Add some code changes/fixes proposed by Coverity and Clang Tidy
This commit is contained in:
parent
045ab51ae5
commit
e0b5b21863
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@ -940,8 +940,7 @@ bool ResourceLoader::add_custom_resource_format_loader(String script_path) {
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ERR_EXPLAIN("Cannot instance script as custom resource loader, expected 'ResourceFormatLoader' inheritance, got: " + String(ibt));
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ERR_FAIL_COND_V(obj == NULL, false);
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ResourceFormatLoader *crl = NULL;
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crl = Object::cast_to<ResourceFormatLoader>(obj);
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ResourceFormatLoader *crl = Object::cast_to<ResourceFormatLoader>(obj);
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crl->set_script(s.get_ref_ptr());
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ResourceLoader::add_resource_format_loader(crl);
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@ -222,8 +222,7 @@ bool ResourceSaver::add_custom_resource_format_saver(String script_path) {
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ERR_EXPLAIN("Cannot instance script as custom resource saver, expected 'ResourceFormatSaver' inheritance, got: " + String(ibt));
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ERR_FAIL_COND_V(obj == NULL, false);
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ResourceFormatSaver *crl = NULL;
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crl = Object::cast_to<ResourceFormatSaver>(obj);
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ResourceFormatSaver *crl = Object::cast_to<ResourceFormatSaver>(obj);
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crl->set_script(s.get_ref_ptr());
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ResourceSaver::add_resource_format_saver(crl);
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@ -539,6 +539,10 @@ void PoolAllocator::unlock(ID p_mem) {
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return;
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mt_lock();
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Entry *e = get_entry(p_mem);
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if (!e) {
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mt_unlock();
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ERR_FAIL_COND(!e);
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}
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if (e->lock == 0) {
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mt_unlock();
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ERR_PRINT("e->lock == 0");
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@ -2522,8 +2522,8 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
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int v = value;
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GLuint *gui = (GLuint *)data;
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gui[0] = v & 1 ? GL_TRUE : GL_FALSE;
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gui[1] = v & 2 ? GL_TRUE : GL_FALSE;
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gui[0] = (v & 1) ? GL_TRUE : GL_FALSE;
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gui[1] = (v & 2) ? GL_TRUE : GL_FALSE;
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} break;
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case ShaderLanguage::TYPE_BVEC3: {
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@ -266,7 +266,10 @@ Error AudioDriverPulseAudio::init() {
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}
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while (pa_ready == 0) {
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pa_mainloop_iterate(pa_ml, 1, NULL);
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ret = pa_mainloop_iterate(pa_ml, 1, NULL);
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if (ret < 0) {
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ERR_PRINT("pa_mainloop_iterate error");
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}
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}
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if (pa_ready < 0) {
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@ -1696,7 +1696,7 @@ Collada::Node *Collada::_parse_visual_scene_node(XMLParser &parser) {
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}
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}
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} else if (section == "node") {
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} else {
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/* Found a child node!! what to do..*/
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@ -378,7 +378,7 @@ bool EditorPropertyRevert::get_instanced_node_original_property(Node *p_node, co
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node = node->get_owner();
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}
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if (!found) {
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if (!found && node) {
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//if not found, try default class value
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Variant attempt = ClassDB::class_get_default_property_value(node->get_class_name(), p_prop);
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if (attempt.get_type() != Variant::NIL) {
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@ -1302,6 +1302,7 @@ void EditorInspector::remove_inspector_plugin(const Ref<EditorInspectorPlugin> &
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}
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}
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ERR_FAIL_COND(idx == -1);
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for (int i = idx; i < inspector_plugin_count - 1; i++) {
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inspector_plugins[i] = inspector_plugins[i + 1];
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}
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@ -315,7 +315,8 @@ void EditorPlugin::remove_autoload_singleton(const String &p_name) {
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Ref<ConfigFile> EditorPlugin::get_config() {
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Ref<ConfigFile> cf = memnew(ConfigFile);
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cf->load(_dir_cache.plus_file("plugin.cfg"));
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Error err = cf->load(_dir_cache.plus_file("plugin.cfg"));
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ERR_FAIL_COND_V(err != OK, cf);
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return cf;
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}
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@ -773,10 +773,16 @@ void EditorSettings::create() {
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if (d->file_exists(exe_path + "/._sc_")) {
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self_contained = true;
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extra_config->load(exe_path + "/._sc_");
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Error err = extra_config->load(exe_path + "/._sc_");
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if (err != OK) {
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ERR_PRINTS("Can't load config from path: " + exe_path + "/._sc_");
