diff --git a/CHANGELOG.md b/CHANGELOG.md index 895d4da3428..1faed96e6f0 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -8,7 +8,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/). ### Added -#### C# +#### C#/.NET - Implemented `{project}` placeholder for external dotnet editor ([GH-81847](https://github.com/godotengine/godot/pull/81847)). @@ -35,6 +35,11 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/). - Support unspecified linear size in DDS files ([GH-86336](https://github.com/godotengine/godot/pull/86336)). +#### Porting + +- Linux: Handle export preset forward compat with 4.3+ platform name ([GH-89047](https://github.com/godotengine/godot/pull/89047)). +- Android: Add `POST_NOTIFICATIONS` permission to the list of permissions available in the Export dialog ([GH-90377](https://github.com/godotengine/godot/pull/90377)). + #### XR - Compile OpenXR into MacOS build ([GH-79614](https://github.com/godotengine/godot/pull/79614)). @@ -108,6 +113,9 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/). #### Thirdparty +- Sync controller mappings DB with SDL2 community repo. +- CA root certificates updated to 2024-03-11 bundle from Mozilla. +- mbedTLS updated to version 2.28.8. - r128: Update to include latest fix for intrinsics being incorrect included ([GH-84537](https://github.com/godotengine/godot/pull/84537)). - zlib/minizip updated to version 1.3.1. @@ -126,6 +134,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/). #### 3D - Fix PlaneMesh tangents for 'Face X' orientation ([GH-84097](https://github.com/godotengine/godot/pull/84097)). +- Fix CSGShape `debug_collision_shape` crash ([GH-84338](https://github.com/godotengine/godot/pull/84338)). #### Animation @@ -133,6 +142,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/). - Fix crash when clicking on "Interpolation Mode" with nonexistent node path ([GH-81779](https://github.com/godotengine/godot/pull/81779)). - Fix invalid return from some more `_get/_set` ([GH-84060](https://github.com/godotengine/godot/pull/84060)). - Fix invalid 3-to-4 renames of `add_animation` to `add_animation_library` ([GH-86647](https://github.com/godotengine/godot/pull/86647)). +- Fix spurious infinite loop warnings in AnimationStateMachine ([GH-89575](https://github.com/godotengine/godot/pull/89575)). #### Audio @@ -143,6 +153,10 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/). - Fix invalid Python escape sequences ([GH-85818](https://github.com/godotengine/godot/pull/85818)). - macOS: Fix MoltenVK SDK detection after file location changes in 1.3.275.0 ([GH-87305](https://github.com/godotengine/godot/pull/87305)). +#### C#/.NET + +- Fix `Transform3D.InterpolateWith` applying rotation before scale ([GH-89843](https://github.com/godotengine/godot/pull/89843)). + #### Core - Fix allocation size overflow check in `CowData` ([GH-81917](https://github.com/godotengine/godot/pull/81917)). @@ -187,6 +201,8 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/). - Prevent overriding file info of another file when reimport creates extra files ([GH-85922](https://github.com/godotengine/godot/pull/85922)). - Fix `BasisUniversal` ETC RA as RG transcoding ([GH-86916](https://github.com/godotengine/godot/pull/86916)). - GLTF: Fix three bugs which prevented extracted textures from being refreshed ([GH-86504](https://github.com/godotengine/godot/pull/86504)). +- Fix crash when previewing a scene with a mesh as the root node ([GH-87781](https://github.com/godotengine/godot/pull/87781)). +- Fix setting animation save paths on import breaking on Windows ([GH-90003](https://github.com/godotengine/godot/pull/90003)). #### Input