Add descpription for rendering/limits/spatial_indexer/threaded_cull_minimum_instances
(cherry picked from commit 498f46063d
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[b]Note:[/b] This setting is only effective when using the Compatibility rendering method, not Forward+ and Mobile.
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[b]Note:[/b] This setting is only effective when using the Compatibility rendering method, not Forward+ and Mobile.
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<member name="rendering/limits/spatial_indexer/threaded_cull_minimum_instances" type="int" setter="" getter="" default="1000">
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<member name="rendering/limits/spatial_indexer/threaded_cull_minimum_instances" type="int" setter="" getter="" default="1000">
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The minimum number of instances that must be present in a scene to enable culling computations on multiple threads. If a scene has fewer instances than this number, culling is done on a single thread.
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</member>
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<member name="rendering/limits/spatial_indexer/update_iterations_per_frame" type="int" setter="" getter="" default="10">
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<member name="rendering/limits/spatial_indexer/update_iterations_per_frame" type="int" setter="" getter="" default="10">
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</member>
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</member>
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