[Websocket] Remove dummy JS server implemenation.

It does nothing but printing errors (only websocket client is available
in browsers), so we might as well return null when you instantiate it.

(cherry picked from commit 202320e1ed)
This commit is contained in:
Fabio Alessandrelli 2022-08-06 02:46:23 +02:00 committed by Rémi Verschelde
parent 666ca36b99
commit e1dfcbad16
3 changed files with 5 additions and 158 deletions

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@ -1,92 +0,0 @@
/*************************************************************************/
/* emws_server.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifdef JAVASCRIPT_ENABLED
#include "emws_server.h"
#include "core/os/os.h"
void EMWSServer::set_extra_headers(const Vector<String> &p_headers) {
}
Error EMWSServer::listen(int p_port, Vector<String> p_protocols, bool gd_mp_api) {
return FAILED;
}
bool EMWSServer::is_listening() const {
return false;
}
void EMWSServer::stop() {
}
bool EMWSServer::has_peer(int p_id) const {
return false;
}
Ref<WebSocketPeer> EMWSServer::get_peer(int p_id) const {
return NULL;
}
PoolVector<String> EMWSServer::get_protocols() const {
PoolVector<String> out;
return out;
}
IP_Address EMWSServer::get_peer_address(int p_peer_id) const {
return IP_Address();
}
int EMWSServer::get_peer_port(int p_peer_id) const {
return 0;
}
void EMWSServer::disconnect_peer(int p_peer_id, int p_code, String p_reason) {
}
void EMWSServer::poll() {
}
int EMWSServer::get_max_packet_size() const {
return 0;
}
Error EMWSServer::set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) {
return OK;
}
EMWSServer::EMWSServer() {
}
EMWSServer::~EMWSServer() {
}
#endif // JAVASCRIPT_ENABLED

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@ -1,64 +0,0 @@
/*************************************************************************/
/* emws_server.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef EMWS_SERVER_H
#define EMWS_SERVER_H
#ifdef JAVASCRIPT_ENABLED
#include "core/reference.h"
#include "emws_peer.h"
#include "websocket_server.h"
class EMWSServer : public WebSocketServer {
GDCIIMPL(EMWSServer, WebSocketServer);
public:
Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets);
void set_extra_headers(const Vector<String> &p_headers);
Error listen(int p_port, Vector<String> p_protocols = Vector<String>(), bool gd_mp_api = false);
void stop();
bool is_listening() const;
bool has_peer(int p_id) const;
Ref<WebSocketPeer> get_peer(int p_id) const;
IP_Address get_peer_address(int p_peer_id) const;
int get_peer_port(int p_peer_id) const;
void disconnect_peer(int p_peer_id, int p_code = 1000, String p_reason = "");
int get_max_packet_size() const;
virtual void poll();
virtual PoolVector<String> get_protocols() const;
EMWSServer();
~EMWSServer();
};
#endif
#endif // EMWS_SERVER_H

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@ -29,13 +29,17 @@
/*************************************************************************/
#include "register_types.h"
#include "core/error_macros.h"
#include "core/project_settings.h"
#include "websocket_client.h"
#include "websocket_server.h"
#ifdef JAVASCRIPT_ENABLED
#include "emscripten.h"
#include "emws_client.h"
#include "emws_peer.h"
#include "emws_server.h"
#else
#include "wsl_client.h"
#include "wsl_server.h"
@ -61,7 +65,6 @@ void register_websocket_types() {
#ifdef JAVASCRIPT_ENABLED
EMWSPeer::make_default();
EMWSClient::make_default();
EMWSServer::make_default();
#else
WSLPeer::make_default();
WSLClient::make_default();