Fix determination of copyable layout for compressed textures in Vulkan

This commit is contained in:
Pedro J. Estébanez 2024-01-06 00:05:15 +01:00
parent 89cc635c05
commit e1c7c18ead
1 changed files with 5 additions and 2 deletions

View File

@ -805,8 +805,11 @@ void RenderingDeviceDriverVulkan::texture_get_copyable_layout(TextureID p_textur
h = MAX(1u, h >> 1);
d = MAX(1u, d >> 1);
}
r_layout->size = get_image_format_required_size(tex_info->rd_format, w, h, d, 1);
r_layout->row_pitch = r_layout->size / (h * d);
uint32_t bw = 0, bh = 0;
get_compressed_image_format_block_dimensions(tex_info->rd_format, bw, bh);
uint32_t sbw = 0, sbh = 0;
r_layout->size = get_image_format_required_size(tex_info->rd_format, w, h, d, 1, &sbw, &sbh);
r_layout->row_pitch = r_layout->size / ((sbh / bh) * d);
r_layout->depth_pitch = r_layout->size / d;
r_layout->layer_pitch = r_layout->size / tex_info->vk_create_info.arrayLayers;
}