diff --git a/doc/classes/Skeleton3D.xml b/doc/classes/Skeleton3D.xml
index 050d7056af4..7ec8fe12fb8 100644
--- a/doc/classes/Skeleton3D.xml
+++ b/doc/classes/Skeleton3D.xml
@@ -263,7 +263,7 @@
- Returns the pose transform for bone [code]bone_idx[/code].
+ Sets the pose transform for bone [code]bone_idx[/code].
[b]Note[/b]: The pose transform needs to be in bone space. Use [method world_transform_to_bone_transform] to convert a world transform, like one you can get from a [Node3D], to bone space.