From e18fb27d705b62bd7c0454d1f75fa2ce8eb46085 Mon Sep 17 00:00:00 2001 From: AyOhEe Date: Mon, 1 Apr 2024 23:01:40 +0100 Subject: [PATCH] Fixed "Create C# solution" dialog Flipped the title and dialog text to how they should be. It seemed that the title was being put in the dialog text, and vice versa. --- modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs index bf6cab11c78..d3899c809a2 100644 --- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs +++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs @@ -167,8 +167,8 @@ namespace GodotTools public void ShowConfirmCreateSlnDialog() { - _confirmCreateSlnDialog.Title = "C# solution already exists. This will override the existing C# project file, any manual changes will be lost.".TTR(); - _confirmCreateSlnDialog.DialogText = "Create C# solution".TTR(); + _confirmCreateSlnDialog.Title = "Create C# solution".TTR(); + _confirmCreateSlnDialog.DialogText = "C# solution already exists. This will override the existing C# project file, any manual changes will be lost.".TTR(); EditorInterface.Singleton.PopupDialogCentered(_confirmCreateSlnDialog); }