update ARVRInterfaceGDNative to use API struct
This commit is contained in:
parent
e568f80e6e
commit
e0019453a2
|
@ -5230,6 +5230,14 @@
|
||||||
["godot_object *", "p_instance"]
|
["godot_object *", "p_instance"]
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"name": "godot_arvr_register_interface",
|
||||||
|
"return_type": "void",
|
||||||
|
"arguments": [
|
||||||
|
["const char *", "p_name"],
|
||||||
|
["const godot_arvr_interface_gdnative *", "p_interface"]
|
||||||
|
]
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"name": "godot_arvr_get_worldscale",
|
"name": "godot_arvr_get_worldscale",
|
||||||
"return_type": "godot_real",
|
"return_type": "godot_real",
|
||||||
|
|
|
@ -47,7 +47,7 @@ extern "C" {
|
||||||
#define GDAPI GDCALLINGCONV
|
#define GDAPI GDCALLINGCONV
|
||||||
#endif
|
#endif
|
||||||
#else
|
#else
|
||||||
#define GDCALLINGCONV __attribute__((sysv_abi, visibility("default")))
|
#define GDCALLINGCONV __attribute__((sysv_abi))
|
||||||
#define GDAPI GDCALLINGCONV
|
#define GDAPI GDCALLINGCONV
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
|
@ -36,6 +36,26 @@
|
||||||
extern "C" {
|
extern "C" {
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
void *(*constructor)(godot_object *);
|
||||||
|
void (*destructor)(void *);
|
||||||
|
godot_string (*get_name)(const void *);
|
||||||
|
godot_int (*get_capabilities)(const void *);
|
||||||
|
godot_bool (*get_anchor_detection_is_enabled)(const void *);
|
||||||
|
void (*set_anchor_detection_is_enabled)(void *, godot_bool);
|
||||||
|
godot_bool (*is_stereo)(const void *);
|
||||||
|
godot_bool (*is_initialized)(const void *);
|
||||||
|
godot_bool (*initialize)(void *);
|
||||||
|
void (*uninitialize)(void *);
|
||||||
|
godot_vector2 (*get_recommended_render_targetsize)(const void *);
|
||||||
|
godot_transform (*get_transform_for_eye)(void *, godot_int, godot_transform *);
|
||||||
|
void (*fill_projection_for_eye)(void *, godot_real *, godot_int, godot_real, godot_real, godot_real);
|
||||||
|
void (*commit_for_eye)(void *, godot_int, godot_rid *, godot_rect2 *);
|
||||||
|
void (*process)(void *);
|
||||||
|
} godot_arvr_interface_gdnative;
|
||||||
|
|
||||||
|
void GDAPI godot_arvr_register_interface(const char *p_name, const godot_arvr_interface_gdnative *p_interface);
|
||||||
|
|
||||||
// helper functions to access ARVRServer data
|
// helper functions to access ARVRServer data
|
||||||
godot_real GDAPI godot_arvr_get_worldscale();
|
godot_real GDAPI godot_arvr_get_worldscale();
|
||||||
godot_transform GDAPI godot_arvr_get_reference_frame();
|
godot_transform GDAPI godot_arvr_get_reference_frame();
|
||||||
|
@ -55,4 +75,4 @@ void GDAPI godot_arvr_set_controller_axis(godot_int p_controller_id, godot_int p
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#endif /* !GODOT_NATIVEARVR_H */
|
#endif /* !GODOT_NATIVEARVR_H */
|
||||||
|
|
|
@ -33,12 +33,18 @@
|
||||||
#include "servers/arvr/arvr_positional_tracker.h"
|
#include "servers/arvr/arvr_positional_tracker.h"
|
||||||
#include "servers/visual/visual_server_global.h"
|
#include "servers/visual/visual_server_global.h"
|
||||||
|
|
||||||
|
#include "oa_hash_map.h"
|
||||||
|
|
||||||
|
extern OAHashMap<StringName, godot_arvr_interface_gdnative *> *_registered_interfaces;
|
||||||
|
|
||||||
ARVRInterfaceGDNative::ARVRInterfaceGDNative() {
|
ARVRInterfaceGDNative::ARVRInterfaceGDNative() {
|
||||||
// testing
|
// testing
|
||||||
printf("Construct gdnative interface\n");
|
printf("Construct gdnative interface\n");
|
||||||
|
|
||||||
// we won't have our data pointer until our library gets set
|
// we won't have our data pointer until our library gets set
|
||||||
data = NULL;
|
data = NULL;
|
||||||
|
|
||||||
|
interface = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
ARVRInterfaceGDNative::~ARVRInterfaceGDNative() {
|
ARVRInterfaceGDNative::~ARVRInterfaceGDNative() {
|
||||||
|
@ -53,38 +59,42 @@ ARVRInterfaceGDNative::~ARVRInterfaceGDNative() {
|
||||||
}
|
}
|
||||||
|
|
||||||
void ARVRInterfaceGDNative::cleanup() {
|
void ARVRInterfaceGDNative::cleanup() {
|
||||||
if (data != NULL) {
|
if (interface != NULL) {
|
||||||
// library->call_native_raw("arvr_call_destructor", "godot_arvr_destructor", data, 0, NULL, NULL);
|
interface->destructor(data);
|
||||||
data = NULL;
|
data = NULL;
|
||||||
};
|
interface = NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (library.is_valid()) {
|
void ARVRInterfaceGDNative::set_interface(StringName p_name) {
|
||||||
library->terminate();
|
|
||||||
};
|
|
||||||
};
|
|
||||||
|
|
||||||
void ARVRInterfaceGDNative::set_gdnative_library(Ref<GDNativeLibrary> p_library) {
|
godot_arvr_interface_gdnative *new_interface;
|
||||||
if (library.is_null()) {
|
|
||||||
library.instance();
|
if (!_registered_interfaces->lookup(p_name, &new_interface)) {
|
||||||
} else {
|
ERR_PRINT((String("ARVR interface \"") + p_name + "\" does not exist.").utf8().get_data());
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (interface) {
|
||||||
cleanup();
|
cleanup();
|
||||||
};
|
}
|
||||||
|
|
||||||
library->set_library(p_library);
|
interface = new_interface;
|
||||||
library->initialize();
|
|
||||||
|
|
||||||
// Now we do our constructing...
