TextureRegionEditor Fix not updating on editing region with autoslice cached
(cherry picked from commit 019c99e538
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@ -951,7 +951,6 @@ void TextureRegionEditor::_edit_region() {
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if (cache_map.has(texture->get_rid())) {
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autoslice_cache = cache_map[texture->get_rid()];
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autoslice_is_dirty = false;
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return;
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} else {
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if (is_visible() && snap_mode == SNAP_AUTOSLICE) {
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_update_autoslice();
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