Merge pull request #50513 from Geometror/displayserver-add-override

Modernize display_server_... headers and make style consistent (use override keyword)
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Rémi Verschelde 2021-07-17 07:54:18 +02:00 committed by GitHub
commit dfe2630b41
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4 changed files with 276 additions and 263 deletions

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@ -129,71 +129,84 @@ private:
public: public:
static DisplayServerAndroid *get_singleton(); static DisplayServerAndroid *get_singleton();
virtual bool has_feature(Feature p_feature) const; virtual bool has_feature(Feature p_feature) const override;
virtual String get_name() const; virtual String get_name() const override;
virtual void clipboard_set(const String &p_text); virtual void clipboard_set(const String &p_text) override;
virtual String clipboard_get() const; virtual String clipboard_get() const override;
virtual void screen_set_keep_on(bool p_enable); virtual void screen_set_keep_on(bool p_enable) override;
virtual bool screen_is_kept_on() const; virtual bool screen_is_kept_on() const override;
virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW); virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW) override;
virtual ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const; virtual ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual int get_screen_count() const; virtual int get_screen_count() const override;
virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const; virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const; virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const; virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const; virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const; virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1); virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override;
virtual void virtual_keyboard_hide(); virtual void virtual_keyboard_hide() override;
virtual int virtual_keyboard_get_height() const; virtual int virtual_keyboard_get_height() const override;
virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
void send_window_event(WindowEvent p_event) const; void send_window_event(WindowEvent p_event) const;
void send_input_event(const Ref<InputEvent> &p_event) const; void send_input_event(const Ref<InputEvent> &p_event) const;
void send_input_text(const String &p_text) const; void send_input_text(const String &p_text) const;
virtual Vector<WindowID> get_window_list() const; virtual Vector<WindowID> get_window_list() const override;
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const; virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID); virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const; virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const;
virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID);
virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const;
virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID);
virtual void window_set_transient(WindowID p_window, WindowID p_parent);
virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const;
virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const;
virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const;
virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const;
virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID);
virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const;
virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const;
virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID);
virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const;
virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID);
virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID);
virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const;
virtual bool can_any_window_draw() const;
virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID);
virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const;
virtual void alert(const String &p_alert, const String &p_title); virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void process_events(); virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override;
virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override;
virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual bool can_any_window_draw() const override;
virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override;
virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override;
virtual void alert(const String &p_alert, const String &p_title) override;
virtual void process_events() override;
void process_accelerometer(const Vector3 &p_accelerometer); void process_accelerometer(const Vector3 &p_accelerometer);
void process_gravity(const Vector3 &p_gravity); void process_gravity(const Vector3 &p_gravity);
@ -207,11 +220,11 @@ public:
void process_joy_event(JoypadEvent p_event); void process_joy_event(JoypadEvent p_event);
void process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed); void process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed);
virtual void cursor_set_shape(CursorShape p_shape); virtual void cursor_set_shape(CursorShape p_shape) override;
virtual CursorShape cursor_get_shape() const; virtual CursorShape cursor_get_shape() const override;
void mouse_set_mode(MouseMode p_mode); virtual void mouse_set_mode(MouseMode p_mode) override;
MouseMode mouse_get_mode() const; virtual MouseMode mouse_get_mode() const override;
static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
static Vector<String> get_rendering_drivers_func(); static Vector<String> get_rendering_drivers_func();
@ -220,8 +233,8 @@ public:
void reset_window(); void reset_window();
void notify_surface_changed(int p_width, int p_height); void notify_surface_changed(int p_width, int p_height);
virtual Point2i mouse_get_position() const; virtual Point2i mouse_get_position() const override;
virtual MouseButton mouse_get_button_state() const; virtual MouseButton mouse_get_button_state() const override;
DisplayServerAndroid(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); DisplayServerAndroid(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
~DisplayServerAndroid(); ~DisplayServerAndroid();