|
// Now we do our constructing...
|
||||||
void *parameters[1];
|
|
||||||
parameters[0] = (void *)this;
|
data = interface->constructor((godot_object *)this);
|
||||||
// library->call_native_raw("arvr_call_constructor", "godot_arvr_constructor", NULL, 1, parameters, &data);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
StringName ARVRInterfaceGDNative::get_name() const {
|
StringName ARVRInterfaceGDNative::get_name() const {
|
||||||
StringName name;
|
|
||||||
|
|
||||||
ERR_FAIL_COND_V(data == NULL, StringName());
|
ERR_FAIL_COND_V(interface == NULL, StringName());
|
||||||
|
|
||||||
// const_cast<GDNative *>(library.ptr())->call_native_raw("arvr_return_string", "godot_arvr_get_name", data, 0, NULL, &name);
|
godot_string result = interface->get_name(data);
|
||||||
|
|
||||||
|
StringName name = *(String *)&result;
|
||||||
|
|
||||||
|
godot_string_destroy(&result);
|
||||||
|
|
||||||
return name;
|
return name;
|
||||||
}
|
}
|
||||||
|
@ -92,58 +102,56 @@ StringName ARVRInterfaceGDNative::get_name() const {
|
||||||
int ARVRInterfaceGDNative::get_capabilities() const {
|
int ARVRInterfaceGDNative::get_capabilities() const {
|
||||||
int capabilities;
|
int capabilities;
|
||||||
|
|
||||||
ERR_FAIL_COND_V(data == NULL, 0); // 0 = None
|
ERR_FAIL_COND_V(interface == NULL, 0); // 0 = None
|
||||||
|
|
||||||
// const_cast<GDNative *>(library.ptr())->call_native_raw("arvr_return_int", "godot_arvr_get_capabilities", data, 0, NULL, &capabilities);
|
capabilities = interface->get_capabilities(data);
|
||||||
|
|
||||||
return capabilities;
|
return capabilities;
|
||||||
};
|
}
|
||||||
|
|
||||||
bool ARVRInterfaceGDNative::get_anchor_detection_is_enabled() const {
|
bool ARVRInterfaceGDNative::get_anchor_detection_is_enabled() const {
|
||||||
bool enabled;
|
bool enabled;
|
||||||
|
|
||||||
ERR_FAIL_COND_V(data == NULL, false);
|
ERR_FAIL_COND_V(interface == NULL, false);
|
||||||
|
|
||||||
// const_cast<GDNative *>(library.ptr())->call_native_raw("arvr_return_bool", "godot_arvr_get_anchor_detection_is_enabled", data, 0, NULL, &enabled);
|
enabled = interface->get_anchor_detection_is_enabled(data);
|
||||||
|
|
||||||
return enabled;
|
return enabled;
|
||||||
};
|
}
|
||||||
|
|
||||||
void ARVRInterfaceGDNative::set_anchor_detection_is_enabled(bool p_enable) {
|
void ARVRInterfaceGDNative::set_anchor_detection_is_enabled(bool p_enable) {
|
||||||
void *parameters[1];
|
|
||||||
|
|
||||||
ERR_FAIL_COND(data == NULL);
|
ERR_FAIL_COND(interface == NULL);
|
||||||
|
|
||||||
parameters[0] = (void *)&p_enable;
|
interface->set_anchor_detection_is_enabled(data, p_enable);
|
||||||
// library->call_native_raw("arvr_set_bool", "godot_arvr_set_anchor_detection_is_enabled", data, 1, parameters, NULL);
|
}
|
||||||
};
|
|
||||||
|
|
||||||
bool ARVRInterfaceGDNative::is_stereo() {
|
bool ARVRInterfaceGDNative::is_stereo() {
|
||||||
bool stereo;
|
bool stereo;
|
||||||
|
|
||||||
ERR_FAIL_COND_V(data == NULL, false);
|
ERR_FAIL_COND_V(interface == NULL, false);
|
||||||
|
|
||||||
// library->call_native_raw("arvr_return_bool", "godot_arvr_is_stereo", data, 0, NULL, &stereo);
|
stereo = interface->is_stereo(data);
|
||||||
|
|
||||||
return stereo;
|
return stereo;
|
||||||
};
|
}
|
||||||
|
|
||||||
bool ARVRInterfaceGDNative::is_initialized() {
|
bool ARVRInterfaceGDNative::is_initialized() {
|
||||||
bool initialized;
|
bool initialized;
|
||||||
|
|
||||||
ERR_FAIL_COND_V(data == NULL, false);
|
ERR_FAIL_COND_V(interface == NULL, false);
|
||||||
|
|
||||||
// library->call_native_raw("arvr_return_bool", "godot_arvr_is_initialized", data, 0, NULL, &initialized);
|
initialized = interface->is_initialized(data);
|
||||||
|
|
||||||
return initialized;
|
return initialized;
|
||||||
};
|
}
|
||||||
|
|
||||||
bool ARVRInterfaceGDNative::initialize() {
|
bool ARVRInterfaceGDNative::initialize() {
|
||||||
bool initialized;
|
bool initialized;
|
||||||
|
|
||||||
ERR_FAIL_COND_V(data == NULL, false);
|
ERR_FAIL_COND_V(interface == NULL, false);
|
||||||
|
|
||||||
// library->call_native_raw("arvr_return_bool", "godot_arvr_initialize", data, 0, NULL, &initialized);
|
initialized = interface->initialize(data);
|
||||||
|
|
||||||
if (initialized) {
|
if (initialized) {
|
||||||
// if we successfully initialize our interface and we don't have a primary interface yet, this becomes our primary interface
|
// if we successfully initialize our interface and we don't have a primary interface yet, this becomes our primary interface
|
