Use `MutexLock` in more places

This commit is contained in:
A Thousand Ships 2024-08-28 11:27:01 +02:00
parent fd7239cfab
commit e33fdb4296
No known key found for this signature in database
GPG Key ID: 2033189A662F8BD7
12 changed files with 217 additions and 269 deletions

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@ -144,9 +144,8 @@ void RemoteDebuggerPeerTCP::_read_in() {
Error err = decode_variant(var, buf, in_pos, &read); Error err = decode_variant(var, buf, in_pos, &read);
ERR_CONTINUE(read != in_pos || err != OK); ERR_CONTINUE(read != in_pos || err != OK);
ERR_CONTINUE_MSG(var.get_type() != Variant::ARRAY, "Malformed packet received, not an Array."); ERR_CONTINUE_MSG(var.get_type() != Variant::ARRAY, "Malformed packet received, not an Array.");
mutex.lock(); MutexLock lock(mutex);
in_queue.push_back(var); in_queue.push_back(var);
mutex.unlock();
} }
} }
} }

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@ -60,33 +60,33 @@ void Resource::set_path(const String &p_path, bool p_take_over) {
p_take_over = false; // Can't take over an empty path p_take_over = false; // Can't take over an empty path
} }
ResourceCache::lock.lock(); {
MutexLock lock(ResourceCache::lock);
if (!path_cache.is_empty()) { if (!path_cache.is_empty()) {
ResourceCache::resources.erase(path_cache); ResourceCache::resources.erase(path_cache);
} }
path_cache = ""; path_cache = "";
Ref<Resource> existing = ResourceCache::get_ref(p_path); Ref<Resource> existing = ResourceCache::get_ref(p_path);
if (existing.is_valid()) { if (existing.is_valid()) {
if (p_take_over) { if (p_take_over) {
existing->path_cache = String(); existing->path_cache = String();
ResourceCache::resources.erase(p_path); ResourceCache::resources.erase(p_path);
} else { } else {
ResourceCache::lock.unlock(); ERR_FAIL_MSG("Another resource is loaded from path '" + p_path + "' (possible cyclic resource inclusion).");
ERR_FAIL_MSG("Another resource is loaded from path '" + p_path + "' (possible cyclic resource inclusion)."); }
}
path_cache = p_path;
if (!path_cache.is_empty()) {
ResourceCache::resources[path_cache] = this;
} }
} }
path_cache = p_path;
if (!path_cache.is_empty()) {
ResourceCache::resources[path_cache] = this;
}
ResourceCache::lock.unlock();
_resource_path_changed(); _resource_path_changed();
} }
@ -486,15 +486,13 @@ void Resource::set_as_translation_remapped(bool p_remapped) {
return; return;
} }
ResourceCache::lock.lock(); MutexLock lock(ResourceCache::lock);
if (p_remapped) { if (p_remapped) {
ResourceLoader::remapped_list.add(&remapped_list); ResourceLoader::remapped_list.add(&remapped_list);
} else { } else {
ResourceLoader::remapped_list.remove(&remapped_list); ResourceLoader::remapped_list.remove(&remapped_list);
} }
ResourceCache::lock.unlock();
} }
#ifdef TOOLS_ENABLED #ifdef TOOLS_ENABLED
@ -564,14 +562,13 @@ Resource::~Resource() {
return; return;
} }
ResourceCache::lock.lock(); MutexLock lock(ResourceCache::lock);
// Only unregister from the cache if this is the actual resource listed there. // Only unregister from the cache if this is the actual resource listed there.
// (Other resources can have the same value in `path_cache` if loaded with `CACHE_IGNORE`.) // (Other resources can have the same value in `path_cache` if loaded with `CACHE_IGNORE`.)
HashMap<String, Resource *>::Iterator E = ResourceCache::resources.find(path_cache); HashMap<String, Resource *>::Iterator E = ResourceCache::resources.find(path_cache);
if (likely(E && E->value == this)) { if (likely(E && E->value == this)) {
ResourceCache::resources.remove(E); ResourceCache::resources.remove(E);
} }
ResourceCache::lock.unlock();
} }
HashMap<String, Resource *> ResourceCache::resources; HashMap<String, Resource *> ResourceCache::resources;
@ -600,19 +597,21 @@ void ResourceCache::clear() {
} }
bool ResourceCache::has(const String &p_path) { bool ResourceCache::has(const String &p_path) {
lock.lock(); Resource **res = nullptr;
Resource **res = resources.getptr(p_path); {
MutexLock mutex_lock(lock);
if (res && (*res)->get_reference_count() == 0) { res = resources.getptr(p_path);
// This resource is in the process of being deleted, ignore its existence.
(*res)->path_cache = String(); if (res && (*res)->get_reference_count() == 0) {
resources.erase(p_path); // This resource is in the process of being deleted, ignore its existence.
res = nullptr; (*res)->path_cache = String();
resources.erase(p_path);
res = nullptr;
}
} }
lock.unlock();
if (!res) { if (!res) {
return false; return false;
} }
@ -622,28 +621,27 @@ bool ResourceCache::has(const String &p_path) {
Ref<Resource> ResourceCache::get_ref(const String &p_path) { Ref<Resource> ResourceCache::get_ref(const String &p_path) {
Ref<Resource> ref; Ref<Resource> ref;
lock.lock(); {
MutexLock mutex_lock(lock);
Resource **res = resources.getptr(p_path);
Resource **res = resources.getptr(p_path); if (res) {
ref = Ref<Resource>(*res);
}
if (res) { if (res && !ref.is_valid()) {
ref = Ref<Resource>(*res); // This resource is in the process of being deleted, ignore its existence
(*res)->path_cache = String();
resources.erase(p_path);
res = nullptr;
}
} }
if (res && !ref.is_valid()) {
// This resource is in the process of being deleted, ignore its existence
(*res)->path_cache = String();
resources.erase(p_path);
res = nullptr;
}
lock.unlock();
return ref; return ref;
} }
void ResourceCache::get_cached_resources(List<Ref<Resource>> *p_resources) { void ResourceCache::get_cached_resources(List<Ref<Resource>> *p_resources) {
lock.lock(); MutexLock mutex_lock(lock);
LocalVector<String> to_remove; LocalVector<String> to_remove;
@ -663,14 +661,9 @@ void ResourceCache::get_cached_resources(List<Ref<Resource>> *p_resources) {
for (const String &E : to_remove) { for (const String &E : to_remove) {
resources.erase(E); resources.erase(E);
} }
lock.unlock();
} }
int ResourceCache::get_cached_resource_count() { int ResourceCache::get_cached_resource_count() {
lock.lock(); MutexLock mutex_lock(lock);
int rc = resources.size(); return resources.size();
lock.unlock();
return rc;
} }