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@ -109,96 +109,96 @@ public:
bool check_size_force_redraw(); bool check_size_force_redraw();
// from DisplayServer // from DisplayServer
void alert(const String &p_alert, const String &p_title = "ALERT!") override; virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
bool has_feature(Feature p_feature) const override; virtual bool has_feature(Feature p_feature) const override;
String get_name() const override; virtual String get_name() const override;
// cursor // cursor
void cursor_set_shape(CursorShape p_shape) override; virtual void cursor_set_shape(CursorShape p_shape) override;
CursorShape cursor_get_shape() const override; virtual CursorShape cursor_get_shape() const override;
void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override; virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;
// mouse // mouse
void mouse_set_mode(MouseMode p_mode) override; virtual void mouse_set_mode(MouseMode p_mode) override;
MouseMode mouse_get_mode() const override; virtual MouseMode mouse_get_mode() const override;
// touch // touch
bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
// clipboard // clipboard
void clipboard_set(const String &p_text) override; virtual void clipboard_set(const String &p_text) override;
String clipboard_get() const override; virtual String clipboard_get() const override;
// screen // screen
int get_screen_count() const override; virtual int get_screen_count() const override;
Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override; virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override;
void virtual_keyboard_hide() override; virtual void virtual_keyboard_hide() override;
// windows // windows
Vector<DisplayServer::WindowID> get_window_list() const override; virtual Vector<DisplayServer::WindowID> get_window_list() const override;
WindowID get_window_at_screen_position(const Point2i &p_position) const override; virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override; virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override; virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override; virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
void window_set_transient(WindowID p_window, WindowID p_parent) override; virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override; virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override;
void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override; virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override;
void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override; virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override; virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override; virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override; virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override;
void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override;
bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override; virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override;
void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override;
void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override;
bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override; virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override;
bool can_any_window_draw() const override; virtual bool can_any_window_draw() const override;
// events // events
void process_events() override; virtual void process_events() override;
// icon // icon
void set_icon(const Ref<Image> &p_icon) override; virtual void set_icon(const Ref<Image> &p_icon) override;
// others // others
bool get_swap_cancel_ok() override; virtual bool get_swap_cancel_ok() override;
void swap_buffers() override; virtual void swap_buffers() override;
static void register_javascript_driver(); static void register_javascript_driver();
DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Size2i &p_resolution, Error &r_error); DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Size2i &p_resolution, Error &r_error);

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@ -277,114 +277,114 @@ protected:
void _window_changed(XEvent *event); void _window_changed(XEvent *event);
public: public:
virtual bool has_feature(Feature p_feature) const; virtual bool has_feature(Feature p_feature) const override;
virtual String get_name() const; virtual String get_name() const override;
virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
virtual void mouse_set_mode(MouseMode p_mode); virtual void mouse_set_mode(MouseMode p_mode) override;
virtual MouseMode mouse_get_mode() const; virtual MouseMode mouse_get_mode() const override;
virtual void mouse_warp_to_position(const Point2i &p_to); virtual void mouse_warp_to_position(const Point2i &p_to) override;
virtual Point2i mouse_get_position() const; virtual Point2i mouse_get_position() const override;
virtual Point2i mouse_get_absolute_position() const; virtual Point2i mouse_get_absolute_position() const override;
virtual MouseButton mouse_get_button_state() const; virtual MouseButton mouse_get_button_state() const override;
virtual void clipboard_set(const String &p_text); virtual void clipboard_set(const String &p_text) override;
virtual String clipboard_get() const; virtual String clipboard_get() const override;
virtual int get_screen_count() const; virtual int get_screen_count() const override;
virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const; virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const; virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const; virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const; virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const; virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
#if defined(DBUS_ENABLED) #if defined(DBUS_ENABLED)
virtual void screen_set_keep_on(bool p_enable); virtual void screen_set_keep_on(bool p_enable) override;
virtual bool screen_is_kept_on() const; virtual bool screen_is_kept_on() const override;
#endif #endif
virtual Vector<DisplayServer::WindowID> get_window_list() const; virtual Vector<DisplayServer::WindowID> get_window_list() const override;
virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()); virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override;
virtual void show_window(WindowID p_id); virtual void show_window(WindowID p_id) override;
virtual void delete_sub_window(WindowID p_id); virtual void delete_sub_window(WindowID p_id) override;
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const; virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID); virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const; virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const; virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const; virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const; virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_transient(WindowID p_window, WindowID p_parent); virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const; virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const; virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const; virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const; virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const; virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override;
virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const; virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID); virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID); virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override;
virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const; virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual bool can_any_window_draw() const; virtual bool can_any_window_draw() const override;
virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override;
virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override; virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override;
virtual void cursor_set_shape(CursorShape p_shape); virtual void cursor_set_shape(CursorShape p_shape) override;
virtual CursorShape cursor_get_shape() const; virtual CursorShape cursor_get_shape() const override;
virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot); virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) override;
virtual int keyboard_get_layout_count() const; virtual int keyboard_get_layout_count() const override;
virtual int keyboard_get_current_layout() const; virtual int keyboard_get_current_layout() const override;
virtual void keyboard_set_current_layout(int p_index); virtual void keyboard_set_current_layout(int p_index) override;
virtual String keyboard_get_layout_language(int p_index) const; virtual String keyboard_get_layout_language(int p_index) const override;
virtual String keyboard_get_layout_name(int p_index) const; virtual String keyboard_get_layout_name(int p_index) const override;
virtual void process_events(); virtual void process_events() override;
virtual void release_rendering_thread(); virtual void release_rendering_thread() override;
virtual void make_rendering_thread(); virtual void make_rendering_thread() override;
virtual void swap_buffers(); virtual void swap_buffers() override;
virtual void set_context(Context p_context); virtual void set_context(Context p_context) override;
virtual void set_native_icon(const String &p_filename); virtual void set_native_icon(const String &p_filename) override;
virtual void set_icon(const Ref<Image> &p_icon); virtual void set_icon(const Ref<Image> &p_icon) override;
static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
static Vector<String> get_rendering_drivers_func(); static Vector<String> get_rendering_drivers_func();