||||||
|
@ -158,7 +166,7 @@ bool ARVRInterfaceGDNative::initialize() {
|
||||||
}
|
}
|
||||||
|
|
||||||
void ARVRInterfaceGDNative::uninitialize() {
|
void ARVRInterfaceGDNative::uninitialize() {
|
||||||
ERR_FAIL_COND(data == NULL);
|
ERR_FAIL_COND(interface == NULL);
|
||||||
|
|
||||||
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
||||||
if (arvr_server != NULL) {
|
if (arvr_server != NULL) {
|
||||||
|
@ -166,78 +174,76 @@ void ARVRInterfaceGDNative::uninitialize() {
|
||||||
arvr_server->clear_primary_interface_if(this);
|
arvr_server->clear_primary_interface_if(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
// library->call_native_raw("arvr_call_method", "godot_arvr_uninitialize", data, 0, NULL, NULL);
|
interface->uninitialize(data);
|
||||||
}
|
}
|
||||||
|
|
||||||
Size2 ARVRInterfaceGDNative::get_recommended_render_targetsize() {
|
Size2 ARVRInterfaceGDNative::get_recommended_render_targetsize() {
|
||||||
Size2 size;
|
|
||||||
|
|
||||||
ERR_FAIL_COND_V(data == NULL, Size2());
|
ERR_FAIL_COND_V(interface == NULL, Size2());
|
||||||
|
|
||||||
// library->call_native_raw("arvr_return_vector2", "godot_arvr_get_recommended_render_targetsize", data, 0, NULL, &size);
|
godot_vector2 result = interface->get_recommended_render_targetsize(data);
|
||||||
|
Vector2 *vec = (Vector2 *)&result;
|
||||||
|
|
||||||
return size;
|
return *vec;
|
||||||
}
|
}
|
||||||
|
|
||||||
Transform ARVRInterfaceGDNative::get_transform_for_eye(ARVRInterface::Eyes p_eye, const Transform &p_cam_transform) {
|
Transform ARVRInterfaceGDNative::get_transform_for_eye(ARVRInterface::Eyes p_eye, const Transform &p_cam_transform) {
|
||||||
void *parameters[2];
|
Transform *ret;
|
||||||
Transform ret;
|
|
||||||
|
|
||||||
ERR_FAIL_COND_V(data == NULL, Transform());
|
ERR_FAIL_COND_V(interface == NULL, Transform());
|
||||||
|
|
||||||
parameters[0] = (void *)&p_eye;
|
godot_transform t = interface->get_transform_for_eye(data, (int)p_eye, (godot_transform *)&p_cam_transform);
|
||||||
parameters[1] = (void *)&p_cam_transform;
|
|
||||||
// library->call_native_raw("arvr_return_transform_for_eye", "godot_arvr_get_transform_for_eye", data, 2, parameters, &ret);
|
|
||||||
|
|
||||||
return ret;
|
ret = (Transform *)&t;
|
||||||
|
|
||||||
|
return *ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
CameraMatrix ARVRInterfaceGDNative::get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far) {
|
CameraMatrix ARVRInterfaceGDNative::get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far) {
|
||||||
void *parameters[5];
|
|
||||||
CameraMatrix cm;
|
CameraMatrix cm;
|
||||||
|
|
||||||
ERR_FAIL_COND_V(data == NULL, CameraMatrix());
|
ERR_FAIL_COND_V(interface == NULL, CameraMatrix());
|
||||||
|
|
||||||
parameters[0] = (void *)cm.matrix;
|
interface->fill_projection_for_eye(data, (godot_real *)cm.matrix, (godot_int)p_eye, p_aspect, p_z_near, p_z_far);
|
||||||
parameters[1] = (void *)&p_eye;
|
|
||||||
parameters[2] = (void *)&p_aspect;
|
|
||||||
parameters[3] = (void *)&p_z_near;
|
|
||||||
parameters[4] = (void *)&p_z_far;
|
|
||||||
// library->call_native_raw("arvr_call_fill_projection_for_eye", "godot_arvr_fill_projection_for_eye", data, 5, parameters, NULL);
|
|
||||||
|
|
||||||
return cm;
|
return cm;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ARVRInterfaceGDNative::commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) {
|
void ARVRInterfaceGDNative::commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) {
|
||||||
void *parameters[3];
|
|
||||||
|
|
||||||
ERR_FAIL_COND(data == NULL);
|
ERR_FAIL_COND(interface == NULL);
|
||||||
|
|
||||||
parameters[0] = (void *)&p_eye;
|
interface->commit_for_eye(data, (godot_int)p_eye, (godot_rid *)&p_render_target, (godot_rect2 *)&p_screen_rect);
|
||||||
parameters[1] = (void *)&p_render_target;
|
|
||||||
parameters[2] = (void *)&p_screen_rect;
|
|
||||||
// library->call_native_raw("arvr_call_commit_for_eye", "godot_arvr_commit_for_eye", data, 3, parameters, NULL);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void ARVRInterfaceGDNative::process() {
|
void ARVRInterfaceGDNative::process() {
|
||||||
ERR_FAIL_COND(data == NULL);
|
ERR_FAIL_COND(interface == NULL);
|
||||||
|
|
||||||
// library->call_native_raw("arvr_call_method", "godot_arvr_process", data, 0, NULL, NULL);
|
interface->process(data);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ARVRInterfaceGDNative::_bind_methods() {
|
void ARVRInterfaceGDNative::_bind_methods() {
|
||||||