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@ -227,28 +227,27 @@ void ResourceFormatLoader::_bind_methods() {
// This should be robust enough to be called redundantly without issues. // This should be robust enough to be called redundantly without issues.
void ResourceLoader::LoadToken::clear() { void ResourceLoader::LoadToken::clear() {
thread_load_mutex.lock();
WorkerThreadPool::TaskID task_to_await = 0; WorkerThreadPool::TaskID task_to_await = 0;
// User-facing tokens shouldn't be deleted until completely claimed. {
DEV_ASSERT(user_rc == 0 && user_path.is_empty()); MutexLock thread_load_lock(thread_load_mutex);
// User-facing tokens shouldn't be deleted until completely claimed.
DEV_ASSERT(user_rc == 0 && user_path.is_empty());
if (!local_path.is_empty()) { // Empty is used for the special case where the load task is not registered. if (!local_path.is_empty()) { // Empty is used for the special case where the load task is not registered.
DEV_ASSERT(thread_load_tasks.has(local_path)); DEV_ASSERT(thread_load_tasks.has(local_path));
ThreadLoadTask &load_task = thread_load_tasks[local_path]; ThreadLoadTask &load_task = thread_load_tasks[local_path];
if (load_task.task_id && !load_task.awaited) { if (load_task.task_id && !load_task.awaited) {
task_to_await = load_task.task_id; task_to_await = load_task.task_id;
}
// Removing a task which is still in progress would be catastrophic.
// Tokens must be alive until the task thread function is done.
DEV_ASSERT(load_task.status == THREAD_LOAD_FAILED || load_task.status == THREAD_LOAD_LOADED);
thread_load_tasks.erase(local_path);
local_path.clear();
} }
// Removing a task which is still in progress would be catastrophic.
// Tokens must be alive until the task thread function is done.
DEV_ASSERT(load_task.status == THREAD_LOAD_FAILED || load_task.status == THREAD_LOAD_LOADED);
thread_load_tasks.erase(local_path);
local_path.clear();
} }
thread_load_mutex.unlock();
// If task is unused, await it here, locally, now the token data is consistent. // If task is unused, await it here, locally, now the token data is consistent.
if (task_to_await) { if (task_to_await) {
PREPARE_FOR_WTP_WAIT PREPARE_FOR_WTP_WAIT
@ -265,7 +264,7 @@ Ref<Resource> ResourceLoader::_load(const String &p_path, const String &p_origin
const String &original_path = p_original_path.is_empty() ? p_path : p_original_path; const String &original_path = p_original_path.is_empty() ? p_path : p_original_path;
load_nesting++; load_nesting++;
if (load_paths_stack.size()) { if (load_paths_stack.size()) {
thread_load_mutex.lock(); MutexLock thread_load_lock(thread_load_mutex);
const String &parent_task_path = load_paths_stack.get(load_paths_stack.size() - 1); const String &parent_task_path = load_paths_stack.get(load_paths_stack.size() - 1);
HashMap<String, ThreadLoadTask>::Iterator E = thread_load_tasks.find(parent_task_path); HashMap<String, ThreadLoadTask>::Iterator E = thread_load_tasks.find(parent_task_path);
// Avoid double-tracking, for progress reporting, resources that boil down to a remapped path containing the real payload (e.g., imported resources). // Avoid double-tracking, for progress reporting, resources that boil down to a remapped path containing the real payload (e.g., imported resources).
@ -273,7 +272,6 @@ Ref<Resource> ResourceLoader::_load(const String &p_path, const String &p_origin
if (E && !is_remapped_load) { if (E && !is_remapped_load) {
E->value.sub_tasks.insert(p_original_path); E->value.sub_tasks.insert(p_original_path);
} }
thread_load_mutex.unlock();
} }
load_paths_stack.push_back(original_path); load_paths_stack.push_back(original_path);
@ -318,13 +316,13 @@ Ref<Resource> ResourceLoader::_load(const String &p_path, const String &p_origin
void ResourceLoader::_run_load_task(void *p_userdata) { void ResourceLoader::_run_load_task(void *p_userdata) {
ThreadLoadTask &load_task = *(ThreadLoadTask *)p_userdata; ThreadLoadTask &load_task = *(ThreadLoadTask *)p_userdata;
thread_load_mutex.lock(); {
if (cleaning_tasks) { MutexLock thread_load_lock(thread_load_mutex);
load_task.status = THREAD_LOAD_FAILED; if (cleaning_tasks) {
thread_load_mutex.unlock(); load_task.status = THREAD_LOAD_FAILED;
return; return;
}
} }
thread_load_mutex.unlock();
// Thread-safe either if it's the current thread or a brand new one. // Thread-safe either if it's the current thread or a brand new one.
CallQueue *own_mq_override = nullptr; CallQueue *own_mq_override = nullptr;
@ -1170,18 +1168,18 @@ String ResourceLoader::path_remap(const String &p_path) {
} }
void ResourceLoader::reload_translation_remaps() { void ResourceLoader::reload_translation_remaps() {
ResourceCache::lock.lock();
List<Resource *> to_reload; List<Resource *> to_reload;
SelfList<Resource> *E = remapped_list.first();
while (E) { {
to_reload.push_back(E->self()); MutexLock lock(ResourceCache::lock);
E = E->next(); SelfList<Resource> *E = remapped_list.first();
while (E) {
to_reload.push_back(E->self());
E = E->next();
}
} }
ResourceCache::lock.unlock();
//now just make sure to not delete any of these resources while changing locale.. //now just make sure to not delete any of these resources while changing locale..
while (to_reload.front()) { while (to_reload.front()) {
to_reload.front()->get()->reload_from_file(); to_reload.front()->get()->reload_from_file();

