Merge pull request #50513 from Geometror/displayserver-add-override
Modernize display_server_... headers and make style consistent (use override keyword)
This commit is contained in:
commit
dfe2630b41
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@ -129,71 +129,84 @@ private:
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public:
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public:
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static DisplayServerAndroid *get_singleton();
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static DisplayServerAndroid *get_singleton();
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virtual bool has_feature(Feature p_feature) const;
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virtual bool has_feature(Feature p_feature) const override;
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virtual String get_name() const;
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virtual String get_name() const override;
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virtual void clipboard_set(const String &p_text);
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virtual void clipboard_set(const String &p_text) override;
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virtual String clipboard_get() const;
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virtual String clipboard_get() const override;
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virtual void screen_set_keep_on(bool p_enable);
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virtual void screen_set_keep_on(bool p_enable) override;
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virtual bool screen_is_kept_on() const;
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virtual bool screen_is_kept_on() const override;
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virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW);
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virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW) override;
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virtual ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
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virtual ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual int get_screen_count() const;
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virtual int get_screen_count() const override;
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virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
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virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
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virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
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virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
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virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
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virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1);
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virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override;
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virtual void virtual_keyboard_hide();
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virtual void virtual_keyboard_hide() override;
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virtual int virtual_keyboard_get_height() const;
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virtual int virtual_keyboard_get_height() const override;
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virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
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virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
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virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
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virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
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virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
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virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
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void send_window_event(WindowEvent p_event) const;
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void send_window_event(WindowEvent p_event) const;
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void send_input_event(const Ref<InputEvent> &p_event) const;
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void send_input_event(const Ref<InputEvent> &p_event) const;
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void send_input_text(const String &p_text) const;
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void send_input_text(const String &p_text) const;
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virtual Vector<WindowID> get_window_list() const;
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virtual Vector<WindowID> get_window_list() const override;
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virtual WindowID get_window_at_screen_position(const Point2i &p_position) const;
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virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
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virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID);
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virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const;
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virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID);
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virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const;
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virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID);
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virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const;
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virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID);
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virtual void window_set_transient(WindowID p_window, WindowID p_parent);
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virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
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virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const;
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virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
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virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const;
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virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
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virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const;
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virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const;
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virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID);
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virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const;
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virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const;
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virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID);
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virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const;