ClassDB::bind_method(D_METHOD("set_gdnative_library", "library"), &ARVRInterfaceGDNative::set_gdnative_library);
|
ClassDB::bind_method(D_METHOD("set_interface", "name"), &ARVRInterfaceGDNative::set_interface);
|
||||||
}
|
}
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////////////
|
/////////////////////////////////////////////////////////////////////////////////////
|
||||||
// some helper callbacks
|
// some helper callbacks
|
||||||
|
|
||||||
|
extern "C" {
|
||||||
|
|
||||||
|
void GDAPI godot_arvr_register_interface(const char *p_name, const godot_arvr_interface_gdnative *p_interface) {
|
||||||
|
// this method is supposed to only be called by GDNative singletons
|
||||||
|
// which are initialized in a thread safe way, so using a global map is fine here
|
||||||
|
|
||||||
|
_registered_interfaces->set(StringName(p_name), (godot_arvr_interface_gdnative * const)p_interface);
|
||||||
|
}
|
||||||
|
|
||||||
godot_real GDAPI godot_arvr_get_worldscale() {
|
godot_real GDAPI godot_arvr_get_worldscale() {
|
||||||
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
||||||
ERR_FAIL_NULL_V(arvr_server, 1.0);
|
ERR_FAIL_NULL_V(arvr_server, 1.0);
|
||||||
|
|
||||||
return arvr_server->get_world_scale();
|
return arvr_server->get_world_scale();
|
||||||
};
|
}
|
||||||
|
|
||||||
godot_transform GDAPI godot_arvr_get_reference_frame() {
|
godot_transform GDAPI godot_arvr_get_reference_frame() {
|
||||||
godot_transform reference_frame;
|
godot_transform reference_frame;
|
||||||
|
@ -248,10 +254,10 @@ godot_transform GDAPI godot_arvr_get_reference_frame() {
|
||||||
*reference_frame_ptr = arvr_server->get_reference_frame();
|
*reference_frame_ptr = arvr_server->get_reference_frame();
|
||||||
} else {
|
} else {
|
||||||
godot_transform_new_identity(&reference_frame);
|
godot_transform_new_identity(&reference_frame);
|
||||||
};
|
}
|
||||||
|
|
||||||
return reference_frame;
|
return reference_frame;
|
||||||
};
|
}
|
||||||
|
|
||||||
void GDAPI godot_arvr_blit(godot_int p_eye, godot_rid *p_render_target, godot_rect2 *p_rect) {
|
void GDAPI godot_arvr_blit(godot_int p_eye, godot_rid *p_render_target, godot_rect2 *p_rect) {
|
||||||
// blits out our texture as is, handy for preview display of one of the eyes that is already rendered with lens distortion on an external HMD
|
// blits out our texture as is, handy for preview display of one of the eyes that is already rendered with lens distortion on an external HMD
|
||||||
|
@ -268,7 +274,7 @@ void GDAPI godot_arvr_blit(godot_int p_eye, godot_rid *p_render_target, godot_re
|
||||||
|
|
||||||
VSG::rasterizer->set_current_render_target(RID());
|
VSG::rasterizer->set_current_render_target(RID());
|
||||||
VSG::rasterizer->blit_render_target_to_screen(*render_target, screen_rect, 0);
|
VSG::rasterizer->blit_render_target_to_screen(*render_target, screen_rect, 0);
|
||||||
};
|
}
|
||||||
|
|
||||||
godot_int GDAPI godot_arvr_get_texid(godot_rid *p_render_target) {
|
godot_int GDAPI godot_arvr_get_texid(godot_rid *p_render_target) {
|
||||||
// In order to send off our textures to display on our hardware we need the opengl texture ID instead of the render target RID
|
// In order to send off our textures to display on our hardware we need the opengl texture ID instead of the render target RID
|
||||||
|
@ -279,7 +285,7 @@ godot_int GDAPI godot_arvr_get_texid(godot_rid *p_render_target) {
|
||||||
uint32_t texid = VS::get_singleton()->texture_get_texid(eye_texture);
|
uint32_t texid = VS::get_singleton()->texture_get_texid(eye_texture);
|
||||||
|
|
||||||
return texid;
|
return texid;
|
||||||
};
|
}
|
||||||
|
|
||||||
godot_int GDAPI godot_arvr_add_controller(char *p_device_name, godot_int p_hand, godot_bool p_tracks_orientation, godot_bool p_tracks_position) {
|
godot_int GDAPI godot_arvr_add_controller(char *p_device_name, godot_int p_hand, godot_bool p_tracks_orientation, godot_bool p_tracks_position) {
|
||||||
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
||||||
|
@ -295,30 +301,30 @@ godot_int GDAPI godot_arvr_add_controller(char *p_device_name, godot_int p_hand,
|
||||||
new_tracker->set_hand(ARVRPositionalTracker::TRACKER_LEFT_HAND);
|
new_tracker->set_hand(ARVRPositionalTracker::TRACKER_LEFT_HAND);
|
||||||
} else if (p_hand == 2) {
|
} else if (p_hand == 2) {
|
||||||
new_tracker->set_hand(ARVRPositionalTracker::TRACKER_RIGHT_HAND);
|
new_tracker->set_hand(ARVRPositionalTracker::TRACKER_RIGHT_HAND);
|
||||||
};
|
}
|
||||||
|
|
||||||
// also register as joystick...