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@ -1904,7 +1904,7 @@ void Object::set_instance_binding(void *p_token, void *p_binding, const GDExtens
void *Object::get_instance_binding(void *p_token, const GDExtensionInstanceBindingCallbacks *p_callbacks) { void *Object::get_instance_binding(void *p_token, const GDExtensionInstanceBindingCallbacks *p_callbacks) {
void *binding = nullptr; void *binding = nullptr;
_instance_binding_mutex.lock(); MutexLock instance_binding_lock(_instance_binding_mutex);
for (uint32_t i = 0; i < _instance_binding_count; i++) { for (uint32_t i = 0; i < _instance_binding_count; i++) {
if (_instance_bindings[i].token == p_token) { if (_instance_bindings[i].token == p_token) {
binding = _instance_bindings[i].binding; binding = _instance_bindings[i].binding;
@ -1935,14 +1935,12 @@ void *Object::get_instance_binding(void *p_token, const GDExtensionInstanceBindi
_instance_binding_count++; _instance_binding_count++;
} }
_instance_binding_mutex.unlock();
return binding; return binding;
} }
bool Object::has_instance_binding(void *p_token) { bool Object::has_instance_binding(void *p_token) {
bool found = false; bool found = false;
_instance_binding_mutex.lock(); MutexLock instance_binding_lock(_instance_binding_mutex);
for (uint32_t i = 0; i < _instance_binding_count; i++) { for (uint32_t i = 0; i < _instance_binding_count; i++) {
if (_instance_bindings[i].token == p_token) { if (_instance_bindings[i].token == p_token) {
found = true; found = true;
@ -1950,14 +1948,12 @@ bool Object::has_instance_binding(void *p_token) {
} }
} }
_instance_binding_mutex.unlock();
return found; return found;
} }
void Object::free_instance_binding(void *p_token) { void Object::free_instance_binding(void *p_token) {
bool found = false; bool found = false;
_instance_binding_mutex.lock(); MutexLock instance_binding_lock(_instance_binding_mutex);
for (uint32_t i = 0; i < _instance_binding_count; i++) { for (uint32_t i = 0; i < _instance_binding_count; i++) {
if (!found && _instance_bindings[i].token == p_token) { if (!found && _instance_bindings[i].token == p_token) {
if (_instance_bindings[i].free_callback) { if (_instance_bindings[i].free_callback) {
@ -1976,7 +1972,6 @@ void Object::free_instance_binding(void *p_token) {
if (found) { if (found) {
_instance_binding_count--; _instance_binding_count--;
} }
_instance_binding_mutex.unlock();
} }
#ifdef TOOLS_ENABLED #ifdef TOOLS_ENABLED

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@ -667,7 +667,7 @@ protected:
_FORCE_INLINE_ bool _instance_binding_reference(bool p_reference) { _FORCE_INLINE_ bool _instance_binding_reference(bool p_reference) {
bool can_die = true; bool can_die = true;
if (_instance_bindings) { if (_instance_bindings) {
_instance_binding_mutex.lock(); MutexLock instance_binding_lock(_instance_binding_mutex);
for (uint32_t i = 0; i < _instance_binding_count; i++) { for (uint32_t i = 0; i < _instance_binding_count; i++) {
if (_instance_bindings[i].reference_callback) { if (_instance_bindings[i].reference_callback) {
if (!_instance_bindings[i].reference_callback(_instance_bindings[i].token, _instance_bindings[i].binding, p_reference)) { if (!_instance_bindings[i].reference_callback(_instance_bindings[i].token, _instance_bindings[i].binding, p_reference)) {
@ -675,7 +675,6 @@ protected:
} }
} }
} }
_instance_binding_mutex.unlock();
} }
return can_die; return can_die;
} }