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@ -439,129 +439,129 @@ class DisplayServerWindows : public DisplayServer {
public: public:
LRESULT WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); LRESULT WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
virtual bool has_feature(Feature p_feature) const; virtual bool has_feature(Feature p_feature) const override;
virtual String get_name() const; virtual String get_name() const override;
virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
virtual void mouse_set_mode(MouseMode p_mode); virtual void mouse_set_mode(MouseMode p_mode) override;
virtual MouseMode mouse_get_mode() const; virtual MouseMode mouse_get_mode() const override;
virtual void mouse_warp_to_position(const Point2i &p_to); virtual void mouse_warp_to_position(const Point2i &p_to) override;
virtual Point2i mouse_get_position() const; virtual Point2i mouse_get_position() const override;
virtual MouseButton mouse_get_button_state() const; virtual MouseButton mouse_get_button_state() const override;
virtual void clipboard_set(const String &p_text); virtual void clipboard_set(const String &p_text) override;
virtual String clipboard_get() const; virtual String clipboard_get() const override;
virtual int get_screen_count() const; virtual int get_screen_count() const override;
virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const; virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const; virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const; virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const; virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const; virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW); virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW) override;
ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const; ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
virtual void screen_set_keep_on(bool p_enable); //disable screensaver virtual void screen_set_keep_on(bool p_enable) override; //disable screensaver
virtual bool screen_is_kept_on() const; virtual bool screen_is_kept_on() const override;
virtual Vector<DisplayServer::WindowID> get_window_list() const; virtual Vector<DisplayServer::WindowID> get_window_list() const override;
virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()); virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override;
virtual void show_window(WindowID p_window); virtual void show_window(WindowID p_window) override;
virtual void delete_sub_window(WindowID p_window); virtual void delete_sub_window(WindowID p_window) override;
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const; virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID); virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const; virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID) override;
virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const; virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const; virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_transient(WindowID p_window, WindowID p_parent); virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const; virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const; virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const; virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const; //wtf is this? should probable use proper name virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override; //wtf is this? should probable use proper name
virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const; virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const; virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override;
virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const; virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID); virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID); virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override;
virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const; virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual bool can_any_window_draw() const; virtual bool can_any_window_draw() const override;
virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override;
virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override; virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override;
virtual void console_set_visible(bool p_enabled); virtual void console_set_visible(bool p_enabled) override;
virtual bool is_console_visible() const; virtual bool is_console_visible() const override;
virtual void cursor_set_shape(CursorShape p_shape); virtual void cursor_set_shape(CursorShape p_shape) override;
virtual CursorShape cursor_get_shape() const; virtual CursorShape cursor_get_shape() const override;
virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()); virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;
virtual bool get_swap_cancel_ok(); virtual bool get_swap_cancel_ok() override;
virtual void enable_for_stealing_focus(OS::ProcessID pid); virtual void enable_for_stealing_focus(OS::ProcessID pid) override;
virtual int keyboard_get_layout_count() const; virtual int keyboard_get_layout_count() const override;
virtual int keyboard_get_current_layout() const; virtual int keyboard_get_current_layout() const override;
virtual void keyboard_set_current_layout(int p_index); virtual void keyboard_set_current_layout(int p_index) override;
virtual String keyboard_get_layout_language(int p_index) const; virtual String keyboard_get_layout_language(int p_index) const override;
virtual String keyboard_get_layout_name(int p_index) const; virtual String keyboard_get_layout_name(int p_index) const override;
virtual int tablet_get_driver_count() const; virtual int tablet_get_driver_count() const override;
virtual String tablet_get_driver_name(int p_driver) const; virtual String tablet_get_driver_name(int p_driver) const override;
virtual String tablet_get_current_driver() const; virtual String tablet_get_current_driver() const override;
virtual void tablet_set_current_driver(const String &p_driver); virtual void tablet_set_current_driver(const String &p_driver) override;
virtual void process_events(); virtual void process_events() override;
virtual void force_process_and_drop_events(); virtual void force_process_and_drop_events() override;
virtual void release_rendering_thread(); virtual void release_rendering_thread() override;
virtual void make_rendering_thread(); virtual void make_rendering_thread() override;
virtual void swap_buffers(); virtual void swap_buffers() override;
virtual void set_native_icon(const String &p_filename); virtual void set_native_icon(const String &p_filename) override;
virtual void set_icon(const Ref<Image> &p_icon); virtual void set_icon(const Ref<Image> &p_icon) override;
virtual void set_context(Context p_context); virtual void set_context(Context p_context) override;
static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
static Vector<String> get_rendering_drivers_func(); static Vector<String> get_rendering_drivers_func();