|
// also register as joystick...
|
||||||
int joyid = input->get_unused_joy_id();
|
int joyid = input->get_unused_joy_id();
|
||||||
if (joyid != -1) {
|
if (joyid != -1) {
|
||||||
new_tracker->set_joy_id(joyid);
|
new_tracker->set_joy_id(joyid);
|
||||||
input->joy_connection_changed(joyid, true, p_device_name, "");
|
input->joy_connection_changed(joyid, true, p_device_name, "");
|
||||||
};
|
}
|
||||||
|
|
||||||
if (p_tracks_orientation) {
|
if (p_tracks_orientation) {
|
||||||
Basis orientation;
|
Basis orientation;
|
||||||
new_tracker->set_orientation(orientation);
|
new_tracker->set_orientation(orientation);
|
||||||
};
|
}
|
||||||
if (p_tracks_position) {
|
if (p_tracks_position) {
|
||||||
Vector3 position;
|
Vector3 position;
|
||||||
new_tracker->set_position(position);
|
new_tracker->set_position(position);
|
||||||
};
|
}
|
||||||
|
|
||||||
// add our tracker to our server and remember its pointer
|
// add our tracker to our server and remember its pointer
|
||||||
arvr_server->add_tracker(new_tracker);
|
arvr_server->add_tracker(new_tracker);
|
||||||
|
|
||||||
// note, this ID is only unique within controllers!
|
// note, this ID is only unique within controllers!
|
||||||
return new_tracker->get_tracker_id();
|
return new_tracker->get_tracker_id();
|
||||||
};
|
}
|
||||||
|
|
||||||
void GDAPI godot_arvr_remove_controller(godot_int p_controller_id) {
|
void GDAPI godot_arvr_remove_controller(godot_int p_controller_id) {
|
||||||
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
||||||
|
@ -334,13 +340,13 @@ void GDAPI godot_arvr_remove_controller(godot_int p_controller_id) {
|
||||||
if (joyid != -1) {
|
if (joyid != -1) {
|
||||||
input->joy_connection_changed(joyid, false, "", "");
|
input->joy_connection_changed(joyid, false, "", "");
|
||||||
remove_tracker->set_joy_id(-1);
|
remove_tracker->set_joy_id(-1);
|
||||||
};
|
}
|
||||||
|
|
||||||
// remove our tracker from our server
|
// remove our tracker from our server
|
||||||
arvr_server->remove_tracker(remove_tracker);
|
arvr_server->remove_tracker(remove_tracker);
|
||||||
memdelete(remove_tracker);
|
memdelete(remove_tracker);
|
||||||
};
|
}
|
||||||
};
|
}
|
||||||
|
|
||||||
void GDAPI godot_arvr_set_controller_transform(godot_int p_controller_id, godot_transform *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position) {
|
void GDAPI godot_arvr_set_controller_transform(godot_int p_controller_id, godot_transform *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position) {
|
||||||
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
||||||
|
@ -351,12 +357,12 @@ void GDAPI godot_arvr_set_controller_transform(godot_int p_controller_id, godot_
|
||||||
Transform *transform = (Transform *)p_transform;
|
Transform *transform = (Transform *)p_transform;
|
||||||
if (p_tracks_orientation) {
|
if (p_tracks_orientation) {
|
||||||
tracker->set_orientation(transform->basis);
|
tracker->set_orientation(transform->basis);
|
||||||
};
|
}
|
||||||
if (p_tracks_position) {
|
if (p_tracks_position) {
|
||||||
tracker->set_position(transform->origin);
|
tracker->set_position(transform->origin);
|
||||||
};
|
}
|
||||||
};
|
}
|
||||||
};
|
}
|
||||||
|
|
||||||
void GDAPI godot_arvr_set_controller_button(godot_int p_controller_id, godot_int p_button, godot_bool p_is_pressed) {
|
void GDAPI godot_arvr_set_controller_button(godot_int p_controller_id, godot_int p_button, godot_bool p_is_pressed) {
|
||||||
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
||||||
|
@ -370,9 +376,9 @@ void GDAPI godot_arvr_set_controller_button(godot_int p_controller_id, godot_int
|
||||||
int joyid = tracker->get_joy_id();
|
int joyid = tracker->get_joy_id();
|
||||||
if (joyid != -1) {
|
if (joyid != -1) {
|
||||||
input->joy_button(joyid, p_button, p_is_pressed);
|
input->joy_button(joyid, p_button, p_is_pressed);
|
||||||
};
|
}
|
||||||
};
|
}
|
||||||
};
|
}
|
||||||
|
|
||||||
void GDAPI godot_arvr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real p_value, godot_bool p_can_be_negative) {
|
void GDAPI godot_arvr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real p_value, godot_bool p_can_be_negative) {
|
||||||
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
ARVRServer *arvr_server = ARVRServer::get_singleton();
|
||||||
|
@ -389,6 +395,7 @@ void GDAPI godot_arvr_set_controller_axis(godot_int p_controller_id, godot_int p
|
||||||
jx.min = p_can_be_negative ? -1 : 0;
|
jx.min = p_can_be_negative ? -1 : 0;
|
||||||
jx.value = p_value;
|
jx.value = p_value;
