Fix determination of copyable layout for compressed textures in Vulkan
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@ -805,8 +805,11 @@ void RenderingDeviceDriverVulkan::texture_get_copyable_layout(TextureID p_textur
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h = MAX(1u, h >> 1);
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d = MAX(1u, d >> 1);
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}
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r_layout->size = get_image_format_required_size(tex_info->rd_format, w, h, d, 1);
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r_layout->row_pitch = r_layout->size / (h * d);
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uint32_t bw = 0, bh = 0;
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get_compressed_image_format_block_dimensions(tex_info->rd_format, bw, bh);
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uint32_t sbw = 0, sbh = 0;
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r_layout->size = get_image_format_required_size(tex_info->rd_format, w, h, d, 1, &sbw, &sbh);
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r_layout->row_pitch = r_layout->size / ((sbh / bh) * d);
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r_layout->depth_pitch = r_layout->size / d;
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r_layout->layer_pitch = r_layout->size / tex_info->vk_create_info.arrayLayers;
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}
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