Get the unlit / unshaded extension when importing GLTF and set it when exporting

This commit is contained in:
Hakim 2023-03-03 12:10:42 +01:00
parent 5dccc940e7
commit e14fa5532b
1 changed files with 14 additions and 0 deletions

View File

@ -3748,6 +3748,14 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> p_state) {
d["alphaMode"] = "BLEND";
}
Dictionary extensions;
if (base_material->get_shading_mode() == BaseMaterial3D::SHADING_MODE_UNSHADED) {
Dictionary mat_unlit;
extensions["KHR_materials_unlit"] = mat_unlit;
p_state->add_used_extension("KHR_materials_unlit");
}
d["extensions"] = extensions;
materials.push_back(d);
}
if (!materials.size()) {
@ -3780,6 +3788,11 @@ Error GLTFDocument::_parse_materials(Ref<GLTFState> p_state) {
if (d.has("extensions")) {
pbr_spec_gloss_extensions = d["extensions"];
}
if (pbr_spec_gloss_extensions.has("KHR_materials_unlit")) {
material->set_shading_mode(BaseMaterial3D::SHADING_MODE_UNSHADED);
}
if (pbr_spec_gloss_extensions.has("KHR_materials_pbrSpecularGlossiness")) {
WARN_PRINT("Material uses a specular and glossiness workflow. Textures will be converted to roughness and metallic workflow, which may not be 100% accurate.");
Dictionary sgm = pbr_spec_gloss_extensions["KHR_materials_pbrSpecularGlossiness"];
@ -7440,6 +7453,7 @@ Error GLTFDocument::_parse_gltf_extensions(Ref<GLTFState> p_state) {
supported_extensions.insert("KHR_lights_punctual");
supported_extensions.insert("KHR_materials_pbrSpecularGlossiness");
supported_extensions.insert("KHR_texture_transform");
supported_extensions.insert("KHR_materials_unlit");
for (Ref<GLTFDocumentExtension> ext : document_extensions) {
ERR_CONTINUE(ext.is_null());
Vector<String> ext_supported_extensions = ext->get_supported_extensions();