|
||||||
input->joy_axis(joyid, p_axis, jx);
|
input->joy_axis(joyid, p_axis, jx);
|
||||||
};
|
}
|
||||||
};
|
}
|
||||||
};
|
}
|
||||||
|
}
|
||||||
|
|
|
@ -41,12 +41,12 @@
|
||||||
*/
|
*/
|
||||||
|
|
||||||
class ARVRInterfaceGDNative : public ARVRInterface {
|
class ARVRInterfaceGDNative : public ARVRInterface {
|
||||||
GDCLASS(ARVRInterfaceGDNative, ARVRInterface);
|
GDCLASS(ARVRInterfaceGDNative, ARVRInterface)
|
||||||
|
|
||||||
void cleanup();
|
void cleanup();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
Ref<GDNative> library;
|
godot_arvr_interface_gdnative *interface;
|
||||||
void *data;
|
void *data;
|
||||||
|
|
||||||
static void _bind_methods();
|
static void _bind_methods();
|
||||||
|
@ -56,7 +56,7 @@ public:
|
||||||
ARVRInterfaceGDNative();
|
ARVRInterfaceGDNative();
|
||||||
~ARVRInterfaceGDNative();
|
~ARVRInterfaceGDNative();
|
||||||
|
|
||||||
void set_gdnative_library(Ref<GDNativeLibrary> p_library);
|
void set_interface(StringName p_name);
|
||||||
|
|
||||||
virtual StringName get_name() const;
|
virtual StringName get_name() const;
|
||||||
virtual int get_capabilities() const;
|
virtual int get_capabilities() const;
|
||||||
|
|
|
@ -33,371 +33,25 @@
|
||||||
#include "arvr_interface_gdnative.h"
|
#include "arvr_interface_gdnative.h"
|
||||||
#include "core/os/os.h"
|
#include "core/os/os.h"
|
||||||
|
|
||||||
void arvr_call_constructor(
|
#include "oa_hash_map.h"
|
||||||
void *p_handle,
|
#include "ustring.h"
|
||||||
godot_string *p_proc_name,
|
|
||||||
void *p_data,
|
|
||||||
int p_num_args,
|
|
||||||
void **p_args,
|
|
||||||
void *r_return) {
|
|
||||||
if (p_handle == NULL) {
|
|
||||||
ERR_PRINT("No valid library handle, can't call standard varcall procedure");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void *library_proc;
|
// what is this?? I can't memnew(OAHashMap<String, godot_arvr_interface_gdnative *>)
|
||||||
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
|
// but with this typedef it's working just fine...
|
||||||
p_handle,
|
// C++ grammar can be a joy.
|
||||||
*(String *)p_proc_name,
|
typedef OAHashMap<StringName, godot_arvr_interface_gdnative *> InterfaceMap;
|
||||||
library_proc,
|
|
||||||
true); // we roll our own message
|
|
||||||
if (err != OK) {
|
|
||||||
ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void *(*proc)(godot_object *);
|
InterfaceMap *_registered_interfaces;
|
||||||
proc = (void *(*)(godot_object *))library_proc;
|
|
||||||
|
|
||||||
godot_object *this_object = (godot_object *)p_args[0];
|
|
||||||
void *p = proc(this_object);
|
|
||||||
|
|
||||||
void **return_ptr = (void **)r_return;
|
|
||||||
|
|
||||||
*return_ptr = p;
|
|
||||||
};
|
|
||||||
|
|
||||||
void arvr_call_destructor(
|
|
||||||
void *p_handle,
|
|
||||||
godot_string *p_proc_name,
|
|
||||||
void *p_data,
|
|
||||||
int p_num_args,
|
|
||||||
void **p_args,
|
|
||||||
void *r_return) {
|
|
||||||
if (p_handle == NULL) {
|
|
||||||
ERR_PRINT("No valid library handle, can't call standard varcall procedure");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void *library_proc;
|
|
||||||
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
|
|
||||||
p_handle,
|
|
||||||
*(String *)p_proc_name,
|
|
||||||
library_proc,
|
|
||||||
true); // we roll our own message
|
|
||||||
if (err != OK) {
|
|
||||||
ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void (*proc)(void *);
|
|
||||||
proc = (void (*)(void *))library_proc;
|
|
||||||
|
|
||||||
proc(p_data);
|
|
||||||
};
|
|
||||||
|
|
||||||
void arvr_return_string(
|
|
||||||
void *p_handle,
|
|
||||||
godot_string *p_proc_name,
|
|
||||||
void *p_data,
|
|
||||||
int p_num_args,
|
|
||||||
void **p_args,
|
|
||||||
void *r_return) {
|
|
||||||
if (p_handle == NULL) {
|
|
||||||
ERR_PRINT("No valid library handle, can't call standard varcall procedure");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void *library_proc;
|
|
||||||
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
|
|
||||||
p_handle,
|
|
||||||
*(String *)p_proc_name,
|
|
||||||
library_proc,
|
|
||||||
true); // we roll our own message
|
|
||||||
if (err != OK) {
|
|
||||||
ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
godot_string (*proc)(void *);
|
|
||||||
proc = (godot_string(*)(void *))library_proc;
|
|
||||||
|
|
||||||
godot_string s = proc(p_data);
|
|
||||||
|
|
||||||
StringName *return_ptr = (StringName *)r_return;
|
|
||||||
|
|
||||||
String *returned_string = (String *)&s;
|
|
||||||
|
|
||||||