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}
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} else if (d->file_exists(exe_path + "/_sc_")) {
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self_contained = true;
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extra_config->load(exe_path + "/_sc_");
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Error err = extra_config->load(exe_path + "/_sc_");
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if (err != OK) {
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ERR_PRINTS("Can't load config from path: " + exe_path + "/_sc_");
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}
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}
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memdelete(d);
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@ -1208,9 +1214,12 @@ String EditorSettings::get_feature_profiles_dir() const {
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void EditorSettings::set_project_metadata(const String &p_section, const String &p_key, Variant p_data) {
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Ref<ConfigFile> cf = memnew(ConfigFile);
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String path = get_project_settings_dir().plus_file("project_metadata.cfg");
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cf->load(path);
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Error err;
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err = cf->load(path);
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ERR_FAIL_COND(err != OK);
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cf->set_value(p_section, p_key, p_data);
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cf->save(path);
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err = cf->save(path);
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ERR_FAIL_COND(err != OK);
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}
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Variant EditorSettings::get_project_metadata(const String &p_section, const String &p_key, Variant p_default) const {
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@ -130,7 +130,8 @@ void PluginConfigDialog::_notification(int p_what) {
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void PluginConfigDialog::config(const String &p_config_path) {
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if (p_config_path.length()) {
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Ref<ConfigFile> cf = memnew(ConfigFile);
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cf->load(p_config_path);
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Error err = cf->load(p_config_path);
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ERR_FAIL_COND(err != OK);
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name_edit->set_text(cf->get_value("plugin", "name", ""));
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subfolder_edit->set_text(p_config_path.get_base_dir().get_basename().get_file());
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@ -2913,11 +2913,10 @@ Variant CSharpScript::_new(const Variant **p_args, int p_argcount, Variant::Call
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r_error.error = Variant::CallError::CALL_OK;
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REF ref;
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Object *owner = NULL;
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ERR_FAIL_NULL_V(native, Variant());
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owner = ClassDB::instance(NATIVE_GDMONOCLASS_NAME(native));
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Object *owner = ClassDB::instance(NATIVE_GDMONOCLASS_NAME(native));
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Reference *r = Object::cast_to<Reference>(owner);
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if (r) {
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@ -130,12 +130,14 @@ void VisualScriptPropertySelector::_update_search() {
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{
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String b = String(E->get());
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category = search_options->create_item(root);
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category->set_text(0, b.replace_first("*", ""));
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category->set_selectable(0, false);
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Ref<Texture> icon;
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String rep = b.replace("*", "");
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icon = EditorNode::get_singleton()->get_class_icon(rep);
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category->set_icon(0, icon);
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if (category) {
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category->set_text(0, b.replace_first("*", ""));
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category->set_selectable(0, false);
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Ref<Texture> icon;
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String rep = b.replace("*", "");
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icon = EditorNode::get_singleton()->get_class_icon(rep);
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category->set_icon(0, icon);
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}
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}
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if (properties || seq_connect) {
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if (instance) {
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@ -110,7 +110,7 @@ public:
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void set_frame(int p_frame);
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int get_frame() const;
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void set_frame_coords(const Vector2 &p_row);
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void set_frame_coords(const Vector2 &p_coord);
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Vector2 get_frame_coords() const;
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void set_vframes(int p_amount);
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@ -173,7 +173,7 @@ public:
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void set_frame(int p_frame);
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int get_frame() const;
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void set_frame_coords(const Vector2 &p_row);
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void set_frame_coords(const Vector2 &p_coord);
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Vector2 get_frame_coords() const;
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void set_vframes(int p_amount);
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@ -266,7 +266,7 @@ float AnimationNodeBlendSpace1D::process(float p_time, bool p_seek) {
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// fill in weights
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if (point_lower == -1) {
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if (point_lower == -1 && point_higher != -1) {
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// we are on the left side, no other point to the left
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// we just play the next point.
