Script editor: Fix crash when root script is null
Bug introduced in #40746.
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@ -2094,12 +2094,12 @@ bool ScriptEditor::edit(const RES &p_resource, int p_line, int p_col, bool p_gra
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// Don't open dominant script if using an external editor.
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const bool use_external_editor =
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EditorSettings::get_singleton()->get("text_editor/external/use_external_editor") ||
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script->get_language()->overrides_external_editor();
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(script.is_valid() && script->get_language()->overrides_external_editor());
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const bool open_dominant = EditorSettings::get_singleton()->get("text_editor/files/open_dominant_script_on_scene_change");
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const bool should_open = (open_dominant && !use_external_editor) || !EditorNode::get_singleton()->is_changing_scene();
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if (script != nullptr && script->get_language()->overrides_external_editor()) {
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if (script.is_valid() && script->get_language()->overrides_external_editor()) {
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if (should_open) {
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Error err = script->get_language()->open_in_external_editor(script, p_line >= 0 ? p_line : 0, p_col);
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if (err != OK) {
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@ -3005,7 +3005,7 @@ void ScriptEditor::set_scene_root_script(Ref<Script> p_script) {
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// Don't open dominant script if using an external editor.
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const bool use_external_editor =
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EditorSettings::get_singleton()->get("text_editor/external/use_external_editor") ||
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p_script->get_language()->overrides_external_editor();
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(p_script.is_valid() && p_script->get_language()->overrides_external_editor());
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const bool open_dominant = EditorSettings::get_singleton()->get("text_editor/files/open_dominant_script_on_scene_change");
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if (open_dominant && !use_external_editor && p_script.is_valid()) {
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