From 2450173495b6766cb1a2015b83d4cc9f17b17af5 Mon Sep 17 00:00:00 2001 From: Lewis Pollard Date: Sun, 15 Nov 2020 19:10:19 +0000 Subject: [PATCH] Fix is_playing() method in AnimatedSprite3D --- scene/3d/sprite_3d.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp index 9f4d64cb328..795c2f0bacc 100644 --- a/scene/3d/sprite_3d.cpp +++ b/scene/3d/sprite_3d.cpp @@ -1037,7 +1037,7 @@ void AnimatedSprite3D::stop() { } bool AnimatedSprite3D::is_playing() const { - return is_processing(); + return playing; } void AnimatedSprite3D::_reset_timeout() {