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virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID);
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virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID);
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virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const;
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virtual bool can_any_window_draw() const;
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virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID);
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virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const;
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virtual void alert(const String &p_alert, const String &p_title);
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virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void process_events();
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virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
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virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override;
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virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual bool can_any_window_draw() const override;
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virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override;
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virtual void alert(const String &p_alert, const String &p_title) override;
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virtual void process_events() override;
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void process_accelerometer(const Vector3 &p_accelerometer);
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void process_accelerometer(const Vector3 &p_accelerometer);
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void process_gravity(const Vector3 &p_gravity);
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void process_gravity(const Vector3 &p_gravity);
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@ -207,11 +220,11 @@ public:
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void process_joy_event(JoypadEvent p_event);
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void process_joy_event(JoypadEvent p_event);
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void process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed);
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void process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed);
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virtual void cursor_set_shape(CursorShape p_shape);
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virtual void cursor_set_shape(CursorShape p_shape) override;
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virtual CursorShape cursor_get_shape() const;
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virtual CursorShape cursor_get_shape() const override;
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void mouse_set_mode(MouseMode p_mode);
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virtual void mouse_set_mode(MouseMode p_mode) override;
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MouseMode mouse_get_mode() const;
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virtual MouseMode mouse_get_mode() const override;
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static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
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static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
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static Vector<String> get_rendering_drivers_func();
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static Vector<String> get_rendering_drivers_func();
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@ -220,8 +233,8 @@ public:
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void reset_window();
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void reset_window();
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void notify_surface_changed(int p_width, int p_height);
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void notify_surface_changed(int p_width, int p_height);
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virtual Point2i mouse_get_position() const;
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virtual Point2i mouse_get_position() const override;
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virtual MouseButton mouse_get_button_state() const;
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virtual MouseButton mouse_get_button_state() const override;
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DisplayServerAndroid(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
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DisplayServerAndroid(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
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~DisplayServerAndroid();
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~DisplayServerAndroid();
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@ -109,96 +109,96 @@ public:
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bool check_size_force_redraw();
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bool check_size_force_redraw();
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// from DisplayServer
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// from DisplayServer
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void alert(const String &p_alert, const String &p_title = "ALERT!") override;
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virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
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bool has_feature(Feature p_feature) const override;
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virtual bool has_feature(Feature p_feature) const override;
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String get_name() const override;
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virtual String get_name() const override;
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// cursor
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// cursor
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void cursor_set_shape(CursorShape p_shape) override;
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virtual void cursor_set_shape(CursorShape p_shape) override;
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CursorShape cursor_get_shape() const override;
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virtual CursorShape cursor_get_shape() const override;
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void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;
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virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;
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// mouse
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// mouse
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void mouse_set_mode(MouseMode p_mode) override;
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virtual void mouse_set_mode(MouseMode p_mode) override;
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MouseMode mouse_get_mode() const override;
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virtual MouseMode mouse_get_mode() const override;
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// touch
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// touch
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bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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// clipboard