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@ -127,9 +127,8 @@ void WorkerThreadPool::_process_task(Task *p_task) {
if (finished_users == max_users) { if (finished_users == max_users) {
// Get rid of the group, because nobody else is using it. // Get rid of the group, because nobody else is using it.
task_mutex.lock(); MutexLock task_lock(task_mutex);
group_allocator.free(p_task->group); group_allocator.free(p_task->group);
task_mutex.unlock();
} }
// For groups, tasks get rid of themselves. // For groups, tasks get rid of themselves.
@ -349,17 +348,13 @@ WorkerThreadPool::TaskID WorkerThreadPool::add_task(const Callable &p_action, bo
} }
bool WorkerThreadPool::is_task_completed(TaskID p_task_id) const { bool WorkerThreadPool::is_task_completed(TaskID p_task_id) const {
task_mutex.lock(); MutexLock task_lock(task_mutex);
const Task *const *taskp = tasks.getptr(p_task_id); const Task *const *taskp = tasks.getptr(p_task_id);
if (!taskp) { if (!taskp) {
task_mutex.unlock();
ERR_FAIL_V_MSG(false, "Invalid Task ID"); // Invalid task ERR_FAIL_V_MSG(false, "Invalid Task ID"); // Invalid task
} }
bool completed = (*taskp)->completed; return (*taskp)->completed;
task_mutex.unlock();
return completed;
} }
Error WorkerThreadPool::wait_for_task_completion(TaskID p_task_id) { Error WorkerThreadPool::wait_for_task_completion(TaskID p_task_id) {
@ -522,10 +517,9 @@ void WorkerThreadPool::yield() {
} }
void WorkerThreadPool::notify_yield_over(TaskID p_task_id) { void WorkerThreadPool::notify_yield_over(TaskID p_task_id) {
task_mutex.lock(); MutexLock task_lock(task_mutex);
Task **taskp = tasks.getptr(p_task_id); Task **taskp = tasks.getptr(p_task_id);
if (!taskp) { if (!taskp) {
task_mutex.unlock();
ERR_FAIL_MSG("Invalid Task ID."); ERR_FAIL_MSG("Invalid Task ID.");
} }
Task *task = *taskp; Task *task = *taskp;
@ -534,7 +528,6 @@ void WorkerThreadPool::notify_yield_over(TaskID p_task_id) {
// This avoids a race condition where a task is created and yield-over called before it's processed. // This avoids a race condition where a task is created and yield-over called before it's processed.
task->pending_notify_yield_over = true; task->pending_notify_yield_over = true;
} }
task_mutex.unlock();
return; return;
} }
@ -542,8 +535,6 @@ void WorkerThreadPool::notify_yield_over(TaskID p_task_id) {
td.yield_is_over = true; td.yield_is_over = true;
td.signaled = true; td.signaled = true;
td.cond_var.notify_one(); td.cond_var.notify_one();
task_mutex.unlock();
} }
WorkerThreadPool::GroupID WorkerThreadPool::_add_group_task(const Callable &p_callable, void (*p_func)(void *, uint32_t), void *p_userdata, BaseTemplateUserdata *p_template_userdata, int p_elements, int p_tasks, bool p_high_priority, const String &p_description) { WorkerThreadPool::GroupID WorkerThreadPool::_add_group_task(const Callable &p_callable, void (*p_func)(void *, uint32_t), void *p_userdata, BaseTemplateUserdata *p_template_userdata, int p_elements, int p_tasks, bool p_high_priority, const String &p_description) {
@ -601,26 +592,20 @@ WorkerThreadPool::GroupID WorkerThreadPool::add_group_task(const Callable &p_act
} }
uint32_t WorkerThreadPool::get_group_processed_element_count(GroupID p_group) const { uint32_t WorkerThreadPool::get_group_processed_element_count(GroupID p_group) const {
task_mutex.lock(); MutexLock task_lock(task_mutex);
const Group *const *groupp = groups.getptr(p_group); const Group *const *groupp = groups.getptr(p_group);
if (!groupp) { if (!groupp) {
task_mutex.unlock();
ERR_FAIL_V_MSG(0, "Invalid Group ID"); ERR_FAIL_V_MSG(0, "Invalid Group ID");
} }
uint32_t elements = (*groupp)->completed_index.get(); return (*groupp)->completed_index.get();
task_mutex.unlock();
return elements;
} }
bool WorkerThreadPool::is_group_task_completed(GroupID p_group) const { bool WorkerThreadPool::is_group_task_completed(GroupID p_group) const {
task_mutex.lock(); MutexLock task_lock(task_mutex);
const Group *const *groupp = groups.getptr(p_group); const Group *const *groupp = groups.getptr(p_group);
if (!groupp) { if (!groupp) {
task_mutex.unlock();
ERR_FAIL_V_MSG(false, "Invalid Group ID"); ERR_FAIL_V_MSG(false, "Invalid Group ID");
} }
bool completed = (*groupp)->completed.is_set(); return (*groupp)->completed.is_set();
task_mutex.unlock();
return completed;
} }
void WorkerThreadPool::wait_for_group_task_completion(GroupID p_group) { void WorkerThreadPool::wait_for_group_task_completion(GroupID p_group) {
@ -644,15 +629,13 @@ void WorkerThreadPool::wait_for_group_task_completion(GroupID p_group) {
if (finished_users == max_users) { if (finished_users == max_users) {
// All tasks using this group are gone (finished before the group), so clear the group too. // All tasks using this group are gone (finished before the group), so clear the group too.
task_mutex.lock(); MutexLock task_lock(task_mutex);
group_allocator.free(group); group_allocator.free(group);
task_mutex.unlock();
} }
} }
task_mutex.lock(); // This mutex is needed when Physics 2D and/or 3D is selected to run on a separate thread. MutexLock task_lock(task_mutex); // This mutex is needed when Physics 2D and/or 3D is selected to run on a separate thread.
groups.erase(p_group); groups.erase(p_group);
task_mutex.unlock();
#endif #endif
} }

