From e264ae20d2a828201a50868b3af334a3f8c8a37c Mon Sep 17 00:00:00 2001 From: "Wilson E. Alvarez" Date: Mon, 27 Jul 2020 23:05:34 -0400 Subject: [PATCH] Check if global class file still exists before registering it --- core/script_language.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/core/script_language.cpp b/core/script_language.cpp index b63aeb952cc..51768826624 100644 --- a/core/script_language.cpp +++ b/core/script_language.cpp @@ -33,6 +33,7 @@ #include "core/core_string_names.h" #include "core/debugger/engine_debugger.h" #include "core/debugger/script_debugger.h" +#include "core/os/file_access.h" #include "core/project_settings.h" #include @@ -162,7 +163,7 @@ void ScriptServer::init_languages() { for (int i = 0; i < script_classes.size(); i++) { Dictionary c = script_classes[i]; - if (!c.has("class") || !c.has("language") || !c.has("path") || !c.has("base")) { + if (!c.has("class") || !c.has("language") || !c.has("path") || !FileAccess::exists(c["path"]) || !c.has("base")) { continue; } add_global_class(c["class"], c["base"], c["language"], c["path"]);