diff --git a/doc/classes/AudioEffectReverb.xml b/doc/classes/AudioEffectReverb.xml
index fde22c9238a..8c9652eee2d 100644
--- a/doc/classes/AudioEffectReverb.xml
+++ b/doc/classes/AudioEffectReverb.xml
@@ -21,7 +21,7 @@
High-pass filter passes signals with a frequency higher than a certain cutoff frequency and attenuates signals with frequencies lower than the cutoff frequency. Value can range from 0 to 1. Default value: [code]0[/code].
-
+
Output percent of predelay. Value can range from 0 to 1. Default value: [code]1[/code].
diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml
index ec9d5bc3dca..fea706987c2 100644
--- a/doc/classes/Control.xml
+++ b/doc/classes/Control.xml
@@ -714,7 +714,7 @@
Enables whether rendering of children should be clipped to this control's rectangle. If [code]true[/code], parts of a child which would be visibly outside of this control's rectangle will not be rendered.
-
+
The node's global position, relative to the world (usually to the top-left corner of the window).
@@ -723,7 +723,7 @@
By default, the node's pivot is its top-left corner. When you change its [member rect_scale], it will scale around this pivot. Set this property to [member rect_size] / 2 to center the pivot in the node's rectangle.
-
+
The node's position, relative to its parent. It corresponds to the rectangle's top-left corner. The property is not affected by [member rect_pivot_offset].
@@ -732,7 +732,7 @@
The node's scale, relative to its [member rect_size]. Change this property to scale the node around its [member rect_pivot_offset].
-
+
The size of the node's bounding rectangle, in pixels. [Container] nodes update this property automatically.
diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml
index 5f8dc552d7b..2a4ab4ce0de 100644
--- a/doc/classes/Environment.xml
+++ b/doc/classes/Environment.xml
@@ -217,7 +217,7 @@
-
+
diff --git a/doc/classes/Polygon2D.xml b/doc/classes/Polygon2D.xml
index 7098f5f0714..8f434e54998 100644
--- a/doc/classes/Polygon2D.xml
+++ b/doc/classes/Polygon2D.xml
@@ -109,7 +109,7 @@
Amount to offset the polygon's [code]texture[/code]. If [code](0, 0)[/code] the texture's origin (its top-left corner) will be placed at the polygon's [code]position[/code].
-
+
The texture's rotation in radians.
diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml
index eb70d7a1c3a..62e8a2c34fc 100644
--- a/doc/classes/TextEdit.xml
+++ b/doc/classes/TextEdit.xml
@@ -388,7 +388,7 @@
If [code]true[/code], the "tab" character will have a visible representation.
-
+
If [code]true[/code], the fold gutter is visible. This enables folding groups of indented lines.
diff --git a/editor/doc/doc_data.cpp b/editor/doc/doc_data.cpp
index c2a492bc9a2..7d2159d3659 100644
--- a/editor/doc/doc_data.cpp
+++ b/editor/doc/doc_data.cpp
@@ -136,9 +136,6 @@ void DocData::merge_from(const DocData &p_data) {
const PropertyDoc &pf = cf.properties[j];
p.description = pf.description;
- p.setter = pf.setter;
- p.getter = pf.getter;
-
break;
}
}