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@ -191,11 +191,10 @@ StringName::StringName(const StringName &p_name) {
} }
void StringName::assign_static_unique_class_name(StringName *ptr, const char *p_name) { void StringName::assign_static_unique_class_name(StringName *ptr, const char *p_name) {
mutex.lock(); MutexLock lock(mutex);
if (*ptr == StringName()) { if (*ptr == StringName()) {
*ptr = StringName(p_name, true); *ptr = StringName(p_name, true);
} }
mutex.unlock();
} }
StringName::StringName(const char *p_name, bool p_static) { StringName::StringName(const char *p_name, bool p_static) {

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@ -1855,26 +1855,27 @@ void EditorFileSystem::_update_script_classes() {
return; return;
} }
update_script_mutex.lock(); {
MutexLock update_script_lock(update_script_mutex);
EditorProgress *ep = nullptr; EditorProgress *ep = nullptr;
if (update_script_paths.size() > 1) { if (update_script_paths.size() > 1) {
ep = memnew(EditorProgress("update_scripts_classes", TTR("Registering global classes..."), update_script_paths.size())); ep = memnew(EditorProgress("update_scripts_classes", TTR("Registering global classes..."), update_script_paths.size()));
}
int step_count = 0;
for (const KeyValue<String, ScriptInfo> &E : update_script_paths) {
_register_global_class_script(E.key, E.key, E.value.type, E.value.script_class_name, E.value.script_class_extends, E.value.script_class_icon_path);
if (ep) {
ep->step(E.value.script_class_name, step_count++, false);
} }
int step_count = 0;
for (const KeyValue<String, ScriptInfo> &E : update_script_paths) {
_register_global_class_script(E.key, E.key, E.value.type, E.value.script_class_name, E.value.script_class_extends, E.value.script_class_icon_path);
if (ep) {
ep->step(E.value.script_class_name, step_count++, false);
}
}
memdelete_notnull(ep);
update_script_paths.clear();
} }
memdelete_notnull(ep);
update_script_paths.clear();
update_script_mutex.unlock();
ScriptServer::save_global_classes(); ScriptServer::save_global_classes();
EditorNode::get_editor_data().script_class_save_icon_paths(); EditorNode::get_editor_data().script_class_save_icon_paths();
@ -1894,7 +1895,7 @@ void EditorFileSystem::_update_script_documentation() {
return; return;
} }
update_script_mutex.lock(); MutexLock update_script_lock(update_script_mutex);
EditorProgress *ep = nullptr; EditorProgress *ep = nullptr;
if (update_script_paths_documentation.size() > 1) { if (update_script_paths_documentation.size() > 1) {
@ -1933,7 +1934,6 @@ void EditorFileSystem::_update_script_documentation() {
memdelete_notnull(ep); memdelete_notnull(ep);
update_script_paths_documentation.clear(); update_script_paths_documentation.clear();
update_script_mutex.unlock();
} }
void EditorFileSystem::_process_update_pending() { void EditorFileSystem::_process_update_pending() {
@ -1945,7 +1945,7 @@ void EditorFileSystem::_process_update_pending() {
} }
void EditorFileSystem::_queue_update_script_class(const String &p_path, const String &p_type, const String &p_script_class_name, const String &p_script_class_extends, const String &p_script_class_icon_path) { void EditorFileSystem::_queue_update_script_class(const String &p_path, const String &p_type, const String &p_script_class_name, const String &p_script_class_extends, const String &p_script_class_icon_path) {
update_script_mutex.lock(); MutexLock update_script_lock(update_script_mutex);
ScriptInfo si; ScriptInfo si;
si.type = p_type; si.type = p_type;
@ -1955,8 +1955,6 @@ void EditorFileSystem::_queue_update_script_class(const String &p_path, const St
update_script_paths.insert(p_path, si); update_script_paths.insert(p_path, si);
update_script_paths_documentation.insert(p_path); update_script_paths_documentation.insert(p_path);
update_script_mutex.unlock();
} }
void EditorFileSystem::_update_scene_groups() { void EditorFileSystem::_update_scene_groups() {
@ -1970,32 +1968,33 @@ void EditorFileSystem::_update_scene_groups() {
} }
int step_count = 0; int step_count = 0;
update_scene_mutex.lock(); {
for (const String &path : update_scene_paths) { MutexLock update_scene_lock(update_scene_mutex);
ProjectSettings::get_singleton()->remove_scene_groups_cache(path); for (const String &path : update_scene_paths) {
ProjectSettings::get_singleton()->remove_scene_groups_cache(path);
int index = -1; int index = -1;
EditorFileSystemDirectory *efd = find_file(path, &index); EditorFileSystemDirectory *efd = find_file(path, &index);
if (!efd || index < 0) { if (!efd || index < 0) {
// The file was removed. // The file was removed.
continue; continue;
}
const HashSet<StringName> scene_groups = PackedScene::get_scene_groups(path);
if (!scene_groups.is_empty()) {
ProjectSettings::get_singleton()->add_scene_groups_cache(path, scene_groups);
}
if (ep) {
ep->step(efd->files[index]->file, step_count++, false);
}
} }
const HashSet<StringName> scene_groups = PackedScene::get_scene_groups(path); memdelete_notnull(ep);
if (!scene_groups.is_empty()) { update_scene_paths.clear();
ProjectSettings::get_singleton()->add_scene_groups_cache(path, scene_groups);
}
if (ep) {
ep->step(efd->files[index]->file, step_count++, false);
}
} }
memdelete_notnull(ep);
update_scene_paths.clear();
update_scene_mutex.unlock();
ProjectSettings::get_singleton()->save_scene_groups_cache(); ProjectSettings::get_singleton()->save_scene_groups_cache();
} }
@ -2009,9 +2008,8 @@ void EditorFileSystem::_update_pending_scene_groups() {
} }
void EditorFileSystem::_queue_update_scene_groups(const String &p_path) { void EditorFileSystem::_queue_update_scene_groups(const String &p_path) {
update_scene_mutex.lock(); MutexLock update_scene_lock(update_scene_mutex);
update_scene_paths.insert(p_path); update_scene_paths.insert(p_path);
update_scene_mutex.unlock();
} }
void EditorFileSystem::_get_all_scenes(EditorFileSystemDirectory *p_dir, HashSet<String> &r_list) { void EditorFileSystem::_get_all_scenes(EditorFileSystemDirectory *p_dir, HashSet<String> &r_list) {

