Prevent 'Change Type' on nodes from an instanced scene

This commit is contained in:
hilfazer 2021-02-22 20:18:14 +01:00
parent cb29e6c49c
commit e28cc34db8
2 changed files with 35 additions and 1 deletions

View File

@ -514,6 +514,14 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
break;
}
if (!_validate_no_foreign()) {
break;
}
if (!_validate_no_instance()) {
break;
}
Node *selected = scene_tree->get_selected();
if (!selected && !editor_selection->get_selected_node_list().is_empty()) {
selected = editor_selection->get_selected_node_list().front()->get();
@ -1615,6 +1623,20 @@ bool SceneTreeDock::_validate_no_foreign() {
return true;
}
bool SceneTreeDock::_validate_no_instance() {
List<Node *> selection = editor_selection->get_selected_node_list();
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
if (E->get() != edited_scene && E->get()->get_filename() != "") {
accept->set_text(TTR("This operation can't be done on instanced scenes."));
accept->popup_centered();
return false;
}
}
return true;
}
void SceneTreeDock::_node_reparent(NodePath p_path, bool p_keep_global_xform) {
Node *new_parent = scene_root->get_node(p_path);
ERR_FAIL_COND(!new_parent);
@ -2581,7 +2603,18 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
if (full_selection.size() == 1) {
menu->add_icon_shortcut(get_theme_icon("Rename", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/rename"), TOOL_RENAME);
}
bool can_replace = true;
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
if (E->get() != edited_scene && (E->get()->get_owner() != edited_scene || E->get()->get_filename() != "")) {
can_replace = false;
break;
}
}
if (can_replace) {
menu->add_icon_shortcut(get_theme_icon("Reload", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/change_node_type"), TOOL_REPLACE);
}
if (scene_tree->get_selected() != edited_scene) {
menu->add_separator();

View File

@ -205,6 +205,7 @@ class SceneTreeDock : public VBoxContainer {
void _new_scene_from(String p_file);
bool _validate_no_foreign();
bool _validate_no_instance();
void _selection_changed();
void _update_script_button();