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@ -527,7 +527,7 @@ float AnimationNodeBlendSpace2D::process(float p_time, bool p_seek) {
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}
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}
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if (new_closest != closest) {
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if (new_closest != closest && new_closest != -1) {
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float from = 0;
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if (blend_mode == BLEND_MODE_DISCRETE_CARRY && closest != -1) {
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@ -1772,17 +1772,6 @@ void Control::set_global_position(const Point2 &p_point, bool p_keep_margins) {
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set_position(inv.xform(p_point), p_keep_margins);
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}
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Rect2 Control::_compute_child_rect(const float p_anchors[4], const float p_margins[4]) const {
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Rect2 anchorable = get_parent_anchorable_rect();
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Rect2 result = anchorable;
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for (int i = 0; i < 4; i++) {
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result.grow_margin((Margin)i, p_anchors[i] * anchorable.get_size()[i % 2] + p_margins[i]);
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}
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return result;
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}
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void Control::_compute_anchors(Rect2 p_rect, const float p_margins[4], float (&r_anchors)[4]) {
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Size2 parent_rect_size = get_parent_anchorable_rect().size;
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@ -230,7 +230,6 @@ private:
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void _update_scroll();
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void _resize(const Size2 &p_size);
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Rect2 _compute_child_rect(const float p_anchors[4], const float p_margins[4]) const;
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void _compute_margins(Rect2 p_rect, const float p_anchors[4], float (&r_margins)[4]);
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void _compute_anchors(Rect2 p_rect, const float p_margins[4], float (&r_anchors)[4]);
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@ -1021,7 +1021,7 @@ void Node::_validate_child_name(Node *p_child, bool p_force_human_readable) {
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if (!unique) {
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node_hrcr_count.ref();
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ERR_FAIL_COND(!node_hrcr_count.ref());
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String name = "@" + String(p_child->get_name()) + "@" + itos(node_hrcr_count.get());
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p_child->data.name = name;
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}
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@ -2198,8 +2198,11 @@ void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p
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ERR_EXPLAIN("Node: Could not duplicate: " + String(get_class()));
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ERR_FAIL_COND(!obj);
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node = Object::cast_to<Node>(obj);
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if (!node)
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if (!node) {
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memdelete(obj);
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ERR_EXPLAIN("Node: Could not duplicate: " + String(get_class()));
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ERR_FAIL();
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}
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}
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List<PropertyInfo> plist;
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@ -2295,16 +2298,16 @@ Node *Node::duplicate_and_reown(const Map<Node *, Node *> &p_reown_map) const {
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ERR_FAIL_COND_V(get_filename() != "", NULL);
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Node *node = NULL;
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Object *obj = ClassDB::instance(get_class());
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ERR_EXPLAIN("Node: Could not duplicate: " + String(get_class()));
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ERR_FAIL_COND_V(!obj, NULL);
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node = Object::cast_to<Node>(obj);
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if (!node)
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memdelete(obj);
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ERR_FAIL_COND_V(!node, NULL);
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Node *node = Object::cast_to<Node>(obj);
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if (!node) {
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memdelete(obj);
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ERR_EXPLAIN("Node: Could not duplicate: " + String(get_class()));
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ERR_FAIL_V(NULL);
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}
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node->set_name(get_name());
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List<PropertyInfo> plist;