View File

@ -87,57 +87,55 @@ void NavMeshGenerator2D::sync() {
return; return;
} }
baking_navmesh_mutex.lock(); MutexLock baking_navmesh_lock(baking_navmesh_mutex);
generator_task_mutex.lock(); {
MutexLock generator_task_lock(generator_task_mutex);
LocalVector<WorkerThreadPool::TaskID> finished_task_ids; LocalVector<WorkerThreadPool::TaskID> finished_task_ids;
for (KeyValue<WorkerThreadPool::TaskID, NavMeshGeneratorTask2D *> &E : generator_tasks) { for (KeyValue<WorkerThreadPool::TaskID, NavMeshGeneratorTask2D *> &E : generator_tasks) {
if (WorkerThreadPool::get_singleton()->is_task_completed(E.key)) { if (WorkerThreadPool::get_singleton()->is_task_completed(E.key)) {
WorkerThreadPool::get_singleton()->wait_for_task_completion(E.key); WorkerThreadPool::get_singleton()->wait_for_task_completion(E.key);
finished_task_ids.push_back(E.key); finished_task_ids.push_back(E.key);
NavMeshGeneratorTask2D *generator_task = E.value; NavMeshGeneratorTask2D *generator_task = E.value;
DEV_ASSERT(generator_task->status == NavMeshGeneratorTask2D::TaskStatus::BAKING_FINISHED); DEV_ASSERT(generator_task->status == NavMeshGeneratorTask2D::TaskStatus::BAKING_FINISHED);
baking_navmeshes.erase(generator_task->navigation_mesh); baking_navmeshes.erase(generator_task->navigation_mesh);
if (generator_task->callback.is_valid()) { if (generator_task->callback.is_valid()) {
generator_emit_callback(generator_task->callback); generator_emit_callback(generator_task->callback);
}
memdelete(generator_task);
} }
memdelete(generator_task); }
for (WorkerThreadPool::TaskID finished_task_id : finished_task_ids) {
generator_tasks.erase(finished_task_id);
} }
} }
for (WorkerThreadPool::TaskID finished_task_id : finished_task_ids) {
generator_tasks.erase(finished_task_id);
}
generator_task_mutex.unlock();
baking_navmesh_mutex.unlock();
} }
void NavMeshGenerator2D::cleanup() { void NavMeshGenerator2D::cleanup() {
baking_navmesh_mutex.lock(); MutexLock baking_navmesh_lock(baking_navmesh_mutex);
generator_task_mutex.lock(); {
MutexLock generator_task_lock(generator_task_mutex);
baking_navmeshes.clear(); baking_navmeshes.clear();
for (KeyValue<WorkerThreadPool::TaskID, NavMeshGeneratorTask2D *> &E : generator_tasks) { for (KeyValue<WorkerThreadPool::TaskID, NavMeshGeneratorTask2D *> &E : generator_tasks) {
WorkerThreadPool::get_singleton()->wait_for_task_completion(E.key); WorkerThreadPool::get_singleton()->wait_for_task_completion(E.key);
NavMeshGeneratorTask2D *generator_task = E.value; NavMeshGeneratorTask2D *generator_task = E.value;
memdelete(generator_task); memdelete(generator_task);
}
generator_tasks.clear();
generator_rid_rwlock.write_lock();
for (NavMeshGeometryParser2D *parser : generator_parsers) {
generator_parser_owner.free(parser->self);
}
generator_parsers.clear();
generator_rid_rwlock.write_unlock();
} }
generator_tasks.clear();
generator_rid_rwlock.write_lock();
for (NavMeshGeometryParser2D *parser : generator_parsers) {
generator_parser_owner.free(parser->self);
}
generator_parsers.clear();
generator_rid_rwlock.write_unlock();
generator_task_mutex.unlock();
baking_navmesh_mutex.unlock();
} }
void NavMeshGenerator2D::finish() { void NavMeshGenerator2D::finish() {
@ -212,7 +210,7 @@ void NavMeshGenerator2D::bake_from_source_geometry_data_async(Ref<NavigationPoly
baking_navmeshes.insert(p_navigation_mesh); baking_navmeshes.insert(p_navigation_mesh);
baking_navmesh_mutex.unlock(); baking_navmesh_mutex.unlock();
generator_task_mutex.lock(); MutexLock generator_task_lock(generator_task_mutex);
NavMeshGeneratorTask2D *generator_task = memnew(NavMeshGeneratorTask2D); NavMeshGeneratorTask2D *generator_task = memnew(NavMeshGeneratorTask2D);
generator_task->navigation_mesh = p_navigation_mesh; generator_task->navigation_mesh = p_navigation_mesh;
generator_task->source_geometry_data = p_source_geometry_data; generator_task->source_geometry_data = p_source_geometry_data;
@ -220,14 +218,11 @@ void NavMeshGenerator2D::bake_from_source_geometry_data_async(Ref<NavigationPoly
generator_task->status = NavMeshGeneratorTask2D::TaskStatus::BAKING_STARTED; generator_task->status = NavMeshGeneratorTask2D::TaskStatus::BAKING_STARTED;
generator_task->thread_task_id = WorkerThreadPool::get_singleton()->add_native_task(&NavMeshGenerator2D::generator_thread_bake, generator_task, NavMeshGenerator2D::baking_use_high_priority_threads, "NavMeshGeneratorBake2D"); generator_task->thread_task_id = WorkerThreadPool::get_singleton()->add_native_task(&NavMeshGenerator2D::generator_thread_bake, generator_task, NavMeshGenerator2D::baking_use_high_priority_threads, "NavMeshGeneratorBake2D");
generator_tasks.insert(generator_task->thread_task_id, generator_task); generator_tasks.insert(generator_task->thread_task_id, generator_task);
generator_task_mutex.unlock();
} }
bool NavMeshGenerator2D::is_baking(Ref<NavigationPolygon> p_navigation_polygon) { bool NavMeshGenerator2D::is_baking(Ref<NavigationPolygon> p_navigation_polygon) {
baking_navmesh_mutex.lock(); MutexLock baking_navmesh_lock(baking_navmesh_mutex);
bool baking = baking_navmeshes.has(p_navigation_polygon); return baking_navmeshes.has(p_navigation_polygon);
baking_navmesh_mutex.unlock();
return baking;
} }
void NavMeshGenerator2D::generator_thread_bake(void *p_arg) { void NavMeshGenerator2D::generator_thread_bake(void *p_arg) {

