OpenGL: Unconditionally do `glDisable(GL_FRAMEBUFFER_SRGB)` because we do our own sRGB conversion

This commit is contained in:
David Snopek 2024-08-12 11:26:23 -05:00
parent 86c95d26fc
commit dfcff4ef46
3 changed files with 7 additions and 28 deletions

View File

@ -62,6 +62,10 @@
#define _EXT_DEBUG_SEVERITY_LOW_ARB 0x9148 #define _EXT_DEBUG_SEVERITY_LOW_ARB 0x9148
#define _EXT_DEBUG_OUTPUT 0x92E0 #define _EXT_DEBUG_OUTPUT 0x92E0
#ifndef GL_FRAMEBUFFER_SRGB
#define GL_FRAMEBUFFER_SRGB 0x8DB9
#endif
#ifndef GLAPIENTRY #ifndef GLAPIENTRY
#if defined(WINDOWS_ENABLED) #if defined(WINDOWS_ENABLED)
#define GLAPIENTRY APIENTRY #define GLAPIENTRY APIENTRY
@ -345,6 +349,9 @@ RasterizerGLES3::RasterizerGLES3() {
} }
} }
// Disable OpenGL linear to sRGB conversion, because Godot will always do this conversion itself.
glDisable(GL_FRAMEBUFFER_SRGB);
// OpenGL needs to be initialized before initializing the Rasterizers // OpenGL needs to be initialized before initializing the Rasterizers
config = memnew(GLES3::Config); config = memnew(GLES3::Config);
utilities = memnew(GLES3::Utilities); utilities = memnew(GLES3::Utilities);

View File

@ -56,11 +56,6 @@
// feature off. // feature off.
// See: https://registry.khronos.org/OpenGL/extensions/EXT/EXT_sRGB_write_control.txt // See: https://registry.khronos.org/OpenGL/extensions/EXT/EXT_sRGB_write_control.txt
// On OpenGLES this is not defined in our standard headers..
#ifndef GL_FRAMEBUFFER_SRGB
#define GL_FRAMEBUFFER_SRGB 0x8DB9
#endif
HashMap<String, bool *> OpenXROpenGLExtension::get_requested_extensions() { HashMap<String, bool *> OpenXROpenGLExtension::get_requested_extensions() {
HashMap<String, bool *> request_extensions; HashMap<String, bool *> request_extensions;
@ -196,23 +191,6 @@ void OpenXROpenGLExtension::get_usable_depth_formats(Vector<int64_t> &p_usable_d
p_usable_depth_formats.push_back(GL_DEPTH_COMPONENT24); p_usable_depth_formats.push_back(GL_DEPTH_COMPONENT24);
} }
void OpenXROpenGLExtension::on_pre_draw_viewport(RID p_render_target) {
if (srgb_ext_is_available) {
hw_linear_to_srgb_is_enabled = glIsEnabled(GL_FRAMEBUFFER_SRGB);
if (hw_linear_to_srgb_is_enabled) {
// Disable this.
glDisable(GL_FRAMEBUFFER_SRGB);
}
}
}
void OpenXROpenGLExtension::on_post_draw_viewport(RID p_render_target) {
if (srgb_ext_is_available && hw_linear_to_srgb_is_enabled) {
// Re-enable this.
glEnable(GL_FRAMEBUFFER_SRGB);
}
}
bool OpenXROpenGLExtension::get_swapchain_image_data(XrSwapchain p_swapchain, int64_t p_swapchain_format, uint32_t p_width, uint32_t p_height, uint32_t p_sample_count, uint32_t p_array_size, void **r_swapchain_graphics_data) { bool OpenXROpenGLExtension::get_swapchain_image_data(XrSwapchain p_swapchain, int64_t p_swapchain_format, uint32_t p_width, uint32_t p_height, uint32_t p_sample_count, uint32_t p_array_size, void **r_swapchain_graphics_data) {
GLES3::TextureStorage *texture_storage = GLES3::TextureStorage::get_singleton(); GLES3::TextureStorage *texture_storage = GLES3::TextureStorage::get_singleton();
ERR_FAIL_NULL_V(texture_storage, false); ERR_FAIL_NULL_V(texture_storage, false);

View File

@ -49,9 +49,6 @@ public:
virtual void on_instance_created(const XrInstance p_instance) override; virtual void on_instance_created(const XrInstance p_instance) override;
virtual void *set_session_create_and_get_next_pointer(void *p_next_pointer) override; virtual void *set_session_create_and_get_next_pointer(void *p_next_pointer) override;
virtual void on_pre_draw_viewport(RID p_render_target) override;
virtual void on_post_draw_viewport(RID p_render_target) override;
virtual void get_usable_swapchain_formats(Vector<int64_t> &p_usable_swap_chains) override; virtual void get_usable_swapchain_formats(Vector<int64_t> &p_usable_swap_chains) override;
virtual void get_usable_depth_formats(Vector<int64_t> &p_usable_swap_chains) override; virtual void get_usable_depth_formats(Vector<int64_t> &p_usable_swap_chains) override;
virtual String get_swapchain_format_name(int64_t p_swapchain_format) const override; virtual String get_swapchain_format_name(int64_t p_swapchain_format) const override;
@ -76,9 +73,6 @@ private:
Vector<RID> texture_rids; Vector<RID> texture_rids;
}; };
bool srgb_ext_is_available = true;
bool hw_linear_to_srgb_is_enabled = false;
bool check_graphics_api_support(XrVersion p_desired_version); bool check_graphics_api_support(XrVersion p_desired_version);
#ifdef ANDROID_ENABLED #ifdef ANDROID_ENABLED