iOS Export: Updated Info.plist. Framework embedding. Fixes for search paths
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519024829a
commit
e2a45fe840
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@ -16,6 +16,20 @@
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D0BCFE7818AEBFEB004A7AAE /* $binary.pck in Resources */ = {isa = PBXBuildFile; fileRef = D0BCFE7718AEBFEB004A7AAE /* $binary.pck */; };
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/* End PBXBuildFile section */
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/* Begin PBXCopyFilesBuildPhase section */
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90A13CD024AA68E500E8464F /* Embed Frameworks */ = {
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isa = PBXCopyFilesBuildPhase;
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buildActionMask = 2147483647;
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dstPath = "";
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dstSubfolderSpec = 10;
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files = (
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$pbx_embeded_frameworks
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);
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name = "Embed Frameworks";
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runOnlyForDeploymentPostprocessing = 0;
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};
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/* End PBXCopyFilesBuildPhase section */
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/* Begin PBXFileReference section */
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1F1575711F582BE20003B888 /* dylibs */ = {isa = PBXFileReference; lastKnownFileType = folder; name = dylibs; path = "$binary/dylibs"; sourceTree = "<group>"; };
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DEADBEEF1F582BE20003B888 /* $binary.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = godot; path = "$binary.a"; sourceTree = "<group>"; };
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@ -105,6 +119,7 @@
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D0BCFE3018AEBDA2004A7AAE /* Sources */,
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D0BCFE3118AEBDA2004A7AAE /* Frameworks */,
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D0BCFE3218AEBDA2004A7AAE /* Resources */,
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90A13CD024AA68E500E8464F /* Embed Frameworks */,
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);
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buildRules = (
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);
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@ -230,7 +245,6 @@
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isa = PBXResourcesBuildPhase;
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buildActionMask = 2147483647;
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files = (
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1F1575721F582BE20003B888 /* dylibs in Resources */,
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D07CD44E1C5D589C00B7FB28 /* Images.xcassets in Resources */,
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D0BCFE7818AEBFEB004A7AAE /* $binary.pck in Resources */,
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D0BCFE4618AEBDA2004A7AAE /* InfoPlist.strings in Resources */,
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@ -284,7 +298,9 @@
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"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "$code_sign_identity_debug";
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COPY_PHASE_STRIP = NO;
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ENABLE_BITCODE = NO;
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"FRAMEWORK_SEARCH_PATHS[arch=*]" = "$binary/**";
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"FRAMEWORK_SEARCH_PATHS[arch=*]" = (
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"$(PROJECT_DIR)/**",
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);
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GCC_C_LANGUAGE_STANDARD = gnu99;
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GCC_DYNAMIC_NO_PIC = NO;
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GCC_OPTIMIZATION_LEVEL = 0;
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@ -327,7 +343,9 @@
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"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "$code_sign_identity_release";
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COPY_PHASE_STRIP = YES;
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ENABLE_BITCODE = NO;
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"FRAMEWORK_SEARCH_PATHS[arch=*]" = "$binary/**";
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"FRAMEWORK_SEARCH_PATHS[arch=*]" = (
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"$(PROJECT_DIR)/**",
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);
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ENABLE_NS_ASSERTIONS = NO;
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GCC_C_LANGUAGE_STANDARD = gnu99;
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GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
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@ -357,6 +375,10 @@
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DEVELOPMENT_TEAM = $team_id;
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INFOPLIST_FILE = "$binary/$binary-Info.plist";
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IPHONEOS_DEPLOYMENT_TARGET = 9.0;
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LD_RUNPATH_SEARCH_PATHS = (
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"$(inherited)",
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"@executable_path/Frameworks",
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);
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LIBRARY_SEARCH_PATHS = (
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"$(inherited)",
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"$(PROJECT_DIR)",
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@ -383,6 +405,10 @@
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DEVELOPMENT_TEAM = $team_id;
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INFOPLIST_FILE = "$binary/$binary-Info.plist";
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IPHONEOS_DEPLOYMENT_TARGET = 9.0;
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LD_RUNPATH_SEARCH_PATHS = (
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"$(inherited)",
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"@executable_path/Frameworks",
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);
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LIBRARY_SEARCH_PATHS = (
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"$(inherited)",
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"$(PROJECT_DIR)",
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@ -26,6 +26,8 @@
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<string>$signature</string>
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<key>CFBundleVersion</key>
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<string>$version</string>
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<key>ITSAppUsesNonExemptEncryption</key>
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<false />
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<key>LSRequiresIPhoneOS</key>
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<true/>
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<key>LSSupportsOpeningDocumentsInPlace</key>
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@ -663,17 +663,33 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese
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String pbx_frameworks_refs;
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String pbx_resources_build;
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String pbx_resources_refs;
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String pbx_embeded_frameworks;
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const String file_info_format = String("$build_id = {isa = PBXBuildFile; fileRef = $ref_id; };\n") +
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"$ref_id = {isa = PBXFileReference; lastKnownFileType = $file_type; name = \"$name\"; path = \"$file_path\"; sourceTree = \"<group>\"; };\n";
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for (int i = 0; i < p_additional_assets.size(); ++i) {
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String additional_asset_info_format = file_info_format;
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String build_id = (++current_id).str();
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String ref_id = (++current_id).str();
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String framework_id = "";
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const IOSExportAsset &asset = p_additional_assets[i];
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String type;
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if (asset.exported_path.ends_with(".framework")) {
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additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n";
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framework_id = (++current_id).str();
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pbx_embeded_frameworks += framework_id + ",\n";
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type = "wrapper.framework";
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} else if (asset.exported_path.ends_with(".xcframework")) {
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additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n";
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framework_id = (++current_id).str();
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pbx_embeded_frameworks += framework_id + ",\n";
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type = "wrapper.xcframework";
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} else if (asset.exported_path.ends_with(".dylib")) {
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type = "compiled.mach-o.dylib";
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} else if (asset.exported_path.ends_with(".a")) {
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@ -698,7 +714,10 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese
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format_dict["name"] = asset.exported_path.get_file();
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format_dict["file_path"] = asset.exported_path;
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format_dict["file_type"] = type;
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pbx_files += file_info_format.format(format_dict, "$_");
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if (framework_id.length() > 0) {
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format_dict["framework_id"] = framework_id;
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}
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pbx_files += additional_asset_info_format.format(format_dict, "$_");
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}
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// Note, frameworks like gamekit are always included in our project.pbxprof file
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@ -732,6 +751,7 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese
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str = str.replace("$additional_pbx_frameworks_refs", pbx_frameworks_refs);
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str = str.replace("$additional_pbx_resources_build", pbx_resources_build);
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str = str.replace("$additional_pbx_resources_refs", pbx_resources_refs);
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str = str.replace("$pbx_embeded_frameworks", pbx_embeded_frameworks);
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CharString cs = str.utf8();
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p_project_data.resize(cs.size() - 1);
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