View File

@ -100,57 +100,55 @@ void NavMeshGenerator3D::sync() {
return; return;
} }
baking_navmesh_mutex.lock(); MutexLock baking_navmesh_lock(baking_navmesh_mutex);
generator_task_mutex.lock(); {
MutexLock generator_task_lock(generator_task_mutex);
LocalVector<WorkerThreadPool::TaskID> finished_task_ids; LocalVector<WorkerThreadPool::TaskID> finished_task_ids;
for (KeyValue<WorkerThreadPool::TaskID, NavMeshGeneratorTask3D *> &E : generator_tasks) { for (KeyValue<WorkerThreadPool::TaskID, NavMeshGeneratorTask3D *> &E : generator_tasks) {
if (WorkerThreadPool::get_singleton()->is_task_completed(E.key)) { if (WorkerThreadPool::get_singleton()->is_task_completed(E.key)) {
WorkerThreadPool::get_singleton()->wait_for_task_completion(E.key); WorkerThreadPool::get_singleton()->wait_for_task_completion(E.key);
finished_task_ids.push_back(E.key); finished_task_ids.push_back(E.key);
NavMeshGeneratorTask3D *generator_task = E.value; NavMeshGeneratorTask3D *generator_task = E.value;
DEV_ASSERT(generator_task->status == NavMeshGeneratorTask3D::TaskStatus::BAKING_FINISHED); DEV_ASSERT(generator_task->status == NavMeshGeneratorTask3D::TaskStatus::BAKING_FINISHED);
baking_navmeshes.erase(generator_task->navigation_mesh); baking_navmeshes.erase(generator_task->navigation_mesh);
if (generator_task->callback.is_valid()) { if (generator_task->callback.is_valid()) {
generator_emit_callback(generator_task->callback); generator_emit_callback(generator_task->callback);
}
memdelete(generator_task);
} }
memdelete(generator_task); }
for (WorkerThreadPool::TaskID finished_task_id : finished_task_ids) {
generator_tasks.erase(finished_task_id);
} }
} }
for (WorkerThreadPool::TaskID finished_task_id : finished_task_ids) {
generator_tasks.erase(finished_task_id);
}
generator_task_mutex.unlock();
baking_navmesh_mutex.unlock();
} }
void NavMeshGenerator3D::cleanup() { void NavMeshGenerator3D::cleanup() {
baking_navmesh_mutex.lock(); MutexLock baking_navmesh_lock(baking_navmesh_mutex);
generator_task_mutex.lock(); {
MutexLock generator_task_lock(generator_task_mutex);
baking_navmeshes.clear(); baking_navmeshes.clear();
for (KeyValue<WorkerThreadPool::TaskID, NavMeshGeneratorTask3D *> &E : generator_tasks) { for (KeyValue<WorkerThreadPool::TaskID, NavMeshGeneratorTask3D *> &E : generator_tasks) {
WorkerThreadPool::get_singleton()->wait_for_task_completion(E.key); WorkerThreadPool::get_singleton()->wait_for_task_completion(E.key);
NavMeshGeneratorTask3D *generator_task = E.value; NavMeshGeneratorTask3D *generator_task = E.value;
memdelete(generator_task); memdelete(generator_task);
}
generator_tasks.clear();
generator_rid_rwlock.write_lock();
for (NavMeshGeometryParser3D *parser : generator_parsers) {
generator_parser_owner.free(parser->self);
}
generator_parsers.clear();
generator_rid_rwlock.write_unlock();
} }
generator_tasks.clear();
generator_rid_rwlock.write_lock();
for (NavMeshGeometryParser3D *parser : generator_parsers) {
generator_parser_owner.free(parser->self);
}
generator_parsers.clear();
generator_rid_rwlock.write_unlock();
generator_task_mutex.unlock();
baking_navmesh_mutex.unlock();
} }
void NavMeshGenerator3D::finish() { void NavMeshGenerator3D::finish() {
@ -226,7 +224,7 @@ void NavMeshGenerator3D::bake_from_source_geometry_data_async(Ref<NavigationMesh
baking_navmeshes.insert(p_navigation_mesh); baking_navmeshes.insert(p_navigation_mesh);
baking_navmesh_mutex.unlock(); baking_navmesh_mutex.unlock();
generator_task_mutex.lock(); MutexLock generator_task_lock(generator_task_mutex);
NavMeshGeneratorTask3D *generator_task = memnew(NavMeshGeneratorTask3D); NavMeshGeneratorTask3D *generator_task = memnew(NavMeshGeneratorTask3D);
generator_task->navigation_mesh = p_navigation_mesh; generator_task->navigation_mesh = p_navigation_mesh;
generator_task->source_geometry_data = p_source_geometry_data; generator_task->source_geometry_data = p_source_geometry_data;
@ -234,14 +232,11 @@ void NavMeshGenerator3D::bake_from_source_geometry_data_async(Ref<NavigationMesh
generator_task->status = NavMeshGeneratorTask3D::TaskStatus::BAKING_STARTED; generator_task->status = NavMeshGeneratorTask3D::TaskStatus::BAKING_STARTED;
generator_task->thread_task_id = WorkerThreadPool::get_singleton()->add_native_task(&NavMeshGenerator3D::generator_thread_bake, generator_task, NavMeshGenerator3D::baking_use_high_priority_threads, SNAME("NavMeshGeneratorBake3D")); generator_task->thread_task_id = WorkerThreadPool::get_singleton()->add_native_task(&NavMeshGenerator3D::generator_thread_bake, generator_task, NavMeshGenerator3D::baking_use_high_priority_threads, SNAME("NavMeshGeneratorBake3D"));
generator_tasks.insert(generator_task->thread_task_id, generator_task); generator_tasks.insert(generator_task->thread_task_id, generator_task);
generator_task_mutex.unlock();
} }
bool NavMeshGenerator3D::is_baking(Ref<NavigationMesh> p_navigation_mesh) { bool NavMeshGenerator3D::is_baking(Ref<NavigationMesh> p_navigation_mesh) {
baking_navmesh_mutex.lock(); MutexLock baking_navmesh_lock(baking_navmesh_mutex);
bool baking = baking_navmeshes.has(p_navigation_mesh); return baking_navmeshes.has(p_navigation_mesh);
baking_navmesh_mutex.unlock();
return baking;
} }
void NavMeshGenerator3D::generator_thread_bake(void *p_arg) { void NavMeshGenerator3D::generator_thread_bake(void *p_arg) {