*return_ptr = *returned_string;
|
|
||||||
|
|
||||||
godot_string_destroy(&s);
|
|
||||||
};
|
|
||||||
|
|
||||||
void arvr_return_int(
|
|
||||||
void *p_handle,
|
|
||||||
godot_string *p_proc_name,
|
|
||||||
void *p_data,
|
|
||||||
int p_num_args,
|
|
||||||
void **p_args,
|
|
||||||
void *r_return) {
|
|
||||||
if (p_handle == NULL) {
|
|
||||||
ERR_PRINT("No valid library handle, can't call standard varcall procedure");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void *library_proc;
|
|
||||||
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
|
|
||||||
p_handle,
|
|
||||||
*(String *)p_proc_name,
|
|
||||||
library_proc,
|
|
||||||
true); // we roll our own message
|
|
||||||
if (err != OK) {
|
|
||||||
ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
godot_int (*proc)(void *);
|
|
||||||
proc = (godot_int(*)(void *))library_proc;
|
|
||||||
|
|
||||||
godot_int i = proc(p_data);
|
|
||||||
|
|
||||||
int *return_ptr = (int *)r_return;
|
|
||||||
|
|
||||||
*return_ptr = i;
|
|
||||||
};
|
|
||||||
|
|
||||||
void arvr_return_bool(
|
|
||||||
void *p_handle,
|
|
||||||
godot_string *p_proc_name,
|
|
||||||
void *p_data,
|
|
||||||
int p_num_args,
|
|
||||||
void **p_args,
|
|
||||||
void *r_return) {
|
|
||||||
if (p_handle == NULL) {
|
|
||||||
ERR_PRINT("No valid library handle, can't call standard varcall procedure");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void *library_proc;
|
|
||||||
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
|
|
||||||
p_handle,
|
|
||||||
*(String *)p_proc_name,
|
|
||||||
library_proc,
|
|
||||||
true); // we roll our own message
|
|
||||||
if (err != OK) {
|
|
||||||
ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
godot_bool (*proc)(void *);
|
|
||||||
proc = (godot_bool(*)(void *))library_proc;
|
|
||||||
|
|
||||||
godot_bool b = proc(p_data);
|
|
||||||
|
|
||||||
int *return_ptr = (int *)r_return;
|
|
||||||
|
|
||||||
*return_ptr = b;
|
|
||||||
};
|
|
||||||
|
|
||||||
void arvr_set_bool(
|
|
||||||
void *p_handle,
|
|
||||||
godot_string *p_proc_name,
|
|
||||||
void *p_data,
|
|
||||||
int p_num_args,
|
|
||||||
void **p_args,
|
|
||||||
void *r_return) {
|
|
||||||
if (p_handle == NULL) {
|
|
||||||
ERR_PRINT("No valid library handle, can't call standard varcall procedure");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void *library_proc;
|
|
||||||
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
|
|
||||||
p_handle,
|
|
||||||
*(String *)p_proc_name,
|
|
||||||
library_proc,
|
|
||||||
true); // we roll our own message
|
|
||||||
if (err != OK) {
|
|
||||||
ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void (*proc)(void *, bool);
|
|
||||||
proc = (void (*)(void *, bool))library_proc;
|
|
||||||
|
|
||||||
bool *set_bool = (bool *)p_args[0];
|
|
||||||
proc(p_data, *set_bool);
|
|
||||||
};
|
|
||||||
|
|
||||||
void arvr_call_method(
|
|
||||||
void *p_handle,
|
|
||||||
godot_string *p_proc_name,
|
|
||||||
void *p_data,
|
|
||||||
int p_num_args,
|
|
||||||
void **p_args,
|
|
||||||
void *r_return) {
|
|
||||||
if (p_handle == NULL) {
|
|
||||||
ERR_PRINT("No valid library handle, can't call standard varcall procedure");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void *library_proc;
|
|
||||||
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
|
|
||||||
p_handle,
|
|
||||||
*(String *)p_proc_name,
|
|
||||||
library_proc,
|
|
||||||
true); // we roll our own message
|
|
||||||
if (err != OK) {
|
|
||||||
ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
godot_bool (*proc)(void *);
|
|
||||||
proc = (godot_bool(*)(void *))library_proc;
|
|
||||||
|
|
||||||
proc(p_data);
|
|
||||||
};
|
|
||||||
|
|
||||||
void arvr_return_vector2(
|
|
||||||
void *p_handle,
|
|
||||||
godot_string *p_proc_name,
|
|
||||||
void *p_data,
|
|
||||||
int p_num_args,
|
|
||||||
void **p_args,
|
|
||||||
void *r_return) {
|
|
||||||
if (p_handle == NULL) {
|
|
||||||
ERR_PRINT("No valid library handle, can't call standard varcall procedure");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void *library_proc;
|
|
||||||
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
|
|
||||||
p_handle,
|
|
||||||
*(String *)p_proc_name,
|
|
||||||
library_proc,
|
|
||||||
true); // we roll our own message
|
|
||||||
if (err != OK) {
|
|
||||||
ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
godot_vector2 (*proc)(void *);
|
|
||||||
proc = (godot_vector2(*)(void *))library_proc;
|
|
||||||
|
|
||||||
godot_vector2 v = proc(p_data);
|
|
||||||