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// clipboard
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void clipboard_set(const String &p_text) override;
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virtual void clipboard_set(const String &p_text) override;
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String clipboard_get() const override;
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virtual String clipboard_get() const override;
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// screen
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// screen
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int get_screen_count() const override;
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virtual int get_screen_count() const override;
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Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override;
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virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override;
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void virtual_keyboard_hide() override;
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virtual void virtual_keyboard_hide() override;
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// windows
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// windows
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Vector<DisplayServer::WindowID> get_window_list() const override;
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virtual Vector<DisplayServer::WindowID> get_window_list() const override;
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WindowID get_window_at_screen_position(const Point2i &p_position) const override;
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virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
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void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
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ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
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void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
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void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
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void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
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void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
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void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
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void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
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int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
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void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
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Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
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void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
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void window_set_transient(WindowID p_window, WindowID p_parent) override;
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virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
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void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
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Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override;
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void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
|
virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override;
|
virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||||
|
|
||||||
void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
|
virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
|
virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||||
Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
|
virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||||
|
|
||||||
void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
|
virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
|
virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||||
|
|
||||||
bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override;
|
virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||||
|
|
||||||
void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override;
|
virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override;
|
virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||||
|
|
||||||
void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override;
|
virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override;
|
virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
|
|
||||||
bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override;
|
virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||||
|
|
||||||
bool can_any_window_draw() const override;
|
virtual bool can_any_window_draw() const override;
|
||||||
|
|
||||||
// events
|
// events
|
||||||
void process_events() override;
|
virtual void process_events() override;
|
||||||
|
|
||||||
// icon
|
// icon
|
||||||
void set_icon(const Ref<Image> &p_icon) override;
|
virtual void set_icon(const Ref<Image> &p_icon) override;
|
||||||
|
|
||||||
// others
|
// others
|
||||||
bool get_swap_cancel_ok() override;
|
virtual bool get_swap_cancel_ok() override;
|
||||||
void swap_buffers() override;
|
virtual void swap_buffers() override;
|
||||||
|
|
||||||
static void register_javascript_driver();
|
static void register_javascript_driver();
|
||||||
DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Size2i &p_resolution, Error &r_error);
|
DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Size2i &p_resolution, Error &r_error);
|
||||||
|
|
|
@ -277,114 +277,114 @@ protected:
|
||||||
void _window_changed(XEvent *event);
|
void _window_changed(XEvent *event);
|
||||||
|
|
||||||
public:
|
public:
|
||||||
virtual bool has_feature(Feature p_feature) const;
|
virtual bool has_feature(Feature p_feature) const override;
|
||||||
virtual String get_name() const;
|
virtual String get_name() const override;
|
||||||
|
|
||||||
virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
|
virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
|
||||||
|
|
||||||
virtual void mouse_set_mode(MouseMode p_mode);
|
virtual void mouse_set_mode(MouseMode p_mode) override;
|
||||||
virtual MouseMode mouse_get_mode() const;
|
virtual MouseMode mouse_get_mode() const override;
|
||||||
|
|
||||||
virtual void mouse_warp_to_position(const Point2i &p_to);
|
virtual void mouse_warp_to_position(const Point2i &p_to) override;
|
||||||
virtual Point2i mouse_get_position() const;
|
virtual Point2i mouse_get_position() const override;
|
||||||
virtual Point2i mouse_get_absolute_position() const;
|
virtual Point2i mouse_get_absolute_position() const override;
|
||||||
virtual MouseButton mouse_get_button_state() const;
|
virtual MouseButton mouse_get_button_state() const override;
|
||||||
|
|
||||||
virtual void clipboard_set(const String &p_text);
|
virtual void clipboard_set(const String &p_text) override;
|
||||||
virtual String clipboard_get() const;
|
virtual String clipboard_get() const override;
|
||||||
|
|
||||||
virtual int get_screen_count() const;
|
virtual int get_screen_count() const override;
|
||||||
virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
|
virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
|
||||||
virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
|
virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
|
||||||
virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
|
virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
|
||||||
virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
|
virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
|
||||||
virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
|
virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
|
||||||
|
|
||||||
#if defined(DBUS_ENABLED)
|
#if defined(DBUS_ENABLED)
|
||||||
virtual void screen_set_keep_on(bool p_enable);
|
virtual void screen_set_keep_on(bool p_enable) override;
|
||||||
virtual bool screen_is_kept_on() const;
|
virtual bool screen_is_kept_on() const override;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
virtual Vector<DisplayServer::WindowID> get_window_list() const;
|
virtual Vector<DisplayServer::WindowID> get_window_list() const override;
|
||||||
|
|
||||||
virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i());
|
virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override;
|
||||||
virtual void show_window(WindowID p_id);
|
virtual void show_window(WindowID p_id) override;
|
||||||
virtual void delete_sub_window(WindowID p_id);
|
virtual void delete_sub_window(WindowID p_id) override;
|
||||||
|
|
||||||
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const;
|
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
|
||||||
|
|
||||||
virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const;
|
virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||||
|
|
||||||
virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
|
|
||||||
virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
|
|
||||||
virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const;
|
virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||||
virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
|
|
||||||
virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const;
|
virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||||
virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
|
|
||||||
virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const;
|
virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||||
|
|
||||||
virtual void window_set_transient(WindowID p_window, WindowID p_parent);
|
virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
|
||||||
|
|
||||||
virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const;
|
virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||||
|
|
||||||
virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const;
|
virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||||
virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const;
|
virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||||
|
|
||||||
virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const;
|
virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||||
|
|
||||||
virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const;
|
virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||||
|
|
||||||
virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const;
|
virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||||
|
|
||||||
virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
|
|
||||||
virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
|
|
||||||
virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const;
|
virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||||
|
|
||||||
virtual bool can_any_window_draw() const;
|
virtual bool can_any_window_draw() const override;
|
||||||
|
|
||||||
virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
|
|
||||||
virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override;
|
virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override;
|
virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override;
|
||||||
|
|
||||||
virtual void cursor_set_shape(CursorShape p_shape);
|
virtual void cursor_set_shape(CursorShape p_shape) override;
|
||||||
virtual CursorShape cursor_get_shape() const;
|
virtual CursorShape cursor_get_shape() const override;
|
||||||
virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
|
virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) override;
|
||||||
|
|
||||||
virtual int keyboard_get_layout_count() const;
|
virtual int keyboard_get_layout_count() const override;
|
||||||
virtual int keyboard_get_current_layout() const;
|
virtual int keyboard_get_current_layout() const override;
|
||||||
virtual void keyboard_set_current_layout(int p_index);
|
virtual void keyboard_set_current_layout(int p_index) override;
|
||||||
virtual String keyboard_get_layout_language(int p_index) const;
|
virtual String keyboard_get_layout_language(int p_index) const override;
|
||||||
virtual String keyboard_get_layout_name(int p_index) const;
|
virtual String keyboard_get_layout_name(int p_index) const override;
|
||||||
|
|
||||||
virtual void process_events();
|
virtual void process_events() override;
|
||||||
|
|
||||||
virtual void release_rendering_thread();
|
virtual void release_rendering_thread() override;
|
||||||
virtual void make_rendering_thread();
|
virtual void make_rendering_thread() override;
|
||||||
virtual void swap_buffers();
|
virtual void swap_buffers() override;
|
||||||
|
|
||||||
virtual void set_context(Context p_context);
|
virtual void set_context(Context p_context) override;
|
||||||
|
|
||||||
virtual void set_native_icon(const String &p_filename);
|
virtual void set_native_icon(const String &p_filename) override;
|
||||||
virtual void set_icon(const Ref<Image> &p_icon);
|
virtual void set_icon(const Ref<Image> &p_icon) override;
|
||||||
|
|
||||||
static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
|
static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
|
||||||
static Vector<String> get_rendering_drivers_func();
|
static Vector<String> get_rendering_drivers_func();
|
||||||
|
|
|
@ -439,129 +439,129 @@ class DisplayServerWindows : public DisplayServer {
|
||||||
public:
|
public:
|
||||||
LRESULT WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
|
LRESULT WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
|
||||||
|
|
||||||
virtual bool has_feature(Feature p_feature) const;
|
virtual bool has_feature(Feature p_feature) const override;
|
||||||
virtual String get_name() const;
|
virtual String get_name() const override;
|
||||||
|
|
||||||
virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
|
virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
|
||||||
|
|
||||||
virtual void mouse_set_mode(MouseMode p_mode);
|
virtual void mouse_set_mode(MouseMode p_mode) override;
|
||||||
virtual MouseMode mouse_get_mode() const;
|
virtual MouseMode mouse_get_mode() const override;
|
||||||
|
|
||||||
virtual void mouse_warp_to_position(const Point2i &p_to);
|
virtual void mouse_warp_to_position(const Point2i &p_to) override;
|
||||||
virtual Point2i mouse_get_position() const;
|
virtual Point2i mouse_get_position() const override;
|
||||||
virtual MouseButton mouse_get_button_state() const;
|
virtual MouseButton mouse_get_button_state() const override;
|
||||||
|
|
||||||
virtual void clipboard_set(const String &p_text);
|
virtual void clipboard_set(const String &p_text) override;
|
||||||
virtual String clipboard_get() const;
|
virtual String clipboard_get() const override;
|
||||||
|
|
||||||
virtual int get_screen_count() const;
|
virtual int get_screen_count() const override;
|
||||||
virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
|
virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