View File

@ -138,7 +138,7 @@ void FogMaterial::cleanup_shader() {
} }
void FogMaterial::_update_shader() { void FogMaterial::_update_shader() {
shader_mutex.lock(); MutexLock shader_lock(shader_mutex);
if (shader.is_null()) { if (shader.is_null()) {
shader = RS::get_singleton()->shader_create(); shader = RS::get_singleton()->shader_create();
@ -165,7 +165,6 @@ void fog() {
} }
)"); )");
} }
shader_mutex.unlock();
} }
FogMaterial::FogMaterial() { FogMaterial::FogMaterial() {

View File

@ -269,7 +269,7 @@ void ProceduralSkyMaterial::cleanup_shader() {
} }
void ProceduralSkyMaterial::_update_shader() { void ProceduralSkyMaterial::_update_shader() {
shader_mutex.lock(); MutexLock shader_lock(shader_mutex);
if (shader_cache[0].is_null()) { if (shader_cache[0].is_null()) {
for (int i = 0; i < 2; i++) { for (int i = 0; i < 2; i++) {
shader_cache[i] = RS::get_singleton()->shader_create(); shader_cache[i] = RS::get_singleton()->shader_create();
@ -354,7 +354,6 @@ void sky() {
i ? "render_mode use_debanding;" : "")); i ? "render_mode use_debanding;" : ""));
} }
} }
shader_mutex.unlock();
} }
ProceduralSkyMaterial::ProceduralSkyMaterial() { ProceduralSkyMaterial::ProceduralSkyMaterial() {
@ -463,7 +462,7 @@ void PanoramaSkyMaterial::cleanup_shader() {
} }
void PanoramaSkyMaterial::_update_shader() { void PanoramaSkyMaterial::_update_shader() {
shader_mutex.lock(); MutexLock shader_lock(shader_mutex);
if (shader_cache[0].is_null()) { if (shader_cache[0].is_null()) {
for (int i = 0; i < 2; i++) { for (int i = 0; i < 2; i++) {
shader_cache[i] = RS::get_singleton()->shader_create(); shader_cache[i] = RS::get_singleton()->shader_create();
@ -484,8 +483,6 @@ void sky() {
i ? "filter_linear" : "filter_nearest")); i ? "filter_linear" : "filter_nearest"));
} }
} }
shader_mutex.unlock();
} }
PanoramaSkyMaterial::PanoramaSkyMaterial() { PanoramaSkyMaterial::PanoramaSkyMaterial() {
@ -692,7 +689,7 @@ void PhysicalSkyMaterial::cleanup_shader() {
} }
void PhysicalSkyMaterial::_update_shader() { void PhysicalSkyMaterial::_update_shader() {
shader_mutex.lock(); MutexLock shader_lock(shader_mutex);
if (shader_cache[0].is_null()) { if (shader_cache[0].is_null()) {
for (int i = 0; i < 2; i++) { for (int i = 0; i < 2; i++) {
shader_cache[i] = RS::get_singleton()->shader_create(); shader_cache[i] = RS::get_singleton()->shader_create();
@ -785,8 +782,6 @@ void sky() {
i ? "render_mode use_debanding;" : "")); i ? "render_mode use_debanding;" : ""));
} }
} }
shader_mutex.unlock();
} }
PhysicalSkyMaterial::PhysicalSkyMaterial() { PhysicalSkyMaterial::PhysicalSkyMaterial() {