Allow Center Selection to work without any selection in 2D/3D editors

When there is no selection, the camera will center around the
world origin.

This helps people get back to the world center if they haven't added
any nodes yet.

(cherry picked from commit fc055e1993)
This commit is contained in:
Hugo Locurcio 2021-04-04 19:58:46 +02:00 committed by Rémi Verschelde
parent b824895065
commit e2934a04e2
No known key found for this signature in database
GPG Key ID: C3336907360768E1
2 changed files with 0 additions and 4 deletions

View File

@ -5159,7 +5159,6 @@ void CanvasItemEditor::_focus_selection(int p_op) {
rect = rect.merge(canvas_item_rect);
}
};
if (count == 0) return;
if (p_op == VIEW_CENTER_TO_SELECTION) {

View File

@ -3473,9 +3473,6 @@ void SpatialEditorViewport::reset() {
}
void SpatialEditorViewport::focus_selection() {
if (!get_selected_count())
return;
Vector3 center;
int count = 0;