
||||
}
|
||||
|
||||
for (List<TPPLPoly>::Element *I = out_tris.front(); I; I = I->next()) {
|
||||
TPPLPoly &tp = I->get();
|
||||
ERR_FAIL_COND(tp.GetNumPoints() != 3); // Trianges only.
|
||||
ERR_FAIL_COND(tp.GetNumPoints() != 3); // Triangles only.
|
||||
|
||||
for (int i = 0; i < 3; i++) {
|
||||
gl_data.triangles.push_back(Vector2(tp.GetPoint(i).x, tp.GetPoint(i).y));
|
||||
|
|
Loading…
Reference in New Issue