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@ -494,7 +494,7 @@ DynamicFontAtSize::Character DynamicFontAtSize::_bitmap_to_character(FT_Bitmap b
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int byte = i * bitmap.pitch + (j >> 3);
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int bit = 1 << (7 - (j % 8));
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wr[ofs + 0] = 255; //grayscale as 1
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wr[ofs + 1] = bitmap.buffer[byte] & bit ? 255 : 0;
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wr[ofs + 1] = (bitmap.buffer[byte] & bit) ? 255 : 0;
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} break;
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case FT_PIXEL_MODE_GRAY:
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wr[ofs + 0] = 255; //grayscale as 1
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@ -133,6 +133,7 @@ PoolVector<int> BitmapFont::_get_chars() const {
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while ((key = char_map.next(key))) {
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const Character *c = char_map.getptr(*key);
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ERR_FAIL_COND_V(!c, PoolVector<int>());
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chars.push_back(*key);
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chars.push_back(c->texture_idx);
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chars.push_back(c->rect.position.x);
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@ -139,7 +139,7 @@ public:
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static void set_default(const Ref<Theme> &p_default);
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static Ref<Theme> get_project_default();
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static void set_project_default(const Ref<Theme> &p_default);
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static void set_project_default(const Ref<Theme> &p_project_default);
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static void set_default_icon(const Ref<Texture> &p_icon);
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static void set_default_style(const Ref<StyleBox> &p_style);
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@ -348,11 +348,9 @@ bool PhysicsDirectSpaceStateSW::collide_shape(RID p_shape, const Transform &p_sh
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cbk.max = p_result_max;
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cbk.amount = 0;
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cbk.ptr = r_results;
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CollisionSolverSW::CallbackResult cbkres = NULL;
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CollisionSolverSW::CallbackResult cbkres = PhysicsServerSW::_shape_col_cbk;
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PhysicsServerSW::CollCbkData *cbkptr = NULL;
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cbkptr = &cbk;
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cbkres = PhysicsServerSW::_shape_col_cbk;
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PhysicsServerSW::CollCbkData *cbkptr = &cbk;
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for (int i = 0; i < amount; i++) {
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@ -608,7 +608,7 @@ void Body2DSW::call_queries() {
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set_force_integration_callback(0, StringName());
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} else {
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Variant::CallError ce;
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if (fi_callback->callback_udata.get_type()) {
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if (fi_callback->callback_udata.get_type() != Variant::NIL) {
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obj->call(fi_callback->method, vp, 2, ce);
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@ -330,11 +330,9 @@ bool Physics2DDirectSpaceStateSW::collide_shape(RID p_shape, const Transform2D &
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cbk.amount = 0;
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cbk.passed = 0;
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cbk.ptr = r_results;
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CollisionSolver2DSW::CallbackResult cbkres = NULL;
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CollisionSolver2DSW::CallbackResult cbkres = Physics2DServerSW::_shape_col_cbk;
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Physics2DServerSW::CollCbkData *cbkptr = NULL;
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cbkptr = &cbk;
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cbkres = Physics2DServerSW::_shape_col_cbk;
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Physics2DServerSW::CollCbkData *cbkptr = &cbk;
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for (int i = 0; i < amount; i++) {
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@ -85,6 +85,7 @@ void VisualServerViewport::_draw_viewport(Viewport *p_viewport, ARVRInterface::E
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if (!p_viewport->hide_canvas && !p_viewport->disable_environment && VSG::scene->scenario_owner.owns(p_viewport->scenario)) {
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VisualServerScene::Scenario *scenario = VSG::scene->scenario_owner.get(p_viewport->scenario);
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ERR_FAIL_COND(!scenario);
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if (VSG::scene_render->is_environment(scenario->environment)) {
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scenario_draw_canvas_bg = VSG::scene_render->environment_get_background(scenario->environment) == VS::ENV_BG_CANVAS;
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