|
||||||
virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
|
virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
|
||||||
virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
|
virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
|
||||||
virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
|
virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
|
||||||
virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
|
virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
|
||||||
|
|
||||||
virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW);
|
virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW) override;
|
||||||
ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
|
ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
|
||||||
|
|
||||||
virtual void screen_set_keep_on(bool p_enable); //disable screensaver
|
virtual void screen_set_keep_on(bool p_enable) override; //disable screensaver
|
||||||
virtual bool screen_is_kept_on() const;
|
virtual bool screen_is_kept_on() const override;
|
||||||
|
|
||||||
virtual Vector<DisplayServer::WindowID> get_window_list() const;
|
virtual Vector<DisplayServer::WindowID> get_window_list() const override;
|
||||||
|
|
||||||
virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i());
|
virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override;
|
||||||
virtual void show_window(WindowID p_window);
|
virtual void show_window(WindowID p_window) override;
|
||||||
virtual void delete_sub_window(WindowID p_window);
|
virtual void delete_sub_window(WindowID p_window) override;
|
||||||
|
|
||||||
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const;
|
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
|
||||||
|
|
||||||
virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const;
|
virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||||
|
|
||||||
virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
|
|
||||||
virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
|
|
||||||
virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
|
|
||||||
virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
|
|
||||||
virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const;
|
virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||||
virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
|
|
||||||
virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const;
|
virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||||
virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
|
|
||||||
virtual void window_set_transient(WindowID p_window, WindowID p_parent);
|
virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
|
||||||
|
|
||||||
virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const;
|
virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||||
|
|
||||||
virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const;
|
virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||||
|
|
||||||
virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const;
|
virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||||
virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const; //wtf is this? should probable use proper name
|
virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override; //wtf is this? should probable use proper name
|
||||||
|
|
||||||
virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const;
|
virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||||
|
|
||||||
virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const;
|
virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||||
|
|
||||||
virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const;
|
virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||||
|
|
||||||
virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
|
|
||||||
virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const;
|
virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||||
|
|
||||||
virtual bool can_any_window_draw() const;
|
virtual bool can_any_window_draw() const override;
|
||||||
|
|
||||||
virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID);
|
virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
|
|
||||||
virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override;
|
virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||||
virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override;
|
virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override;
|
||||||
|
|
||||||
virtual void console_set_visible(bool p_enabled);
|
virtual void console_set_visible(bool p_enabled) override;
|
||||||
virtual bool is_console_visible() const;
|
virtual bool is_console_visible() const override;
|
||||||
|
|
||||||
virtual void cursor_set_shape(CursorShape p_shape);
|
virtual void cursor_set_shape(CursorShape p_shape) override;
|
||||||
virtual CursorShape cursor_get_shape() const;
|
virtual CursorShape cursor_get_shape() const override;
|
||||||
virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2());
|
virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;
|
||||||
|
|
||||||
virtual bool get_swap_cancel_ok();
|
virtual bool get_swap_cancel_ok() override;
|
||||||
|
|
||||||
virtual void enable_for_stealing_focus(OS::ProcessID pid);
|
virtual void enable_for_stealing_focus(OS::ProcessID pid) override;
|
||||||
|
|
||||||
virtual int keyboard_get_layout_count() const;
|
virtual int keyboard_get_layout_count() const override;
|
||||||
virtual int keyboard_get_current_layout() const;
|
virtual int keyboard_get_current_layout() const override;
|
||||||
virtual void keyboard_set_current_layout(int p_index);
|
virtual void keyboard_set_current_layout(int p_index) override;
|
||||||
virtual String keyboard_get_layout_language(int p_index) const;
|
virtual String keyboard_get_layout_language(int p_index) const override;
|
||||||
virtual String keyboard_get_layout_name(int p_index) const;
|
virtual String keyboard_get_layout_name(int p_index) const override;
|
||||||
|
|
||||||
virtual int tablet_get_driver_count() const;
|
virtual int tablet_get_driver_count() const override;
|
||||||
virtual String tablet_get_driver_name(int p_driver) const;
|
virtual String tablet_get_driver_name(int p_driver) const override;
|
||||||
virtual String tablet_get_current_driver() const;
|
virtual String tablet_get_current_driver() const override;
|
||||||
virtual void tablet_set_current_driver(const String &p_driver);
|
virtual void tablet_set_current_driver(const String &p_driver) override;
|
||||||
|
|
||||||
virtual void process_events();
|
virtual void process_events() override;
|
||||||
|
|
||||||
virtual void force_process_and_drop_events();
|
virtual void force_process_and_drop_events() override;
|
||||||
|
|
||||||
virtual void release_rendering_thread();
|
virtual void release_rendering_thread() override;
|
||||||
virtual void make_rendering_thread();
|
virtual void make_rendering_thread() override;
|
||||||
virtual void swap_buffers();
|
virtual void swap_buffers() override;
|
||||||
|
|
||||||
virtual void set_native_icon(const String &p_filename);
|
virtual void set_native_icon(const String &p_filename) override;
|
||||||
virtual void set_icon(const Ref<Image> &p_icon);
|
virtual void set_icon(const Ref<Image> &p_icon) override;
|
||||||
|
|
||||||
virtual void set_context(Context p_context);
|
virtual void set_context(Context p_context) override;
|
||||||
|
|
||||||
static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
|
static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
|
||||||
static Vector<String> get_rendering_drivers_func();
|
static Vector<String> get_rendering_drivers_func();
|
||||||
|
|
Loading…
Reference in New Issue