Fix crash in Tree when moving using Joypad
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@ -2183,6 +2183,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
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Ref<InputEventKey> k = p_event;
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bool is_command = k.is_valid() && k->get_command();
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if (p_event->is_action("ui_right") && p_event->is_pressed()) {
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if (!cursor_can_exit_tree) accept_event();
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@ -2219,13 +2220,13 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
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_go_left();
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}
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} else if (p_event->is_action("ui_up") && p_event->is_pressed() && !k->get_command()) {
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} else if (p_event->is_action("ui_up") && p_event->is_pressed() && !is_command) {
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if (!cursor_can_exit_tree) accept_event();
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_go_up();
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} else if (p_event->is_action("ui_down") && p_event->is_pressed() && !k->get_command()) {
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} else if (p_event->is_action("ui_down") && p_event->is_pressed() && !is_command) {
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if (!cursor_can_exit_tree) accept_event();
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