|
|
||||||
godot_vector2 *return_ptr = (godot_vector2 *)r_return;
|
|
||||||
|
|
||||||
*return_ptr = v;
|
|
||||||
};
|
|
||||||
|
|
||||||
void arvr_return_transform_for_eye(
|
|
||||||
void *p_handle,
|
|
||||||
godot_string *p_proc_name,
|
|
||||||
void *p_data,
|
|
||||||
int p_num_args,
|
|
||||||
void **p_args,
|
|
||||||
void *r_return) {
|
|
||||||
if (p_handle == NULL) {
|
|
||||||
ERR_PRINT("No valid library handle, can't call standard varcall procedure");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void *library_proc;
|
|
||||||
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
|
|
||||||
p_handle,
|
|
||||||
*(String *)p_proc_name,
|
|
||||||
library_proc,
|
|
||||||
true); // we roll our own message
|
|
||||||
if (err != OK) {
|
|
||||||
ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
godot_transform (*proc)(void *, int, godot_transform *);
|
|
||||||
proc = (godot_transform(*)(void *, int, godot_transform *))library_proc;
|
|
||||||
|
|
||||||
int *eye = (int *)p_args[0];
|
|
||||||
godot_transform *camera_transform = (godot_transform *)p_args[1];
|
|
||||||
godot_transform t = proc(p_data, *eye, camera_transform);
|
|
||||||
|
|
||||||
godot_transform *return_ptr = (godot_transform *)r_return;
|
|
||||||
|
|
||||||
*return_ptr = t;
|
|
||||||
};
|
|
||||||
|
|
||||||
void arvr_call_fill_projection_for_eye(
|
|
||||||
void *p_handle,
|
|
||||||
godot_string *p_proc_name,
|
|
||||||
void *p_data,
|
|
||||||
int p_num_args,
|
|
||||||
void **p_args,
|
|
||||||
void *r_return) {
|
|
||||||
if (p_handle == NULL) {
|
|
||||||
ERR_PRINT("No valid library handle, can't call standard varcall procedure");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void *library_proc;
|
|
||||||
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
|
|
||||||
p_handle,
|
|
||||||
*(String *)p_proc_name,
|
|
||||||
library_proc,
|
|
||||||
true); // we roll our own message
|
|
||||||
if (err != OK) {
|
|
||||||
ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void (*proc)(void *, real_t *, int, real_t, real_t, real_t);
|
|
||||||
proc = (void (*)(void *, real_t *, int, real_t, real_t, real_t))library_proc;
|
|
||||||
|
|
||||||
real_t *projection = (real_t *)p_args[0]; // <-- we'll be writing into this buffer, must have enough space for 16 floats!
|
|
||||||
int *eye = (int *)p_args[1];
|
|
||||||
real_t *aspect = (real_t *)p_args[2];
|
|
||||||
real_t *zn = (real_t *)p_args[3];
|
|
||||||
real_t *zf = (real_t *)p_args[4];
|
|
||||||
|
|
||||||
proc(p_data, projection, *eye, *aspect, *zn, *zf);
|
|
||||||
};
|
|
||||||
|
|
||||||
void arvr_call_commit_for_eye(
|
|
||||||
void *p_handle,
|
|
||||||
godot_string *p_proc_name,
|
|
||||||
void *p_data,
|
|
||||||
int p_num_args,
|
|
||||||
void **p_args,
|
|
||||||
void *r_return) {
|
|
||||||
if (p_handle == NULL) {
|
|
||||||
ERR_PRINT("No valid library handle, can't call standard varcall procedure");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void *library_proc;
|
|
||||||
Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
|
|
||||||
p_handle,
|
|
||||||
*(String *)p_proc_name,
|
|
||||||
library_proc,
|
|
||||||
true); // we roll our own message
|
|
||||||
if (err != OK) {
|
|
||||||
ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
void (*proc)(void *, int, godot_rid *, godot_rect2 *);
|
|
||||||
proc = (void (*)(void *, int, godot_rid *, godot_rect2 *))library_proc;
|
|
||||||
|
|
||||||
int *eye = (int *)p_args[0];
|
|
||||||
godot_rid *rid = (godot_rid *)p_args[1];
|
|
||||||
godot_rect2 *screen_rect = (godot_rect2 *)p_args[2];
|
|
||||||
|
|
||||||
proc(p_data, *eye, rid, screen_rect);
|
|
||||||
};
|
|
||||||
|
|
||||||
void register_nativearvr_types() {
|
void register_nativearvr_types() {
|
||||||
|
|
||||||
|
_registered_interfaces = memnew(InterfaceMap);
|
||||||
|
|
||||||
ClassDB::register_class<ARVRInterfaceGDNative>();
|
ClassDB::register_class<ARVRInterfaceGDNative>();
|
||||||
}
|
}
|
||||||
|
|
||||||
void unregister_nativearvr_types() {
|
void unregister_nativearvr_types() {
|
||||||
|
memdelete(_registered_interfaces);
|
||||||
|
|
||||||
|
_registered_interfaces = NULL;
|
||||||
}
|
}
|
||||||
|
|
|
@ -438,7 +438,7 @@ NativeScript::~NativeScript() {
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
////// ScriptInstance stuff
|
////// ScriptInstance stuff
|
||||||
|
|
||||||
#define GET_SCRIPT_DESC() script->get_script_desc()
|
#define GET_SCRIPT_DESC() script->get_script_desc()
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue