Use S, V in hue bar of ColorPicker

This commit is contained in:
kobewi 2023-06-10 13:40:10 +02:00
parent 37d1dfef9d
commit e22319ced3

View File

@ -157,9 +157,9 @@ void ColorModeHSV::slider_draw(int p_which) {
right_color = color;
right_color.a = 1;
} else if (p_which == 0) {
Ref<Texture2D> hue = color_picker->get_theme_icon(SNAME("color_hue"), SNAME("ColorPicker"));
slider->draw_texture_rect(hue, Rect2(Vector2(), Vector2(size.x, margin)), false);
return;
float v = color.get_v();
left_color = Color(v, v, v);
right_color = left_color;
} else {
Color s_col;
Color v_col;
@ -179,6 +179,11 @@ void ColorModeHSV::slider_draw(int p_which) {
pos.set(3, Vector2(0, margin));
slider->draw_polygon(pos, col);
if (p_which == 0) { // H
Ref<Texture2D> hue = color_picker->get_theme_icon(SNAME("color_hue"), SNAME("ColorPicker"));
slider->draw_texture_rect(hue, Rect2(Vector2(), Vector2(size.x, margin)), false, Color::from_hsv(0, 0, color.get_v(), color.get_s()));
}
}
String ColorModeRAW::get_slider_label(int idx) const {
@ -287,12 +292,6 @@ void ColorModeOKHSL::slider_draw(int p_which) {
Size2 size = slider->get_size();
const real_t margin = 16 * color_picker->get_theme_default_base_scale();
if (p_which == 0) { // H
Ref<Texture2D> hue = color_picker->get_theme_icon(SNAME("color_okhsl_hue"), SNAME("ColorPicker"));
slider->draw_texture_rect(hue, Rect2(Vector2(), Vector2(size.x, margin)), false);
return;
}
Vector<Vector2> pos;
Vector<Color> col;
Color left_color;
@ -319,7 +318,7 @@ void ColorModeOKHSL::slider_draw(int p_which) {
pos.set(3, Vector2(size.x, margin));
pos.set(4, Vector2(size.x * 0.5, margin));
pos.set(5, Vector2(0, margin));
} else { // A / S
} else {
pos.resize(4);
col.resize(4);
@ -330,6 +329,10 @@ void ColorModeOKHSL::slider_draw(int p_which) {
left_color.a = 0;
right_color = color;
right_color.a = 1;
} else if (p_which == 0) {
float l = color.get_ok_hsl_l();
left_color = Color(l, l, l);
right_color = left_color;
} else {
left_color.set_ok_hsl(color.get_ok_hsl_h(), 0, color.get_ok_hsl_l());
right_color.set_ok_hsl(color.get_ok_hsl_h(), 1, color.get_ok_hsl_l());
@ -346,4 +349,10 @@ void ColorModeOKHSL::slider_draw(int p_which) {
}
slider->draw_polygon(pos, col);
if (p_which == 0) { // H
Ref<Texture2D> hue = color_picker->get_theme_icon(SNAME("color_okhsl_hue"), SNAME("ColorPicker"));
slider->draw_texture_rect(hue, Rect2(Vector2(), Vector2(size.x, margin)), false, Color::from_hsv(0, 0, color.get_ok_hsl_l() * 2.0, color.get_ok_hsl_s()));
return;
}
}