Fix API hash related crash in `EditorSettings`

This commit is contained in:
Ninni Pipping 2023-07-31 14:34:09 +02:00
parent 3fa8fad26b
commit e2a91309d0
5 changed files with 3 additions and 12 deletions

View File

@ -481,6 +481,8 @@ void DocTools::generate(bool p_basic_types) {
default_value_valid = true;
}
}
} else if (name == "EditorSettings") {
// Special case for editor settings, to prevent hardware or OS specific settings to affect the result.
} else if (import_option) {
default_value = import_options_default[E.name];
default_value_valid = true;

View File

@ -6822,7 +6822,6 @@ EditorNode::EditorNode() {
// No scripting by default if in editor.
ScriptServer::set_scripting_enabled(false);
EditorSettings::ensure_class_registered();
EditorHelp::generate_doc();
SceneState::set_disable_placeholders(true);
ResourceLoader::clear_translation_remaps(); // Using no remaps if in editor.

View File

@ -878,13 +878,6 @@ EditorSettings *EditorSettings::get_singleton() {
return singleton.ptr();
}
void EditorSettings::ensure_class_registered() {
ClassDB::APIType prev_api = ClassDB::get_current_api();
ClassDB::set_current_api(ClassDB::API_EDITOR);
GDREGISTER_CLASS(EditorSettings); // Otherwise it can't be unserialized.
ClassDB::set_current_api(prev_api);
}
void EditorSettings::create() {
// IMPORTANT: create() *must* create a valid EditorSettings singleton,
// as the rest of the engine code will assume it. As such, it should never
@ -895,8 +888,6 @@ void EditorSettings::create() {
return;
}
ensure_class_registered();
String config_file_path;
Ref<ConfigFile> extra_config = memnew(ConfigFile);

View File

@ -117,7 +117,6 @@ public:
static EditorSettings *get_singleton();
static void ensure_class_registered();
static void create();
void setup_language();
void setup_network();

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@ -140,7 +140,7 @@ void register_editor_types() {
GDREGISTER_CLASS(EditorScript);
GDREGISTER_CLASS(EditorSelection);
GDREGISTER_CLASS(EditorFileDialog);
GDREGISTER_ABSTRACT_CLASS(EditorSettings);
GDREGISTER_CLASS(EditorSettings);
GDREGISTER_CLASS(EditorNode3DGizmo);
GDREGISTER_CLASS(EditorNode3DGizmoPlugin);
GDREGISTER_ABSTRACT_CLASS(EditorResourcePreview);